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SQUARE ENIX Financial Results Briefing Session Three - Month Period Ended June 30 , 2026 August 10 , 2026
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Statements made in this document with respect to SQUARE ENIX HOLDINGS CO., LTD. and its consolidated subsidiaries’ (together, “SQUARE ENIX GROUP") plans, estimates, strategies and beliefs are forward‐looking statements about the future performance of SQUARE ENIX GROUP. These statements are based on management's assumptions and beliefs in light of information available to it at the time these materials were drafted and, therefore, the reader should not place undue reliance on them. Also, the reader should not assume that statements made in this document will remain accurate or operative at a later time. A number of factors could cause actual results to be materially different from and worse than those discussed in forward‐looking statements. Such factors include, but are not limited to: 1. changes in economic conditions affecting our operations; 2. fluctuations in currency exchange rates, particularly with respect to the value of the Japanese yen, the U.S. dollar and the euro; 3. SQUARE ENIX GROUP’s ability to continue to win acceptance of our products and services, which are offered in highly competitive markets characterized by the continuous introduction of new products and services, rapid developments in technology, and subjective and changing consumer preferences; 4. SQUARE ENIX GROUP’s ability to successfully expand its businesses internationally; and 5. regulatory developments and changes and our ability to respond and adapt to those changes. The forward‐looking statements regarding earnings contained in these materials were valid at the time these materials were drafted. SQUARE ENIX GROUP assumes no obligation to update or revise any forward‐looking statements, including forecasts or projections, whether as a result of new information, subsequent events or otherwise. The financial information presented in this document is prepared according to generally accepted accounting principles in Japan. 2 (Amounts under one hundred million yen are rounded down)
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01 Financial Results First Quarter of Fiscal Year Ending March 31, 2027
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Consolidated Statement of Income FY2027/3 Q1 4 (Billions of Yen) Fiscal Year Ended March 31, 2026 Fiscal Year Ending March 31, 2027 Q1 Full Year Results Q1 Changes Full Year Forecasts Changes Net Sales 59.2 297.6 78.4 19.2 298.0 0.4 Operating Income 9.0 54.7 17.0 8.0 49.0 (5.7) Operating Income Margin 15.2% 18.4% 21.7% 6.5pt 16.4% (2.0pt) Ordinary Income 6.8 64.4 18.7 11.9 49.0 (15.4) Ordinary Income Margin 11.6% 21.7% 23.9% 12.3pt 16.4% (5.3pt) Profit attributable to owners of parent 4.8 29.6 13.2 8.4 31.0 1.4
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Consolidated Statement of Income Fiscal Year Q1 FY2027 by Business Segment 5 (Billions of Yen) Fiscal Year Ended March 31, 2026 Fiscal Year Ending March 31, 2027 Q1 Q1 Changes Net sales 59.2 78.4 19.2 Digital Entertainment 32.9 49.9 17.0 Amusement 16.4 17.0 0.6 Publication 6.5 7.2 0.7 Merchandising 3.7 4.6 0.9 Eliminations or unallocated (0.4) (0.4) 0.0 Operating income 9.0 17.0 8.0 Digital Entertainment 8.1 15.5 7.4 Amusement 1.7 1.9 0.2 Publication 2.1 2.5 0.4 Merchandising 1.2 1.5 0.3 Eliminations or unallocated (4.2) (4.5) (0.3) Operating income margin 15.2% 21.7% 6.5pt Digital Entertainment 24.7% 31.2% 6.5pt Amusement 10.8% 11.2% 0.4pt Publication 32.6% 34.6% 2.0pt Merchandising 32.1% 33.8% 1.7pt Eliminations or unallocated - - -
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Consolidated Balance Sheet as of June 30, 2026 6 (Billions of Yen) Assets Liabilities and Net Assets Account 03/2026 06/2026 Changes Account 03/2026 06/2026 Changes Cash and deposits 276.0 259.6 (16.4) Notes and accounts payable 17.1 19.2 2.1 Notes and accounts receivable 30.4 35.8 5.4 Income taxes payable 16.1 4.0 (12.1) Inventories 6.4 7.4 1.0 Refund liabilities 2.1 2.0 (0.1) Content production account 46.2 50.3 4.1 Others 39.2 36.1 (3.1) Others 9.1 9.9 0.8 Total Current Liabilities 74.7 61.5 (13.2) Total Current Assets 368.3 363.3 (5.0) Non-current Liabilities 14.0 14.4 0.4 Property and equipment 27.4 26.8 (0.6) Total Liabilities 88.7 76.0 (12.7) Intangible Assets 4.2 4.1 (0.1) Total Shareholders’ Equity 355.5 359.9 4.4 Investments and other assets 37.9 36.4 (1.5) Others (6.3) (5.2) 1.1 Total Non-current Assets 69.6 67.4 (2.2) Total Net Assets 349.2 354.7 5.5 Total Assets 438.0 430.7 (7.3) Total Liabilities and Net Assets 438.0 430.7 (7.3)
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02 Consolidated Financial Results and Progress in Each Business Segment
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8 (Billions of yen)(Billions of yen) 69.9 59.2 78.4 10.8 9.0 17.0 10.6 4.8 13.2 0.0 8.0 16.0 24.0 32.0 40.0 0.0 20.0 40.0 60.0 80.0 100.0 FY2025/3 1Q FY2026/3 1Q FY2027/3 1Q Net Sales (left axis) Operating Income (right axis) Profit attributable to owners of parent (right axis) Net sales and operating income increased year on year, driven by higher sales in the Digital Entertainment segment. Consolidated Financial Results
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Net sales and operating income increased year on year, driven by higher sales in the HD Games, MMO, and Smart Devices/PC Browser sub-segments. Digital Entertainment 9 (Billions of yen)(Billions of yen) 43.9 32.9 49.9 9.7 8.1 15.5 0.0 6.0 12.0 18.0 24.0 0.0 15.0 30.0 45.0 60.0 FY2025/3 1Q FY2026/3 1Q FY2027/3 1Q Net Sales (left axis) Operating Income (right axis)
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Digital Entertainment 10 HD Games: Net sales and operating income increased, driven by stronger sales of new titles and catalog titles. Net Sales: ¥17.7 billion (Prior FY: ¥8.9 billion/ up ¥8.8 billion YoY) Operating Income: ¥6.1 billion (Prior FY: ¥1.0 billion/ up ¥5.1 billion YoY) © SQUARE ENIX© SQUARE ENIX CHARACTER DESIGN: TETSUYA NOMURA / ROBERTO FERRARI LOGO ILLUSTRATION:© YOSHITAKA AMANO © 1998, 2023 SQUARE ENIX Original version developed by tri-Ace Inc. © Disney. © Disney/Pixar. Developed by SQUARE ENIX. © SQUARE ENIX © SQUARE ENIX CHARACTER DESIGN: TETSUYA NOMURA LOGO ILLUSTRATION:© YOSHITAKA AMANO © SQUARE ENIX LOGO ILLUSTRATION:© YOSHITAKA AMANO © SQUARE ENIX © ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX © ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX Launched on July 13, 2026 for Nintendo Switch 2Launched on June 18, 2026 Launched on June 3, 2026 for Nintendo Switch 2, Xbox Series X|S and Microsoft Store on Windows Launched on July 13, 2026 for Nintendo Switch 2 Launched on July 16, 2026 for Nintendo Switch 2 Digital Version: Launched on July 23, 2026 Physical Version: To be launched on August 27, 2026 for Nintendo Switch 2 To be launched on September 24, 2026 for Nintendo Switch 2 To be launched on October 8, 2026 for Nintendo Switch 2, PlayStation🄬🄬5, Xbox Series X|S and Microsoft Store on Windows To be launched on October 22, 2026 To be launched on December 3, 2026 Major New Titles in FY2027/3
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Digital Entertainment 11 Main Titles in Operation Expansion 8.0 Launched on June 25, 2026 Expansion 8.0 : Evercold To be launched in early 2027 © SQUARE ENIX LOGO ILLUSTRATION:© YOSHITAKA AMANO © ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX MMO: Net sales increased, driven by improved player activity following the announcement of the latest expansion for “FINAL FANTASY XIV”, while operating income rose only slightly due to upfront costs recognized ahead of its scheduled release in early 2027. Net Sales: ¥12.7 billion (Prior FY: ¥9.6 billion/ up ¥3.1 billion YoY) Operating Income: ¥3.6 billion (Prior FY: ¥3.6 billion/ up ¥0.03 billion YoY)
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Digital Entertainment 12 Games for Smart Devices/PC Browser: Net sales and operating income increased year on year, driven by sales contributions from new titles released after the first quarter of the previous fiscal year. Net Sales: ¥19.4 billion (Prior FY: ¥14.3 billion/ up ¥5.1 billion YoY) Operating Income: ¥5.7 billion (Prior FY: ¥3.3 billion/ up ¥2.4 billion YoY) Major Operating Titles (Dates indicate the start of service) © SQUARE ENIX © SQUARE ENIX ©DeNA Co.,Ltd. © SQUARE ENIX, Powered by Akatsuki Inc., ILLUSTRATION: TOMOMI KOBAYASHI © ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX © ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX © SUGIYAMA KOBO Developed by Aiming Inc. © SQUARE ENIX © SQUARE ENIX © SQUARE ENIX/NHN PlayArt CHARACTER DESIGN: MIKI YAMASHITA / TETSUYA NOMURA © ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX Developed by KLabGames August 2010 (PC Browser game) September 2014 December 2018 September 2019 July 2020 October 2020 November 2024 March 2026 April 2026
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Units Sold by Region Digital Entertainment 13 FY2026/3 Q1 FY2027/3 Q1 Region Packaged Downloads Total Packaged Downloads Total Japan 0.07 0.58 0.65 0.16 1.25 1.41 North America/ Europe 0.45 2.43 2.88 0.43 4.16 4.59 Asia, etc. 0.04 0.45 0.49 0.14 1.24 1.37 Total 0.56 3.45 4.01 0.73 6.65 7.38 Units Sold = Packaged + Downloads Packaged: Unit sales of packaged software sold in the fiscal year Downloads: Unit sales of downloaded software sold in the fiscal year * The above figures represent unit sales of titles included in the HD Games and MMO sub-segments. Unit sales include titles for which the Company acts as the distributor, as well as titles sold on an episodic basis. (Millions of Units Sold)
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Amusement 14 Net sales and operating income increased year on year, driven by year-on-year increases in same-store sales and sales of prize items to amusement facilities. (Billions of yen)(Billions of yen) 15.1 16.4 17.0 1.4 1.7 1.9 0.0 1.0 2.0 3.0 4.0 0.0 5.0 10.0 15.0 20.0 FY2025/3 1Q FY2026/3 1Q FY2027/3 1Q Net Sales (left axis) Operating Income (right axis)
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Net sales and operating income increased year on year, driven by higher sales of comic volumes. Publication 15 Major Services, Titles in FY2027/3 (Billions of yen) (Billions of yen) ©Hiromu Arakawa/SQUARE ENIX ©AidaIro/SQUARE ENIX © 2026 Hyuganatsu/Imagica Infos Co.,Ltd. © Nekokurage/SQUARE ENIX © Itsuki Nanao/SQUARE ENIX ©Shinichi Fukuda/SQUARE ENIX © SQUARE ENIX 6.9 6.5 7.2 2.4 2.1 2.5 0.0 1.0 2.0 3.0 4.0 0.0 2.0 4.0 6.0 8.0 FY2025/3 1Q FY2026/3 1Q FY2027/3 1Q Net Sales (left axis) Operating Income (right axis)
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-Digital vs. Printed Media Sales- Breakdown of Publication Sales Publication 55% 45% 6.5 59% 41% 7.2 16 (Billions of yen) ■Digital sales ■Printed media sales FY2025/3 Q1 3.8 3.0 FY2026/3 Q1 ■Digital sales ■Printed media sales 3.5 2.9 FY2027/3 Q1 ■ Digital sales ■ Printed media sales 4.2 2.9 56% 44% 6.9
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Net sales and operating income increased year on year, driven by higher sales of new character merchandise based on major IPs. Merchandising 17 (Billions of yen)(Billions of yen) Major Products in FY2027/3 Planning / Sales Distribution: SQUARE ENIX Co., Ltd. / Manufacture: Prime 1 Studio Co., Ltd. © SQUARE ENIX CO., LTD. All Rights Reserved. CHARACTER DESIGN: TETSUYA NOMURA / ROBERTO FERRARI LOGO ILLUSTRATION: © YOSHITAKA AMANO © SQUARE ENIX © ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX 4.4 3.7 4.6 1.6 1.2 1.5 0.0 0.5 1.0 1.5 2.0 2.5 0.0 1.0 2.0 3.0 4.0 5.0 FY2025/3 1Q FY2026/3 1Q FY2027/3 1Q Net Sales (left axis) Operating Income (right axis)
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Financial Results Briefing Session Three-Month Period Ended June 30, 2026 August 10, 2026