For the first part of this call, all participants will be in a listen-only mode, and afterwards, there will be a question and answer session. Today, I'm pleased to present Chief Executive Officer, Remco Westermann. Please begin your meeting. Thank you very much. Good afternoon. I would like to welcome all investors, analysts who are online, we have also some special guests from the sellers in China. I would like to start at page three of the presentation with quickly introducing the presenters. Before that, a few words. 2021 is already now a special year for us. We did a very transforming transaction early in the year with KingsIsle, we again do a transforming transaction, meaning that it's really substantial revenue and substantial EBITDA that we are doing via this acquisition, we're really happy with this. We would like to guide you through the presentation. Company is called Smaato that we are acquiring, we have some backgrounds on the company, we'll take you through the presentation. At the end of the presentation, of course, there's time for questions. The presenters at page three are today, we have two, let's say, specialists of the sector. Who are running our media part, Verve. Verve is the media segment of Media and Games Invest, while we have gamigo as the gaming segment. On the media side, it's Ionut Ciobotaru, very experienced AdTech pioneer, I would say. Many years in the industry. Has worked before also in the gaming, Electronic Arts, AppLift, and was the founder of PubNative, a company that we acquired roughly two years ago. He's the Chief Product Officer of Verve Group, responsible for product and technology. Then we have also on the line, Sameer Sondhi, who has even more years of experience in the sector and also a long-term veteran. Worked before, he worked with us with InMobi, also with Opera, GroundTruth, and also has a lot of experience in the sector. He's the Chief Revenue Officer, so taking care of the commercial part of the Verve Group. We have, who most people know already, Paul Echt, our Chief Financial Officer, who's with the company since 2018, who has previously worked in banking, done a lot of transactions, and is with us now for a few years. Myself, doing this now for a bit over eight years, buying gamigo, and since then, via buying build, building this company. Shareholders, I would not go into detail. You see that on the right side, I would go over to the next page number four. Here we have some headlines of the transaction. We will go more in detail on the next slides, just to give you a rough overview. It's a highly accretive transaction. It will increase our EBITDA on a pro forma basis for 2020 by 29%. We are getting long-term client relationships in, which means rising revenue, strengthening the qualities of earnings of the media segment. The acquisition adds critical mass to MGI's media segment via additional demand and supply. Demand are the advertisers, supply are the people that have ads that they want to sell. Substantial revenue synergies for our games part, but also for our media part. Last point, I think you know that we love to have long-term recurring revenue streams, and also here we talk about a SaaS play. Really a company that's having long-term relationships, where basically all is done technology-wise and repetitive. Who are they working for? You see below a few examples. The games sector, but also outside of the games sector, several well-known brand names. On the right bottom side, you see some of the numbers or some of the financials that we expect for this year, Paul will go into more detail. We expect EUR 39 million of revenues for 2021, EUR 30 million EBITDA for 2021. They've shown strong growth on a year-on-year basis, that's also good. The company is growing, we expect also further growth. We are acquiring the company, that's what we're really happy about, for EUR 140 million, which is a 10.7x EV/EBITDA multiple, which is, for acquiring a company in the AdTech sector, an extremely good multiple. We are acquiring here in China, where the multiples are a bit lower than they are in the U.S. They are sky high. In Europe, they are also higher, definitely really happy with this. Taking into account the growth, the multiple will even be lower. We have Mr. Shen on the telephone, and he speaks Mandarin fluently, which I don't do. That was also a bit of a challenge in the, how to say it, in the negotiations. Lia, who is also on the phone, is very experienced. She works with Smaato also for a long time, and with Mr. Shen, and she will say a few words in the names of the shareholders who are selling. Lia, over to you. Yeah. Thank you, Remco. First of all, we are very pleased that the deal with MGI is finally signed yesterday. During the whole process, we are impressed by the professionalism of MGI team and the positive chemistry between both sides. As Mr. Shen says, the sale of Smaato to MGI is not only a successful conclusion to the investment for the existing shareholder of Smaato, it is also the perfect opportunity for Smaato to continue to grow and be successful in the long term. Smaato has achieved record-breaking growth in both revenue and profitability in the first half of 2021. With these achievements, we believe Smaato is now ready for its new chapter. The Smaato team is also very excited to become part of MGI family and look forward to the tremendous synergies within the group. That's from my side, Remco. Thank you very much, Lia. Also from our side, it was really an extremely good process, very mutual, and it would be nice if all our M&A processes would go as smooth as this one. I would come to the next slides, or the next part, and it's the introduction to Smaato, and I would hand over to the next speaker. Thank you, Remco. Ionut here. Hi, everyone. A quick introduction about Smaato and what the platform actually does. It's an omni-channel self-serve monetization solution and an ad server. What does that mean? That means it offers monetization technology for publishers to maximize yield on their properties. Basically maximize the ad spend, and that is managed through a self-serve interface we're going to talk about more. More importantly, it's also omni-channel, although it started as mobile first, and it reached significant scale through the years with a global footprint of more than 1.3 billion users on a monthly basis. More important than the product, or equally as important as the product, is the strong team of around 150 employees, with most of them being mobile native. In, I would say, such a young industry, that's quite impressive to have most of the employees working in mobile from day one, with a certain percentage working in supply-side for more than 10 years. Important to note is also that it's a product-driven organization. What that means is that it tries to solve customer problems by introducing new products, new features that simplify their operations or increase their yield or solve certain problems that the publisher might have or challenges that they might face, and that is at no barrier cost. That's an important part of the business model. If we move into the next slide, a bit of the history of Smaato and how we got there. Smaato is actually one of the pioneers of mobile advertising on the supply-side. It was founded in 2005 in Silicon Valley, and it soon launched its mobile supply-side platform in 2006, and in 2012, the real-time bidding ad exchange. We know that most of the advertising runs through programmatic pipes and real-time bidding, but that was obviously not the case in the early 2000s. In 2012, they became one of the first mobile real-time exchanges. Soon after, also the self-serve interface for publishers have been launched, which is called the Smaato Publisher Platform or SPX. Soon after, as it reached scale and growth, it started collaboration with the largest companies in our sector, such as Google, integration with AdMob and DoubleClick for Publishers, or Google Ad Manager as it's called now, and with Amazon, with Amazon Publisher Services. It also developed, I think around 2016, the self-serve interface for demand partners. What that does is allows advertisers to choose the inventory and reach they want to access, so allowing them self-service controls, which is actually quite a unique feature in the marketplace. Around that time, it got acquired by the Shanghai-based fund, Qiugu Investment Partnerships, and its general partner, Shenzhen QS Fund Management, which you just heard the words from Lia, and so the notes from Mr. Shen. What's important is that it allowed us to further develop and expand in the APAC region. Last but not least, in more recent developments, as the platform evolved and matured, it started focusing on automation and algorithms, and some of those include AI and ML models for automated traffic creation. What that means is that only the most valuable impressions are delivered to each of the advertisers or demand partners in an automated fashion without a need for manual control. That's one part, automation and machine learning, but the other part is also expanding horizontally into OTT and CTV and having one of the larger partners utilizing the full SaaS platform, with over 150 million subscribers. Yeah. Let's move on to the next slide. A quick deep dive into the product overview. We mentioned it before as one of the core parts of Smaato as a product-driven organization. What's very important is how easy it is for publishers, app developers, game developers to integrate the solution. Of course, it's self-serve, but as it includes, let's say, software development kits, SDKs, and APIs, it's not always as straightforward. What Smaato really did well is make the integration as smooth, as frictionless as possible. Outside of the integration comes the value creation. We're talking about the unified marketplace. What this means is that all demand competes in real time on a server-side auction in order to maximize yield. You might see this called header bidding or in-app bidding. Smaato has its own version of it called the Unified Marketplace. Outside of that, and continuing on the value creation part, flexible formats. Obviously, publishers monetize with different ad units from banners to videos to native, which we're going to talk about in a bit. The idea is to offer a holistic solution that tailors to all of those formats. As I mentioned, as a product-driven organization, it evolves to satisfy the publisher needs. It started with mobile, but then expanded across other channels that the publishers, game or app developers might be active in, such as OTT and so on. Talking about publishers, and maybe one part to get started, they are at the core of the Smaato platform, and I would say the Smaato business. There's a lot of tooling and automation being built, both for controls in terms of the demand, so advertisers spend and the type of demand and categories that can be advertised or not. Also reports and analytics in order to better understand which decision to be made in order to maximize yield. That is, of course, supported by an experienced team as we just discussed before, which is available actually on a 24/7. Yeah, publishers are at the core, and they're the main customer for Smaato. Moving on to the next slide. A bit more details in terms of the formats. I did mention a few. What's important is that on display we have banners and interstitials. Display means usually static or HTML creative that are being displayed in certain slots, both on mobile or on web, in a mobile web. That's followed by in-stream or out-stream video. What that means is that some could be within a video, so as you watch the video on a TV screen or connected TV screen, the video will be interrupted at some point by a video that's called in-stream. For example, as you browse the page, when you browse the content somewhere in between, you'll see a video ad that could be autoplay. That's usually when you're on web, although it's right now. More specifically for games, you'll have rewarded video and native video as well. The percentage of revenues are mostly on display, with close to 70%, but video is probably the fastest-growing on the platform right now. A lot of investment being made in that direction, with close to 20% with the rest being native ad units. With that being said, I'd like to hand it over to Sameer, who's going to take you over some of the customers' case studies. Thanks, Ionut. Hi, everyone. As I'm introduced, myself, Sameer, I'm the Chief Revenue Officer for Verve Group. We are super excited to actually include Smaato in the family. I'll give a glimpse of the things which are really important. Companies like us build products, but ultimately, it's the feedback that really comes from the customers. Just a few notes from a couple of top partners. On the demand side, Liftoff is a performance-based DSP. The team has been very consistently working very closely with them because the KPIs, the measurements for making the advertiser base represented by Liftoff. This was a vote of appreciation given by the Liftoff team that the performance of the campaigns were very well. Moving on to the next coverage is GroundTruth. GroundTruth was extremely, again, one of the happy demand-side partners to spend more and more because of the premium in-app suite of publishers that was presented by the Smaato platform. GroundTruth is a location-based platform, and the quality of signals, the audience representation was again, very well appreciated by GroundTruth as one of the successful demand-side partners. On the publisher side, Pinger is a very large-based premium app in the U.S., primarily used in the U.S. The advanced mobile ad exchange offerings from the Smaato platform was again, very well acclaimed for a wide variety of range of formats and different geographies that just Ionut mentioned. This is a quick glimpse of a few partners on both sides appreciating the words, and we'll go to the next slide. As we have seen the growth matrix, again, this slide really represents the rising volume of the top publishers on the platform. You can see that there is a very healthy growth patterns. Mobile games and the advertising companies from 2017 onwards took a small dip, but then substantial growth in 2020 and in fact in 2021 as well, which is not covered here. Mobile casual game developers, again, a very healthy mix on the set of publisher base that has grown and really, in the last few years, where the brand advertisers coming and performance advertisers coming behind the big DSPs, they had a big affinity across the users, across the mobile games. On the social media side, the entertainment app developers, it's again, a very healthy growth that has been seen across the platform. We'll go to the next slide. As we saw, there is a substantial growth in the publisher mix, we can also really see the volumes of ad request that, of course, apparently is growing because of the user base and more downloads, whether they are organic or not. The publisher request patterns, again, from 2018 towards the trend of 2021, the reach and scale is in the order of magnitude. We also look in for the revenues on one of the top 50 publishers. You can see how consistently the revenues have been growing because of the diversified set of advertisers, demand really chasing the best set of publishers, platform offerings, optimization algorithms, audience combination, curation, et cetera. That really contributes towards the revenue growth. We can also see that how the request actually really went up, from one of the top 50 publishers, consistently going up. The quality of ads being presented within any app is a big contributor indirectly towards the organic or non-organic growth of a publisher. This is a decent representation of the rising volumes of the top publishers. We'll move to the next. I would love to share some of the case studies, and Veraxen is a mobile app game. Jigsaw is one of the biggest game representation. How they started engaging with the Smaato teams, how the impression level bidding, which is a sophisticated form of the SPX, which Smaato brought in. The tiered level impressions was like an amazing identification for a strategy to really monetize every single ad request to the best possible extent. Of course, the core feature of price optimization. This result was again, really appreciated by this big customer of the platform, where we can see that the total revenue, and not only the total revenue increase, the CPM amounts increase, and at the same time, a very healthy mix of demand partners identifying the users of their need across the combination of audience representation and the platform capabilities. Veraxen case study has been a good one and this is a big customer out there in the industry. I'll cover one more use case. FunCorp is again, a very large global app and how the inventory identification approving and the prepackaged deals, the packaging of it was presented to the demand-side partners on the platform. One great feature of the platform is where the curation of the inventory was done, and again, this is a very high-quality targeted inventory, means and mechanisms for the DSPs to identify. Viewability is a very important factor when it comes to various formats of ads. That's one good means of identifying whether the ad impressions were really seen well above a stipulated pack time. The viewability measurement results were great, and then the dynamic updating was again one feature where the ad space is updated and added to the relevant IS and mode packages. Again, the customer really appreciated the increase of total revenue, CPM increase, and again, this was a good case study being shared with the industry partners. There are many more cases, I'll end and present to the next presenter, please. Yeah. Thank you very much, Ionut. Sorry, Ionut and Sameer. I would like to take over the growth strategy part, which is the next chapter, and starting on page 17. Maybe before I start with this slide, because this slide is about our media part, so about our ad tech. To just go two steps back, we started this company eight years ago with the acquisition of gamigo, a gaming company. We have after that been acquiring several gaming companies and building critical mass by integrating those companies and further growing in the game sector organically also, next to the M&A part. Three years ago, we said, okay, to be really even more successful in gaming, we need to become much stronger on the media side, on the user acquisition side, but also on monetizing the ads that we have in the games. That's the reason that we said, okay, instead of working with external partners, we want to build it ourselves because we didn't find the ideal partner to do the media part for us as a gaming company. That's when we started also doing a buy and build on the media side, to really strengthen our gaming arm and to use the synergies in between, which we have also shown in the previous quarters that are really leading to substantial growth. Also, it's a very attractive segment by itself with a lot of growth in the market and a lot of growth opportunity. Also changes, IDFA going out of the market, one of the topics being discussed and many more things happening. It is a very tech-driven sector, but very interesting and with good ways to position a company, and also with a lot of consolidation opportunities because a lot of companies that are just too small, only in a part of the value chain and as such not really driving optimal efficiency. What we have been doing, and that's what you see here on page 17, we built a matrix and a tick the box kind of slide where we said this is what we want, which is a full vertical ad tech platform, omnichannel. Omnichannel means in different channels active, so in-app, mobile web, CTV, digital out-of-home, what you see on the top. Making sure that we do the whole vertical parts that are used or let's say that are needed in this market, and building this. Instead of building it greenfield, we decided also with the experience we have from the gaming side to do it via M&A. We've acquired several companies now, over 10 media companies altogether. Here you see on this slide our acquisitions from this year. Beemray acquisition that we did a few months ago is more on the data side, DMP side. There we had a new tick the box. LKQD, which you see on the right side, is a connected TV company which we acquired beginning of the year, which was adding the CTV capabilities. With Smaato now we see basically two things. It's adding new capabilities. Smaato is adding, as you see on the mobile web and web part, the open exchange network, the SSP part, and also the data part. There we now can also make a tick the box. On the other side, it's also adding critical mass on things that we already had, but where we now get much bigger and much more substantial, which you see on the in-app side, where we already had, let's say, an open exchange and an SSP, but there we now are really much stronger and becoming really one of the dominant players or one of the top players in the market. This is good to see, and you see that we still haven't ticked all the boxes. Part of it we might also build organically, but still we are looking at the right acquisition candidates to tick the further boxes. The core of the platform is pretty strong. We were already really strong in in-app. With the acquisition of Smaato, we're also getting very substantial now on the web part and the CTV part with LKQD, we also have a substantial position. Still more acquisitions to come, more targets to look for, but really happy with the addition of Smaato, which is really adding a lot of critical mass, but also new capabilities. Coming to the next slide. What are the growth levers? How do we want to further grow? Basically, there's two sides of the value chain. The publisher, so the one who has the advertising spots, we want to serve them in the best way. We give them controls to monetize their ad stack. We have now all major pubs connected. That is something that Smaato brings. We had some that were missing, which are also now, so all the big ones in the market we have, but there's still lots of smaller ones that we're of course going for. We are now, let's say, with Smaato, especially on the mobile web side and on the web side, adding publishers, which was before where we were not as strong. On the advertising side, so that is people that are spending money for ads to acquire new users or to get new installs for the app. We extend to the global reach also with Smaato. Both companies, Smaato and Verve Group, are strong in the U.S., have an okay position in Europe, but Smaato especially brings us a lot of Chinese possibilities, and also in Indonesia, they have a strong position with a joint venture with a local telco. We see really good extension into Asia with this. Building preferred relationships via PMP. That's what both companies were doing. That's also being strengthened by this. That's preferred relationships, one-to-one relationships where there's a close connection between the advertiser and the publisher. Limited ad tracking inventory and other important parts. It's also here building the value, which means because the identifier going out to the market, making sure that we have other ways to do this, cover that later, and improve the sales efficiency with the global sales force. Verve has a strong global sales force, Smaato also, but it's covering other countries, so also here it's very accretive. Video CTV, as already mentioned before by Ionut and Sameer, a very fast-growing part of the market. Here also, the adoption of a video ad server built. Smaato is working on the segment. It was not on the tick the box that you saw before because it's not substantial revenues yet. They also built some nice technology that we're really adding here. With LKQD, the acquisition we did, we already have quite a nice customer base. Also here we see a lot of synergy. On the product and technology side, first of all, scale, of course. It means we get bigger, we also can get better tech contracts, have a bit more angle to negotiate with AWS or with GCP, Google Platform. We can invest. The bigger we are, let's say, the more money also we make with this, the easier it is to invest in new technology and people that build it. We're really getting a lot of good experts on board with it. Machine learning techniques, that's something that both companies, so Verve Group and Smaato, were already looking into. Together we are also here stronger because that's really driving efficiency for the future. IDFA, I covered already. There, as you all know, Verve has a very nice innovation, which is ATOM, and that's also something that we can now roll out on the Smaato side. Efficiencies, accounts for itself. Already mentioned a few before. On the cost side, of course, we will look at processes, at optimizing, and also mostly on the technology side, we expect that we will see some savings. We don't expect too much on the personnel side because both companies are growing so fast that we are really needing personnel, extra personnel. The efficiency in personnel will be compensated or, let's say, will be used for the growing. On the rest, the growth part just mentioned growing. That's very important. We can, with a bigger sales force, grow faster. That's also with connecting the platforms as we have done previously also with previous acquisitions, we also expect to already see a boost in revenues. That's a bit on the synergies. Coming on page 19, the geographic coverage. Both have a good reach, similar size. Verve has a 1.4 billion user reach, Smaato 1.3 billion, so they are similar, and there is some overlap in it, but that means that we get stronger towards those customers. There is also an addition here. Altogether, there's a 30% increase in user reach. It makes us mostly stronger, so there's a lot of critical mass that we're building here. That's what you see on the right, which will mean strong growth in the number of impressions and also the omnichannel delivery. Even having more capabilities on both sides is going to make it stronger. Maybe something about where the company is positioned. The headquarters of Smaato is in the Bay Area, California. Second largest office is in Hamburg, in Germany, and they have two tech centers in India, one in Pune and the other one in Hyderabad. I said before, also focusing on China and Indonesia. Those are also important areas to look at. Coming to the next page 20. Yeah. Smaato has a full pipeline. They're negotiating a lot of deals. There's a lot of people that are in the qualification process, a lot of prospective customers. Doesn't make sense to go through. The market is huge. Everybody is advertising or has to advertise to make its product known. Of course, there's a big pipeline on Smaato side. There's also a big pipeline on the Verve side, and together we are also here stronger. Coming to the next page 21. This is just taking the qualitative approach on it. We have MGI standalone, then we get Smaato standalone on top, which you see on the left side. Together it will just add quite something. We get also the synergy part. As you all know, we are a company that's always looking for synergies, and that's also very strong in this deal. There is two ways or two kinds of synergies. The one is the synergies with the Verve Group, so the media parts amongst each other, and the second one is also with the gaming part, which is in here. We expect a 10%-15% increase of revenues due to the synergies in both segments, which would really add a lot. On the right side, you see the value chain. Gaming company is the advertiser, which you see on top. A gaming company is the publisher. That's also what gamigo, our gaming arm, is doing. Here you see that Smaato is especially strong on the data and the supply side, whereas the whole Verve platform is covering the whole part, so also including the demand side platform. I'm handing over to Paul for the financial section. Paul. Thank you, Remco. Hello, everyone. Starting here on page 23 with the MGI and Smaato combined pro forma financials for 2020. Here we can see actually that MGI did EUR 140 million revenues and EUR 29 million EBITDA in 2020. Smaato did EUR 33 million revenues and EUR 8 million EBITDA. Very strong EBITDA margin of 25% due to their quite good scale. We had on a combined basis, MGI would look like EUR 173 million revenues and EUR 37 million EBITDA already, which would have added 24% revenues and 29% EBITDA for 2020. Coming on to page 24, here we see how the Verve Group actually would have looked like on a combined basis. Here we see that it would have been a truly transforming acquisition, or it is actually a truly transforming acquisition, especially also for the Verve Group, which did EUR 65 million revenues and EUR 6 million EBITDA in 2020. Smaato on top with their EUR 33 million revenues and EUR 8 million EBITDA would have really bring the company to almost EUR 100 million revenues already for 2020 and EUR 40 million EBITDA. Also the EBITDA margin would have been increased from 9% to 15%. As you know, 15% is actually the financial target which we had for the Verve Group. On a combined basis for 2020 would have been here already. We're now actually looking into even higher targets, and yeah, truly transforming acquisition for Verve Group, as we would have added 51% revenues and 140% EBITDA, and therefore, yeah, creating a lot of critical mass, increasing margins quite a bit, and also the EBITDA. Coming on now to page 25. Here we also see a little bit of the outlook, which we gave already also during the press release. On the left side, we see some publisher KPIs and what also Sameer just mentioned, we have seen a very strong increase also in publisher accounts. 117% total increase in Software- as- a- Service accounts. Looking at the top publishers there, we actually have increased the number from 96 in 2019 to 173 in 2020. At the same time, also the top publishers increased their average revenue on the platform from EUR 1.5 million to EUR 1.7 million. We actually expect a very strong organic growth of approximately 20% for 2021. That actually brings us also to the forecast where we expect an increase from EUR 33 million revenues to EUR 39 million for 2021 and an even stronger EBITDA increase of 60% from EUR 8 million to EUR 30 million. As the company is really scaling now, the fixed costs are quite stable. Revenues are going up quite nicely, and therefore we create a lot of economy of scale here. Also important to mention, the retention rate of publishers, 99% in 2020, and that's comparable to our 92%, which we had in the Verve Group. That also showed us that we're looking really into a high-quality company here and was a very important part of the acquisition due diligence. Coming on to page 26. Here we also see what we can expect and what our midterm plan for Smaato is, a little bit more in numbers in terms of EBITDA. As Remco mentioned at the beginning, we expect EUR 13.1 million EBITDA for 2021. Looking at the purchase price, enterprise value of EUR 140 million, that would bring us actually to a 10.7x EV/EBITDA multiple. As you know, we have a target to acquire companies at around 6x, and here it's clearly about the synergies. We expect to really grow the EBITDA substantially already in 2022 due to strong organic growth on the revenue side, and that's due to realization also of synergies within the Verve Group. Therefore, also really scaling the EBITDA up to EUR 20.5 million. That actually brings us then to an EV/EBITDA multiple of 6.8x, including synergies. I think that really shows already that we have a pretty strong return on invest here. Being in the perspective what we have also given to the market in the last quarters as a kind of guidance where we want to make acquisitions on. Coming now to the page 27, here also we see a benchmarking, especially also compared to U.S. peers, where some companies have just IPO'd in the last quarters, like AppLovin and ironSource, which are quite comparable with the MGI business model, also combining media and games. Then we have some other pure ad tech players, which are more comparable also to the Smaato acquisition. Here we see actually that the peers on the revenue side trade at an average of 14.7 x revenues compared to the Smaato deal, which we acquired for 3.5 x, which then relates to a discount of 80% and therefore has been a pretty attractive deal from a financial perspective. Also on the EV/EBITDA side, the average of the benchmarking companies is 56.2 x EV/EBITDA for 2021, where we have acquired the company now for 10.7 x. Also a pretty strong discount compared to quite some U.S. peers. Therefore, we're creating a lot of shareholder value also for the MGI shareholders. That can also be seen as we acquired Smaato at a lower multiple than MGI is currently trading on. Coming now to the next slide, 28, here we see the outlook for the MGI Group for 2021. We just announced two weeks ago our initial guidance, where we increased actually our revenue target to EUR 220 million-EUR 240 million revenues for 2021, and our EBITDA target to EUR 60 million-EUR 65 million, which already shows a very strong growth compared to the 2020 numbers. Now including Smaato, where we expect a first-time consolidation on the 1st of October 2021, we expect revenues of EUR 234 million-EUR 254 million, and an EBITDA of EUR 65 million-EUR 70 million. That means a very strong revenue growth of 67%-81% compared to 2020, and even stronger EBITDA growth of 123%, 241% compared to 2020. Really more than doubling down on EBITDA. Therefore we have a very strong outlook for 2021, and even stronger now including the Smaato deal. As you could see also for 2022, there's much more synergies which we expect to realize within the deal, and on top some further organic growth also of the MGI Games and Verve Group segment, and therefore, yeah, 2022, we also expect further very strong growth. That actually brings us to the end of the presentation, and then we are open for Q&A. Thank you, Paul. I would hand over to the moderator for the questions. Thank you. If you do wish to ask a question please press zero one on your telephone keypad. If you wish to withdraw your question, you may do so by pressing zero two to cancel. They will just be a brief pause for any questions that are being registered. Just as a reminder that was zero one on your telephone key pad if you wish to ask a question. We have a question from the line of Sven Sauer from Kepler Cheuvreux. Please go ahead. Hello, gentlemen. Congratulations on the acquisition. Just one quick question from my side regarding the historical development of Smaato. On two or three different slides, you showed the rising volume and rising requests from the top publishers in the past years. If I take a look at the financial statements of Smaato, which are, as you probably know, available on Bundesanzeiger, the revenue at group level declined year-over-year from 2018 to 2020. I was just wondering, how can we understand this contrary development? I can take this, and I think Paul can also comment on it. Thanks, Sven, for the question. If you look at Smaato, they were a very early company in this ad tech segment, and have, let's say, been extremely strong focusing on mobile from the beginning. When the market was changing, they have also, let's say, been rebuilding the platform and the focus. They have become to, as you saw in the presentation, omnichannel, and that has led to an intermediate also period where the revenues were a bit lower, and they have also, let's say, restructured quite a bit. In the beginning, it was a full German company It was founded in Germany, and then they also moved over quite a bit to the U.S. Not sure how that shows in consolidated data statement, but maybe Paul can comment on that. Altogether, let's say the company is now on a really steady good growth track and at an, let's say, lower personnel level than it had for many years. As such, also very profitable. Yeah, we have also seen there is a certain, let's say, correction phase in the numbers. Yeah, based also on the due diligence, we see a really steady good growth. As said, there's a lot of synergies that we will also be able to get out of the deal. Altogether, very positive effect expected also for the future. Paul, you maybe want to say also a few words on this. Maybe to add one or two KPIs. What we showed also on one of the slides where we also based the forecast on is that we actually saw a very strong increase in new accounts then from 2019 to 2020 already. Then we also saw a very strong increase in terms of average revenue per publisher, and that also new publishers were onboarded. That actually brings us now, due to the new product, which is also well received by the market, to comparable growth numbers, also retention rates, which we currently see in the Verve Group. Therefore, doing the due diligence, we quite had a pretty good database that we're currently looking at a completely different company now than it was in 2018, 2019. The change was started in 2019 with the product change, and then also the new publishers were onboarded, and they're really scaling now. Therefore, we have a pretty strong organic growth outlook for the coming years for that company. Your observation, Sven, was correct. I hope that actually answers the questions. Great. Yeah. Thank you, and congratulations again. Thank you very much. There are no further audio questions. I would give two more minutes in case people have other questions, otherwise, yeah, I hope that we were able to show you that this is a really very nice transaction that will also help us further on our growth track. We have seen strong growth in the gaming already for many years. We have seen strong growth in the media side also for the last years. Also, EBITDAs are improving on the media side, and that will be further improved now also with this deal, with the critical mass that we are adding. We are really happy with the deal. Yeah, did any new questions come in? We have a question via email, which is: Is the plan to put all companies into Smaato's platform, and will it save the company money and costs, et cetera? Okay, I can answer that. We are not going to integrate the platforms, at least not on the short notice, because we see that there is so much growth opportunities in the market that we would, let's say, if we start full platform integrations, would lose a lot of traction by only getting internal focus. What we will do is connecting the platforms. That's what the same that we have also done between LKQD, for example, and PubNative and Verve that were acquired before. That's the much faster strategy, really linking the platforms to each other instead of doing full migrations. On the longer term or midterm, let's say, when we're doing innovations, we are modularizing the platforms. We will be also, of course, making sure that there will be only one module for a single thing. That's, let's say, part of the future strategy where we're also building new features into the platforms, and there will be not now in just hard integration of the platforms. Short term, it might, let's say, lead to a bit more cost savings if we would do so, but it would distract us so much from the market growth that we're having at the moment, so that we are not in favor of doing this kind of hard integrations, but rather keep the platforms connected, or let's say, connect them and grow by that. If there's no audio question, we at least have one further question by email. Which is Smaato has a partnership with the in-game advertiser, Adverty. How will this be affected with the purchase? Will MGI work more closely with Adverty in the future? I'm not sure. Ionut or Sameer, you can take this one, I think. Yeah. See, guys, this is a very early stage. What our plans are to very closely analyze all the overlaps, existing demand or supply side partnerships. I can at least say that as we take further deep dives into many existing large or scaling, growing overlaps or existing customers, the answer is absolutely yes. There will be more synergies and identification of how we can further scale the existing business and get more synergies from our gaming side of the business as well. Maybe one thing to add, the market is consolidating, the AdTech market, and what we also see on the side of the publishers as well as on the advertiser side, that they want to work with fewer partners. This is, of course, for us, a very good opportunity by becoming roughly double as big as we were before. We're getting easier into the relevant set, being now really one of the large players in this field. As such, if we are already working for a partner, demand side or supply side, and together we are so much bigger now that we will not be the first ones who are kicked out, or rather be the ones that they will concentrate on to further cooperate with. That's also the expectation. In the market at the moment, there is a going for scale kind of thing, and people don't want to work with 50 partners, but rather a few selected ones. In that sense, this deal will also add a lot of strength also in a case like, or let's say in the case that we showed before. That's what we expect here. As Sameer also said, we have just signed the transaction, so it's now time to really look into what can we improve, where can we grow, what can we do, where are we to get stronger, and how can we bring it forward? Also having this question answered. Any more questions? We just had two audio questions. One is from Cameron, from Jefferies. Please go ahead. Hi, everybody. I had a kind of specific and a general question. Specifically just looking at your guidance for this year, it does sort of indicate that the fourth quarter is a bigger share of the full year. I guess firstly, that's natural as the business is growing, but to what extent is that kind of the fourth quarter is an exceptional quarter? Is that always the pattern? It often is in advertising. The second question more generally was related to kind of Remco's last comment about the kind of shakeout and consolidation in ad tech. What do you think is driving the kind of winners and losers? Is it scale? Is it the quality of relationships? Is it the ability to do maybe private marketplace deals? Is it take rates? Is it going to be a kind of price competition? What would be your comment on kind of the success factors, if you like, or indeed the things that are going to fail? Thanks. Is it technology? Carry on. Okay. Paul, you want to take the first one? I can take the second one. The first one was again? Sorry, again. Sorry, about the fourth quarter being a kind of unusually large quarter because. Yeah. The figures that you indicated, it's like EUR 14 million of sales and EUR 5 million of EBITDA. Yeah. Based on your kind of range is added in in the fourth quarter, which is obviously more than a quarter of the annual sales now. Yes. Great if it's part of that, but I guess the fourth quarter is also kind of a big quarter seasonally, or is it just growth? Yeah. Exactly. Thanks for the question, for repeating it again. In terms of the EBITDA share, that's roughly 40%-50% of the full year. It's the strongest quarter in terms of revenues, but also in terms of EBITDA. While I would not say it's actually a fully outstanding one, we also see that the fourth quarter is always the strongest quarter, and that here is more in line what we also expect for the Verve Group, for example, that they are also scaling up revenues quite nicely. What we actually have also seen, as you might remember, in the last fourth quarter of our media segment, and therefore Q4 is very strong. The large chunk of the overall year cannot be seen as a run rate, so to say. Yeah, it's more a normal growth would be expected, not a fully outstanding one. Yeah. To compare us to gaming, for gaming, Q4 is also the strongest quarter, there we have a bit different seasonality. In gaming, Q1 is the second strongest quarter, Q2 and Q3 are mostly pretty similar, except for the COVID year last year, where Q2 was exceptionally good. On the media side, normally it's building up, Q1 the lowest, Q2 better, Q3 stronger, and Q4 the strongest. Maybe coming to your other question, which is really what's driving this market, there's a few big, let's say, drivers altogether. The one is the total market. A lot of volume is moving towards programmatic. We're talking about a EUR 650 billion total worldwide advertising market where, let's say, over 50% now is on programmatic and the rest still is traditional. What we see is that traditional TV is going to programmatic to CTV, for example. There is a movement which is bringing market growth altogether in the programmatic part. Within the programmatic part, what you see strongly there is, let's say a few big players like Google, Facebook, Apple, that are taking a substantial chunk of the market that used to be, how to say it, open market players, but that are more and more getting into walled gardens, which means they don't make the identifiers available anymore like Apple now does. Also Google has announced, although they delayed it a bit. We see also within the market segments that the big tech giants are getting a bit more internal focused, don't show a lot of numbers or a lot of insights to their customers, basically being black boxes. That's also driving a lot of advertisers in the market at the moment to look outside of the Googles and the Facebooks to see what else is in the market. Then we can come to the open internet segment where there's really thousands of players, often very focused on the vertical part, so only doing the demand side and then often partly even only focused on a certain segment, or only doing the supply side. What we see now with identifiers getting out of the market, it makes a lot of sense to have a full vertical tech stack like we have, where you have full transparency and can, let's say, steer your combined campaigns or can optimize your campaigns much, much better. There's not that many players in the open market that have something like that. Those are, let's say, a few general developments. Yes, critical mass is a very big one because it gets more efficient and cheaper, or let's say you just make more money if you are larger. That's driving it. As said before, the advertisers and the publishers don't want to work with too many partners. A very big one, and that's also one that you gave already before, is innovation. This market is changing. It's about efficiency, and there's still a lot of inefficiencies in this market. The better technical players and those that really innovate, that are going into machine learning, artificial intelligence for optimizing, really are able to, let's say, have open source software, for example, that is much more trusted by the customers. Those are the ones that we expect to be the winners in this, and that's also where we are focusing a lot on to really innovate, like we did with ATOM, and we have an advertiser cloud. There's many products that we're also innovating, because in the end, there is a lot of me too in the market at the moment, and the market is huge, and because of the market growth, still everybody is growing. There will, due to the consolidation, come a time where the USPs are more important, and that's what we are investing in, apart from, of course, also growing quite fast with adding new customers and on all the sides. I hope that answers your question. Yeah. Great. Are there trends in take rates declining? Indeed, as an end-to-end provider, can you offer, if you like, a lower combined take rate, but make better money due to that kind of process efficiency? Ionut, you want to take that one? Yes. I will take that one. Take rates per, let's say, for the point solutions do decrease over years, even Google's, 0.5 per year or something along those lines. That happens only when the channel is matured, right? Let's say a mature channel would be web. Mobile, I would say it's a rather mature channel, but it hasn't reached the same kind of maturity than web, so it's still growing, right? Mobile, there's more consumption on mobile than it has been on the web before. In CTV or OTT, you could say just started, right? There's probably even margin expansion possibilities for those two channels, right? To come to your point about take rates going down. Yes, when the ecosystem matures, they go slowly down for the point solution. If you're an SSP, you're competing on price. Of course, you need to add features, but in the end, you will also be judged on price, provided everything equal, right? Same on the demand side. What we're trying, and what our strategy is, to Remco's point, is to unify the full stack. Yeah? Actually, our take rate could be higher than any of the point solution, considerably higher, where our cost for developing and running it will be considerably lower. Yeah? Let's say we took a different approach to margin management, if you want, or creating and extracting value from the market. I hope that that's answered, but happy to clarify further. Yeah. No, that's great. Look, thanks very much, and congratulations on getting it over the line. Thank you very much. I think the last question and the last answer showed that also we are talking really about a very technical segment here with a lot of specialties, and I would also like to point out we had a new media seminar a few weeks ago, which is also online available, where we explained a lot more about the media part and what we're doing there. Also, everybody happily invited to look at that podcast that we have. Any more questions? We have one more question from the line of Job van Breukelen from Kepler Cheuvreux. Please go ahead. Yeah. Good afternoon, gentlemen. Thanks for taking my question. Still a bit puzzled by the low multiple you pay for this kind of ad tech company. Could you still, let's say, elaborate a little bit more about how did you get to this kind of lower multiples? Was there some sort of exclusivity in your negotiation? In relation to that, I understand that you're buying all the shares except for one, where there's still a call option on that. Could you also tell us a little bit about the conditions on the exercise of that one? Thank you very much. Thank you for the question. I can take that one. The market is extremely intransparent, and we see partly multiples being paid where we are really raising our eyebrows and say, "Wow, this is just insane." There is, especially in the U.S. at the moment, there's a race for extremely high multiples, which, yeah, I think are not really materializing or is difficult to materialize them on the long term. Also here, same as in the gaming side, it depends if there is a competitive process, versus if you have a one-by-one process, and this one was, of course, a bit more complicated, because of having a Chinese fund structure above it. As such, I think we found a fair price for all the sides to buy the asset, with, let's say, a good upside. We had exclusivity on it. During negotiating the deal, the company was performing very well, and let's say, looking into the future with the synergies that we're also generating, we are even getting very close to our 6x EBITDA target that we like to do when we do acquisitions. It fits very well into our pattern, and yes, it's a very attractive deal that we're doing. On the other hand, also the funds are really happy with the deal. They made their returns, and as such, you know that also the fund side is doing it. It was a bit complex with a lot of translation stuff, a lot of lawyers involved. In the end, very good. The second question, sorry, if you can repeat that one. On the call option, the remaining one share. Yeah. What are the conditions on that one? Thank you. Yeah. The remaining one share is basically a protection for the seller for the warranty period, and after the warranty period is finished, is finalized, which will be in three quarters of a year, roughly, we are also able to buy the one share. At a normal condition, so nothing really high or exceptional here. Okay. I got it. Thank you very much. Good. I'm sorry, go ahead. Just, sorry, just one more question from the line of Tim Wunderlich from Hauck & Aufhäuser. Please go ahead. Yeah, thank you for taking my question. Guys, you talked a lot about the EBITDA margin. Maybe I missed it, but can you talk about the EBIT margin of the business? What is D&A? And possibly, I also missed the other metric, adjusted EBITDA margin. That's what you're talking about for Smaato. What is the adjustment for? Thank you. Paul? Let me take the question. We have not given any guidance yet in terms of the EBIT, because there's still some purchase price allocations to be done, and also in terms of the allocation to the asset and these kind of things. Therefore, we did not give any guidance on that yet, but therefore have been pretty diligent, I think, giving the EBITDA guidance, where we were pretty open already. On the other question, in terms of the adjustments, there is some adjustments included for realizing the synergies. That's approximately EUR 1 million for the year 2020, and EUR 2 million-EUR 3 million for 2022. That also relates to the full integration, also on the tech side, et cetera. The adjusted EBITDA then can be seen as a kind of future EBITDA, and cash generation, which we expect also on a normal level after we have integrated the company. Okay, understood. It seems that there's some minority interest in the business. Is that approximately 15% of EBITDA? Is that a right ballpark estimate? We acquired 99.9% of the company, except for one share. That's what Remco just lined out, and this kind of minority position is out with the transaction. Okay. Just when I look at Bundesanzeiger, and I look at the annual report for 2019, there's some minority interest in the equity. Exactly. You acquired that as well? Yeah, exactly. We acquired that as well, and we acquired actually the Hong Kong entity, which you can find also in the press release. This entity holds 100% of the Smaato Holding GmbH, and also 100% of the Smaato Inc t herefore, we acquired, yeah, 99.9% in that Chinese holding company, and therefore the minority is out, with the exception for that one share. All right. That's clear, then. Thank you. Thanks, Tim. Great. That brings us to the end of our session today. I would like to thank everybody very much. Of course, the management, we are available for answering further questions also apart from today. We were going to work on further acquisitions, on our organic growth, and also on the working together with the Smaato team. Thank you all very much, and also special thanks to Mr. Shen for attending this meeting together with Lia. Thank you very much.
Loading workspace