Interim report
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Wroclaw, May 19, 2025 Consolidated quarterly report of the Ten Square Games S.A. Group 1Q 2025 prepared for the period 01.01.2025 – 31.03.2025 This English language translation has been prepared solely for the convenience of English speaking readers. Despite all the efforts devoted to this translation discrepancies, omissions or approximations may exist. In case of any differences between the Polish and the English versions, the Polish version shall prevail. Ten Square Games S.A., its representatives and employees decline all responsibility in this regard.
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SELECTED FINANCIAL DATA CONSOLIDATED DATA BALANCE SHEET PLN EUR 31.03.2025 31.12.2024 31.03.2025 31.12.2024 Fixed assets 198,608,607 206,435,574 47,469,731 48,311,625 Current assets 232,815,565 210,414,131 55,645,585 49,242,717 Equity 266,574,880 243,263,256 63,714,448 56,930,320 Long-term liabilities 23,000,858 25,410,058 5,497,468 5,946,655 Short-term liabilities 141,848,434 148,176,391 33,903,400 34,677,367 STATEMENT OF COMPREHENSIVE INCOME PLN EUR for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 Bookings 90,461,427 99,660,700 21,525,110 23,063,734 Revenues 96,652,992 100,118,218 22,998,380 23,169,614 Cost of sales 15,012,917 19,389,790 3,572,293 4,487,235 Operating profit (loss) 30,618,819 19,108,496 7,285,685 4,422,137 Gross profit (loss) 30,279,537 20,719,834 7,204,953 4,795,037 Net profit (loss) 27,485,767 17,939,960 6,540,182 4,151,711 EBITDA 33,792,124 23,614,056 8,040,766 5,464,825 Adjusted EBITDA 30,509,397 27,489,559 7,259,648 6,361,704 CASH FLOW STATEMENT PLN EUR for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 Net cash flows from operating activities 29,994,913 32,4 46,017 7,137,228 7,508,740 Net cash flows from investment activities -870,402 -1,432,947 -207,110 -331,616 Net cash flows from financial activities -688,636 -114,391,458 -163,860 -26,472,763 2 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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Specification 1Q 2024 2Q 2024 3Q 2024 4Q 2024 TOTAL 2024 1Q 2025 Operating profit (EBIT) 19,108,496 23,278,311 15,606,945 18,247,197 76,240,949 30,618,819 Amortization and depreciation (excluding capitalized portion) 4,505,560 4,428,755 3,953,275 3,873,425 16,761,015 3,173,305 Write-downs for impairment 0 0 0 1,194,285 1,194,285 0 EBITDA 23,614,056 27,707,066 19,560,220 23,314,907 94,196,249 33,792,124 Non-cash impact of incentive scheme (excluding capitalized portion) 2,854,621 311,924 441,425 369,466 3,977,436 495,000 Deferred result (revenue minus commissions) – consumables 2,150,783 1,100,237 1,594,588 1,212,215 6,057,823 -500,670 Deferred result (revenue minus commissions) – durables -819,647 -1,775,914 4,919,341 3,532,579 5,856,359 -3,267 ,444 Costs of potential and completed acquisitions (M&A) and review of strategic options -310,254 0 0 -43,264 -353,518 -9,613 Adjusted EBITDA 27,489,559 27,343,313 26,515,574 28,385,903 109,734,349 30,509,397 The average exchange rate of the National Bank of Poland dated at the balance sheet date was used to convert the balance sheet data. In order to convert the positions under the comprehensive income statement and the cash flow statement, the exchange rate which is the arithmetical average of the exchange rates of National Bank of Poland effective at the last day of each month of a given period was adopted. EUR/PLN exchange rate 2025 2024 for the balance-sheet data 4.1839 4.2730 for the data from the profit and loss statement and cash flow statement 4.2026 4.3211 3 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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TABLE OF CONTENTS SELECTED FINANCIAL DATA 2 I. GENERAL INFORMATION 6 1. COMPANY DATA 7 2. TEN SQUARE GAMES CAPITAL GROUP 8 3. SHAREHOLDING STRUCTURE 9 4. COMPOSITION OF THE COMPANY’S BODIES AS AT 19.05.2025 11 5. FORM OF CONDENSED STATEMENT 12 6. STATEMENT OF THE MANAGEMENT BOARD 14 II. INTERIM CONDENSED CONSOLIDATED FINANCIAL STATEMENT 15 1. INTERIM CONDENSED CONSOLIDATED COMPREHENSIVE INCOME STATEMENT 16 2. INTERIM CONDENSED CONSOLIDATED STATEMENT OF FINANCIAL SITUATION 18 3. INTERIM CONDENSED CONSOLIDATED STATEMENT OF CHANGES IN EQUITY 20 4. INTERIM CONDENSED CONSOLIDATED CASH FLOW STATEMENT 22 5. COMMENTS ON THE RESULTS 24 5.1. CONSOLIDATED STATEMENT OF COMPREHENSIVE INCOME 25 5.2. CONSOLIDATED STATEMENT OF FINANCIAL POSITION 31 5.3. CONSOLIDATED CASH FLOW STATEMENT 31 III. INTERIM CONDENSED STANDALONE FINANCIAL STATEMENT 32 1. INTERIM CONDENSED STANDALONE STATEMENT OF COMPREHENSIVE INCOME 33 2. INTERIM CONDENSED STANDALONE STATEMENT OF FINANCIAL SITUATION 35 3. INTERIM CONDENSED STANDALONE STATEMENT OF CHANGES IN EQUITY 37 4. INTERIM CONDENSED STANDALONE CASH FLOW STATEMENT 39 IV. ACCOUNTING PRINCIPLES 41 1. COMPLIANCE WITH THE INTERNATIONAL ACCOUNTING STANDARDS 42 2. CHANGES IN ACCOUNTING PRINCIPLES (POLICY) 42 3. DESCRIPTION OF THE ADOPTED ACCOUNTING PRINCIPLES (POLICY) 43 3.1. Consolidation – subsidiaries, associates 43 3.2. Earnings per share 44 3.3. Cash flows 44 3.4. Revenues and costs of operating activity 45 3.5. Revenues and costs of financial activity 47 3.6. Income tax 47 3.7. Tangible fixed assets 49 3.8. Intangible assets 50 3.9. Lease 52 3.10. Financial instruments 53 3.11. Transactions in foreign currencies 55 3.12. Receivables 55 3.13. Equity 56 3.14. Share-based payments 56 3.15. Payment of dividends 56 3.16. Provisions 56 3.17. Liabilities 57 3.18. Transactions with related parties 57 3.19. Significant values based on professional judgement and estimates 57 4 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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V. NOTES TO THE FINANCIAL STATEMENT – CONSOLIDATED DATA 61 1. REVENUES 62 1.1. Information on operating segments and result performance indicators 63 1.2. Revenues – source 64 1.3. Revenues – games 65 1.4. Revenues by business partner 68 1.5. Revenues – distribution channels 68 1.6. Revenues – geographical breakdown 69 2. OPERATING COSTS 70 3. OTHER OPERATING REVENUE AND COSTS 72 4. FINANCIAL INCOME AND EXPENSE 73 5. CHANGES IN PROPERTY, PLANT, AND EQUIPMENT 74 6. CHANGES IN INTANGIBLE ASSETS AND GOODWILL 76 7. RECEIVABLES 78 8. OTHER FINANCIAL ASSETS 80 9. OTHER LIABILITIES 81 10. DISTRIBUTION OF PROFIT FOR 2024 82 11. INFORMATION ON AFFILIATED ENTITIES, INCLUDING INFORMATION ON REMUNERATION OF SENIOR MANAGEMENT AND THE SUPERVISORY BOARD 83 11.1. Management 83 11.2. Other affiliated parties 85 12. CURRENT AND DEFERRED TAX 86 13. PROVISIONS 88 14. INCENTIVE PROGRAMS 89 VI. OTHER ADDITIONAL INFORMATION 91 1. A BRIEF DESCRIPTION OF THE ISSUER’S MATERIAL ACCOMPLISHMENTS OR FAILURES IN THE PERIOD COVERED BY THE REPORT TOGETHER WITH A LIST OF THE MOST SIGNIFICANT EVENTS CONCERNING THE ISSUER 92 2. KPIs OF GAMES 99 3. IDENTIFICATION OF FACTORS AND EVENTS, INCLUDING THOSE OF AN UNTYPICAL NATURE, HAVING A SIGNIFICANT IMPACT ON THE ABBREVIATED FINANCIAL STATEMENTS 100 4. SIGNIFICANT EVENTS AFTER THE END OF THE INTERIM PERIOD THAT ARE NOT REFLECTED IN THE FINANCIAL STATEMENTS FOR THE INTERIM PERIOD 100 5. INDICATION OF FACTORS WHICH, IN THE ISSUER’S OPINION, WILL AFFECT ITS RESULTS IN THE PERSPECTIVE OF AT LEAST THE NEXT QUARTER 101 6. OTHER INFORMATION RELEVANT TO THE ASSESSMENT OF THE ISSUER’S PERSONNEL, ASSETS, FINANCIAL SITUATION, FINANCIAL RESULT AND THEIR CHANGES AS WELL AS INFORMATION RELEVANT TO THE ASSESSMENT OF THE ISSUER’S ABILITY TO FULFIL ITS OBLIGATIONS 103 7. POSITION OF THE ISSUER’S MANAGEMENT BOARD REGARDING THE POSSIBILITY OF FULFILMENT OF PREVIOUSLY PUBLISHED RESULT FORECASTS FOR A GIVEN YEAR IN THE LIGHT OF THE RESULTS PRESENTED IN THE QUARTERLY REPORT IN RELATION TO THE FORECAST RESULTS 103 8. SEASONALITY OR CYCLICALITY OF ACTIVITIES 104 9. INDICATION OF MATERIAL PROCEEDINGS PENDING BEFORE COURT, COMPETENT ARBITRATION AUTHORITY OR PUBLIC ADMINISTRATION AUTHORITY, CONCERNING LIABILITIES AND RECEIVABLES OF THE ISSUER OR ITS SUBSIDIARY 104 10. LOANS, CREDITS, GUARANTEES 105 APPROVAL OF THE FINANCIAL STATEMENT 106 5 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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GENERAL INFORMATION I
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Ten Square Games Sp. z o. o. was registered on 21 October 2011, entry no. 0000399940. Ten Square Games S.A. was established through the transformation of Ten Square Games Sp. z o. o., which was registered by the District Court on 20 November 2017. 1. COMPANY DATA Name Ten Square Games Legal form Joint-stock company Registered seat 45 Traugutta Street, 50-416 Wroclaw Registration country Poland Core business activity publishing activity with regard to computer games (58.21.Z) Authority keeping the register District Court, VI Commercial Division of the National Court Register Entry no. 0000704863 Statistical Business Number (REGON) 021744780 Tax Identification Number (NIP) 8982196752 Company duration indefinite 7 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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2. TEN SQUARE GAMES CAPITAL GROUP Ten Square Games S.A. is the Parent Entity in the Capital Group, which prepares consolidated financial statements. The subsidiaries shown on the graph are subject to the consolidated financial statement since the date of a given company’s establishment/acquisition of control over the company until the date of loss of control over the company. As of 31.12.2024, 31.03.2025 and 19.05.2025: PLAY COOL ZOMBIE SPORT GAMES SP. Z O.O. TEN SQUARE GAMES GERMANY GMBH RORTOS S.R.L. GAMESTURE SP. Z O.O. 100% 100% 100% 36,9% 8 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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Shareholder number of shares as at 31.12.2024 % share in basic capital number of votes % share in the number of votes Shareholders’ Arrangement [1] 1,969,176 30.4% 1,969,176 30.4% TFI Allianz S.A. 360,360 5.6% 360,360 5.6% own shares purchased by the Company 131,280 2.0% 131,280 2.0% others (of which none holds more than 5% of shares) 4,015,184 62.0% 4,015,184 62.0% TOTAL 6,476,000 100.0% 6,476,000 100.0% 3. SHAREHOLDING STRUCTURE 3.1. List of shareholders holding, directly or indirectly through subsidiaries, at least 5% of the total number of votes at the issuer’s general meeting of shareholders Shareholder number of shares as at 19.05.2025 and 31.03.2025 % share in basic capital number of votes % share in the number of votes Shareholders’ Arrangement [1] 1,969,176 30.4% 1,969,176 30.4% own shares purchased by the Company 131,280 2.0% 131,280 2.0% others (of which none holds more than 5% of shares) 4,375,544 67.6% 4,375,544 67.6% TOTAL 6,476,000 100.0% 6,476,000 100.0% [1] Shareholders’ Arrangement of October 21, 2019 regarding the pursuit of a sustainable policy towards the Company and the consistent exercise of voting rights attached to the Company’s shares (current report No. 30/2019). The parties to the Shareholders’ Arrangement include, among others: Fundacje Rodzinne (Family Foundations) related to Maciej Popowicz and Arkadiusz Pernal, founders of the Company 9 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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3.2. List of shares held by members of the Management Board and Supervisory Board Shareholder number of shares as at 19.05.2025, 31.03.2025 & 31.12.2024 % share in basic capital number of votes % share in the number of votes President of the Management Board – Andrzej Ilczuk 14,888 0.23% 14,888 0.23% Member of the Management Board – Janusz Dziemidowicz 88,249 1.36% 88,249 1.36% Member of the Management Board – Magdalena Jurewicz 19,424 0.30% 19,424 0.30% Member of the Supervisory Board – Maciej Marszałek 44,000 0.68% 44,000 0.68% Member of the Supervisory Board – Rafał Olesiński 669 0.01% 669 0.01% Member of the Supervisory Board – Kinga Stanisławska 105 0.00% 105 0.00% TOTAL: MANAGEMENT AND SUPERVISORY BOARD 167,335 2.58% 167,335 2.58% others 6,308,665 97.42% 6,308,665 97.42% TOTAL 6,476,000 100.00% 6,476,000 100.00% 3.3. Series of shares series of shares number of shares as at 24.03.2025 & 31.12.2024 nominal value of shares (per one share) total nominal value of shares A 6,476,000 0.1 PLN 647,600.00 3.4. Description of changes in shareholding structure Changes in the shareholding structure between December 31, 2024 and May 19, 2025 result from a notification received on March 28, 2025 regarding a change in the shareholding of the Company, submitted by TFI Allianz Polska S.A., as reported by the Company in current report no. 6/2025. 10 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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4. COMPOSITION OF THE COMPANY’S BODIES AS AT 19.05.2025 The Management Board: » Andrzej Ilczuk – President of the Management Board; » Janusz Dziemidowicz – Member of the Management Board; » Magdalena Jurewicz – Member of the Management Board. During the reporting period and after it, until the date of preparation of the financial statements, there were no changes in the composition of the Management Board. Rada Nadzorcza: » Rafał Olesiński – President of the Supervisory Board; » Wiktor Schmidt – Vice – President of the Supervisory Board; » Marcin Biłos – Member of the Supervisory Board; » Maciej Marszałek – Member of the Supervisory Board; » Arkadiusz Pernal – Member of the Supervisory Board; » Kinga Stanisławska – Member of the Supervisory Board. During the reporting period and after it, until the date of preparation of these financial statements, there were no changes in the composition of the Supervisory Board. 11 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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5. FORM OF CONDENSED STATEMENT The basis for the preparation of the financial statement This interim condensed consolidated financial statement has been prepared in accordance with the International Accounting Standard no 34 “Interim Financial Reporting”, approved by the EU (“IAS 34”). The interim condensed consolidated financial statement does not involve all information and disclosures required in the annual financial statement and it shall be read in conjunction with the consolidated financial statement of the Group for the year ending on 31 December 2024. Functional currency and presentation currency The condensed interim consolidated financial statements are presented in Polish zlotys (PLN), which is the functional currency and presentation currency of the Company and the Capital Group. Transactions denominated in foreign currencies are converted into the functional currency at the exchange rate applicable on the transaction date. Foreign exchange gains and losses from the settlement of these transactions and the balance sheet valuation of monetary assets and liabilities denominated in foreign currencies are recognized in the profit and loss account, unless they are deferred in equity, when they qualify for recognition as hedging cash flows and hedging shares in net assets. Presented periods The interim condensed consolidated financial statement has been prepared as at 31.03.2025 and it covers the period of 3 months, i.e. since 01.01.2025 to 31.03.2025. For the data presented in the interim condensed consolidated statement of financial situation and off-balance sheet items, comparable financial data as at 31.12.2024 and 31.03.2025 were presented. For the data presented in the interim condensed consolidated statement of comprehensive income and in the interim condensed statement of cash flows, comparable financial data for the period from 01.01.2024 to 31.03.2024 were presented. 12 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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Continuity assumption The interim condensed consolidated financial statement has been prepared assuming that the Company and the Capital Group shall continue their activities for the period of 12 months after the last balance-sheet date, i.e. 31.03.2025. The Management Board of the Parent Entity, as at the date of signing the statement, was not aware of any facts or circumstances which could indicate a threat to the continuation of operations for the period of 12 months after the balance-sheet date due to an intended or forced discontinuance or material limitation of the hitherto activity. Until the date of preparation of the interim condensed consolidated financial statement for the first quarter of 2025, there were no events which were not and which should have been included in the accounting records of the reporting period. At the same time, no material events relating to previous years in these financial statements are included in the financial statement. Audit by the independent audit company These interim condensed consolidated financial statements together with selected elements of the interim condensed the standalone financial statements have not been audited or reviewed by an independent audit firm. 13 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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6. STATEMENT OF THE MANAGEMENT BOARD The Management Board of the Parent Entity declares that, to the best of its knowledge, this interim condensed consolidated financial statement and the comparative data have been prepared in accordance with the accounting provisions of the Capital Group Ten Square Games S.A. and that they reflect a true and fair view of the assets, financial standing and financial performance and results of the Company and the Capital Group. This interim condensed consolidated financial statement has been prepared in accordance with the International Financial Reporting Standards (IAS 34 – Interim Financial Reporting) and related interpretations, applicable to the interim financial reporting, published in the forms of the European Commission’s regulations, which were approved by the European Union. The presented interim condensed consolidated financial statement has been prepared in accordance with the Regulation of the Minister of Finance of 29 March 2018 on current and periodical information submitted by issuers of securities. 14 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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INTERIM CONDENSED CONSOLIDATED FINANCIAL STATEMENT II
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1. INTERIM CONDENSED CONSOLIDATED COMPREHENSIVE INCOME STATEMENT CONSOLIDATED COMPREHENSIVE INCOME STATEMENT for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 Revenues from the sales of services 96,652,992 100,118,218 Cost of services sold 15,012,917 19,389,790 Gross profit (loss) on sales 81,640,075 80,728,428 Other operating income 206,516 1,136,526 Selling costs 44,823,513 54,950,259 General and administrative costs 6,383,216 7,509,077 Other operating costs 21,043 297,122 Operating profit (loss) 30,618,819 19,108,496 Financial income 1,303,783 2,578,927 Financial expense 1,576,130 725,782 Loss (profit) on associates 66,935 241,807 Profit(loss) before taxation 30,279,537 20,719,834 Income tax 2,793,770 2,779,874 Net profit (loss) on continued activity 27,485,767 17,939,960 Profit (loss) on discontinued activity 0 0 Net profit (loss) 27,485,767 17,939,960 Net profit (loss) attributable to the parent company 27,485,767 17,939,960 Items that may be reclassified subsequently to profit or loss -14,523,635 -9,361,050 Subject to reclassification to the result – exchange differences from translation of foreign statements -14,523,635 -9,361,050 Items that will not be reclassified to profit or loss 0 0 Other comprehensive income -14,523,635 -9,361,050 Total comprehensive income attributable to non-controlling shareholders 12,962,132 8,578,910 Net profit (loss) attributable to the parent company 0 0 Total comprehensive income attributable to non-controlling shareholders 12,962,132 8,578,910 16 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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CALCULATION OF EARNINGS PER SHARE for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 Number of shares The weighted average number of shares for the purpose of calculating the value of basic earnings per share (in units) 6,476,000 7,334,822 The weighted average number of shares for the purpose of calculating the value of diluted earnings per share (in units) 6,342,120 6,342,120 Net profit attributable to Parent Entity 27,485,767 17,939,960 Net earnings per share in PLN basic for the financial period 4.24 2.45 diluted for the financial period 4.33 2.83 Net earnings per share on continued operations in PLN basic for the financial period 4.24 2.45 diluted for the financial period 4.33 2.83 Net profit per share attributable to discontinued operations in PLN basic for the financial period 0.00 0.00 diluted for the financial period 0.00 0.00 CALCULATION OF EARNINGS PER SHARE 17 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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ASSETS 31.03.2025 31.12.2024 31.03.2024 Fixed assets 198,608,607 206,435,574 214,233,932 Tangible fixed assets 10,764,330 11,758,779 16,561,827 Intangible fixed assets other than Goodwill 53,893,921 56,330,638 61,249,665 Goodwill 105,340,661 108,453,418 109,428,120 Other financial assets 23,707,904 24,408,483 23,002,153 Deferred income tax assets 4,901,791 5,484,256 3,992,167 Current assets 232,815,565 210,414,131 152,186,118 Receivables 38,084,077 40,864,028 44,445,869 Current income tax receivable 730,550 1,744,941 8,562,817 Contract assets 20,197,738 22,630,967 21,076,644 Loans granted 1,426,345 1,399,344 1,316,842 Cash and cash equivalents 172,376,855 143,774,851 76,783,946 TOTAL ASSETS 431,424,172 416,849,705 366,420,050 2. INTERIM CONDENSED CONSOLIDATED STATEMENT OF FINANCIAL SITUATION 18 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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EQUITY & LIABILITIES 31.03.2025 31.12.2024 31.03.2024 Equity 266,574,880 243,263,256 194,688,951 Equity attributable to owners of the Parent Entity 266,574,880 243,263,256 194,688,951 Share capital 647,600 647,600 733,482 Reserve capital from the sale of shares above the nominal price 490,305 490,305 490,305 Capital from the settlement of the incentive scheme 99,943,841 99,448,841 98,326,034 Foreign exchange differences on translation of statements of foreign operations -14,523,635 -10,923,234 -9,361,050 Retained earnings 195,782,724 169,365,699 229,349,512 Own shares (negative value) -15,765,955 -15,765,955 -124,849,332 Long-term liabilities 23,000,858 25,410,058 34,881,384 Deferred income tax provisions 1,052,026 1,143,594 1,083,427 Provisions for employee benefits 1,401,733 2,946,201 1,868,970 Lease liabilities 4,874,508 5,586,049 7,419,939 Other liabilities 15,672,591 15,734,214 24,509,048 Short-term liabilities 141,848,434 148,176,391 136,849,715 Trade liabilities 12,417,422 10,543,440 16,093,297 Income tax provisions 23,435,773 23,435,773 23,435,773 Lease liabilities 2,353,110 2,363,832 2,230,576 Other liabilities 16,698,319 16,976,560 13,180,153 Provisions for employee benefits 5,277,621 6,966,436 6,149,781 Contract liabilities 81,666,189 87,890,350 75,760,135 Total liabilities 164,849,292 173,586,4 49 171,731,099 TOTAL EQUITY & LIABILITIES 431,424,172 416,849,705 366,420,050 19 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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3. INTERIM CONDENSED CONSOLIDATED STATEMENT OF CHANGES IN EQUITY Consolidated statement of changes in equity Share capital Reserve capital from the sale of shares above the nominal price Capital from the settlement of the incentive scheme Foreign exchange differences on translation Retained earnings Own shares Equity attributable to equity holders of the parent company Total equity Equity as at 01.01.2025 647,600 490,305 99,448,841 -10,923,234 169,365,699 -15,765,955 243,263,256 243,263,256 Payment of share capital 0 0 0 0 0 0 0 0 Share-based payments 0 0 495,000 0 0 0 495,000 495,000 Foreign exchange differences 0 0 0 0 9,854,492 0 9,854,492 9,854,492 Dividend payment 0 0 0 0 0 0 0 0 Net profit 0 0 0 0 27,485,767 0 27,485,767 27,485,767 Purchase of own shares 0 0 0 0 0 0 0 0 Distribution of own shares 0 0 0 0 0 0 0 0 Sale of own shares 0 0 0 0 0 0 0 0 Redemption of own shares 0 0 0 0 0 0 0 0 Other comprehensive income 0 0 0 -3,600,401 -10,923,234 0 -14,523,635 -14,523,635 Total comprehensive income 0 0 0 -3,600,401 16,562,533 0 -14,523,635 -14,523,635 Change in equity 0 0 495,000 -3,600,401 26,417,025 0 23,311,624 23,311,624 Equity as at 31.03.2025 647,600 490,305 99,943,841 -14,523,635 195,782,724 -15,765,955 266,574,880 266,574,880 20 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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Consolidated statement of changes in equity Share capital Reserve capital from the sale of shares above the nominal price Capital from the settlement of the incentive scheme Foreign exchange differences on translation Retained earnings Own shares Equity attributable to equity holders of the parent company Total equity Equity as at 01.01.2024 733,482 490,305 95,471,416 -8,035,808 220,987,589 -18,636,050 291,010,934 291,010,934 Payment of share capital 0 0 0 0 0 3,406 3,406 3,406 Share-based payments 0 0 3,977,425 0 0 0 3,977,425 3,977,425 Foreign exchange differences 0 0 0 0 6,707,617 0 6,707,617 6,707,617 Dividend payment 0 0 0 0 0 0 0 0 Net profit 0 0 0 0 67,077,028 0 67,077,028 67,077,028 Purchase of own shares 0 0 0 0 0 -114,589,920 -114,589,920 -114,589,920 Distribution of own shares 0 0 0 0 -8,373,492 8,373,492 0 0 Sale of own shares 0 0 0 0 -311,985 311,985 0 0 Redemption of own shares -85,882 0 0 0 -108,685,250 108,771,132 0 0 Other comprehensive income 0 0 0 -2,887,426 -8,035,808 0 -10,923,234 -10,923,234 Total comprehensive income 0 0 0 -2,887,426 59,041,220 0 56,153,794 56,153,794 Change in equity -85,882 0 3,977,425 -2,887,426 -51,621,890 2,870,095 -47,747,678 -47,747,678 Equity as at 31.12.2024 647,600 490,305 99,448,841 -10,923,234 169,365,699 -15,765,955 243,263,256 243,263,256 Consolidated statement of changes in equity Share capital Reserve capital from the sale of shares above the nominal price Capital from the settlement of the incentive scheme Foreign exchange differences on translation Retained earnings Own shares Equity attributable to equity holders of the parent company Total equity Equity as at 01.01.2024 733,482 490,305 95,471,416 -8,035,808 220,987,589 -18,636,050 291,010,934 291,010,934 Payment of share capital 0 0 0 0 0 3,146 3,146 3,146 Share-based payments 0 0 2,854,618 0 0 0 2,854,618 2,854,618 Foreign exchange differences 0 0 0 0 6,831,263 0 6,831,263 6,831,263 Division of net profit 0 0 0 0 0 0 0 0 Dividend payment 0 0 0 0 0 0 0 0 Net profit 0 0 0 0 17,939,960 0 17,939,960 17,939,960 Purchase of own shares 0 0 0 0 0 -114,589,920 -114,589,920 -114,589,920 Distribution of own shares 0 0 0 0 -8,373,492 8,373,492 0 0 Other comprehensive income 0 0 0 -1,325,242 -8,035,808 0 -9,361,050 -9,361,050 Total comprehensive income 0 0 0 -1,325,242 9,904,152 0 8,578,910 8,578,910 Change in equity 0 0 2,854,618 -1,325,242 8,361,923 0 9,885,504 9,885,504 Equity as at 31.03.2024 733,482 490,305 98,326,034 -9,361,050 229,349,512 -124,849,332 194,688,951 194,688,951 21 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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CONSOLIDATED CASH FLOW STATEMENT for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 OPERATING ACTIVITY Profit/loss before taxation 30,279,537 20,719,834 Total adjustments: 886,086 13,803,259 Depreciation and amortization 3,173,305 4,505,560 Gain/loss on foreign exchange rate conversion -662,809 683,980 Interest paid on lease 130,185 175,332 Interest on bank deposits 398,964 1,643,766 Interest on liabilities (Rortos) 266,338 549,815 Change in receivables 2,779,951 2,604,778 Change in liabilities and accrued expenses -1,960,079 -43,910 Change in liabilities due to contracts with customers -6,224,161 -474,178 Change in assets due to contracts with customers 2,433,229 1,793,652 Share-based payments (part not included in the acquisition of intangible assets 495,000 2,854,618 Loss on associates 66,935 241,807 Loss/Profit from the sale of fixed assets -10,772 -731,961 Cash from operating activity 31,165,623 34,523,093 Income tax (paid) / reimbursed -1,170,710 -2,077,076 A. Net operating cash flow 29,994,913 32,446,017 4. INTERIM CONDENSED CONSOLIDATED CASH FLOW STATEMENT 22 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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CONSOLIDATED CASH FLOW STATEMENT for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 INVESTMENT ACTIVITY Purchase of intangible and tangible fixed assets -881,174 -173,882 Sale of intangible and tangible fixed assets 10,772 306,000 Earn-Out payment 0 0 Loans granted 0 -353,275 Acquisition of stockholding 0 -1,211,790 B. Net cash flow from investment activities -870,402 -1,432,947 FINANCIAL ACTIVITY Net proceeds from the issue of shares 0 3,146 Oher financial inflows 0 1,181,008 Payment of finance lease liabilities -558,451 -810,360 Purchase of own shares 0 -114,589,920 Interest on lease -130,185 -175,332 C. Net cash flow from financing activity -688,636 -114,391,458 D. Total net cash flow 28,435,875 -83,378,388 – change in cash due to exchange rate losses/gains 166,129 -2,663,384 E. Increase in cash and cash equivalents (with exchange rate differences) 28,602,004 -86,041,772 F. Cash at the beginning of the period 143,774,851 162,825,718 G. Cash at the end of the period 172,376,855 76,783,946 23 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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5. COMMENTS ON THE RESULTS Due to the fact that the separate and consolidated data for Ten Square Games S.A. and the Ten Square Games S.A. Group are similar to each other (preserved trends for individual balance sheet and result items), the Management Board of the Parent Company performs a combined analysis for the consolidated data. In 2021, the subsidiary Rortos was acquired, which significantly changed the value of shares in the separate statements and the value of intangible assets in the consolidated financial statements along with an increase in the liability for the purchase and outflow of cash. However, this transaction did not have such a significant impact on the statement of comprehensive income, therefore the Parent Company decided to continue to describe the consolidated data. The Management Board of the Parent, monitoring the situation of Ten Square Games and managing the Group, does not perceive non-cash bookings (incentive plan and income deferral) as having any impact on operating activities, therefore it analyzes financial results and plans operational and strategic activities without taking them into account. Therefore, the Management Board of the Company decided to: » analyze revenues through „Bookings”, which are based on actual payments made in a given period by users and fully translate into generating cash flows, and do not take into account the effect of recognizing revenues from the sale of virtual currency and virtual goods over time. Analyzing revenues (i.e. bookings adjusted for the impact of their deferral and recognized over time) could lead to completely incorrect conclusions from the point of view of user behavior in the game and management of further development of the game; » introduce the „adjusted EBITDA” ratio, which is a key ratio reflecting the operating results of the Company and the Group. 24 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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5.1. CONSOLIDATED STATEMENT OF COMPREHENSIVE INCOME THE BREAKDOWN OF CONSOLIDATED REVENUE PER GAME BY QUARTERS MAU* FOR THE MAIN GAMES GAME 1Q 2024 2Q 2024 3Q 2024 4Q 2024 1Q 2025 Fishing Clash 61,219,111 59,597,431 62,158,791 59,644,358 52,643,140 Hunting Clash 23,732,405 22,109,844 22,979,316 21,353,423 18,637,608 Wings of Heroes 2,922,235 3,494,706 5,638,924 7,086,439 7,291,234 Real Flight Simulator 4,959,726 4,760,818 5,468,430 5,238,091 5,297,592 Let's Fish 1,732,040 1,763,927 1,609,632 2,227,217 2,024,803 Airline Commander 2,204,710 1,900,010 1,894,589 1,590,837 2,018,051 Wild Hunt 2,209,336 2,033,024 1,898,167 2,258,507 1,999,937 Others 681,137 570,234 658,639 539,986 549,062 TOTAL BOOKINGS 99,660,700 96,229,994 102,306,488 99,938,858 90,461,427 Deferred revenues (virtual currency) -2,725,192 -1,355,271 -2,093,391 -1,518,240 1,000,827 Deferred revenues (durables) 3,182,710 3,124,214 -6,234,054 -4,063,695 5,190,738 TOTAL REVENUES 100,118,218 97,998,937 93,979,043 94,356,923 96,652,992 PERIOD 1Q 2024 2Q 2024 3Q 2024 4Q 2024 1Q 2025 Fishing Clash 2,425,073 2,901,837 3,403,986 2,605,102 2,396,660 Hunting Clash 3,529,644 2,937,882 2,008,982 1,795,672 1,664,310 Wings of Heroes 341,010 250,631 294,502 284,703 279,340 Evergreen 922,365 789,687 726,737 680,426 609,349 * under the term „bookings,” the Group reports revenues not reduced by deferred revenue (i.e. in the case of microtransactions, these are payments made by users during the specified period). The amount of deferred revenue is estimated based on the unused portion of virtual currency and durable virtual goods by active players as of the balance sheet date. This deferred revenue is presented in the financial statements under the balance sheet item “contract liabilities.” * Monthly average number of active players 25 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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The beginning of 2025 continued the negative trends observed in previous quarters. Significant economic, currency, and geopolitical uncertainty has had a strong impact on consumer behavior, and consequently on the Group and the bookings recorded in its games. As a result, the Group’s total bookings in Q1 2025 amounted to PLN 90.5 million, down 9.5% compared to the previous quarter and 9.2% yoy. It is also worth noting that both the USD/PLN and EUR/PLN exchange rates in Q1 2025 were significantly lower than at the end of 2024. As an exporter of services, the Group thus reports lower revenues than it would have if 2024 exchange rates had applied. A detailed description of the activities related to the Group’s main games can be found in the note: “Description of significant achievements or failures of the issuer in the reporting period, along with a list of key events concerning the Issuer.” AVERAGE MONTHLY EXCHANGE RATE data in PLN USD/PLN EUR/PLN 4.2 4.1 4.0 3.9 3.8 3.7 4.4 4.3 4.2 4.1 01.2024 02.2024 03.2024 04.2024 05.2024 06.2024 07.2024 08.2024 09.2024 10.2024 11.2024 12.2024 01.2025 02.2025 03.2025 26 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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The cost of goods and services sold in the first quarter of 2025 remained at a similar level to the last quarters of the previous year. The significantly higher cost reported in Q1 2024 under the remuneration line was primarily due to the recognition of expenses related to the share-based incentive program (1st tranche) – no similar event occurred in 2025. Additionally, as part of operational optimization, the Group is actively working on improvements in translation processes (using in-house tools supported by artificial intelligence) and 3D model production, which is now largely handled internally. It is also worth noting that since Q3 2024, the Group has discontinued amortization of certain legacy games developed by Rortos, which contributed to the decrease in this cost item. SPECIFICATION 1Q 2024 2Q 2024 3Q 2024 4Q 2024 1Q 2025 Depreciation – completed development work (mainly games) 2,599,617 2,622,130 2,172,943 2,138,220 2,063,508 Depreciation – other assets 1,256,589 975,024 950,256 954,225 596,355 Salaries and subcontractor services 13,365,280 11,065,615 11,801,284 11,200,038 11,191,466 Translations 573,512 498,240 457,376 345,224 317,254 Outsourcing of 3D models 289,639 430,986 203,963 133,912 93,338 Other 1,402,657 1,583,504 1,505,483 1,521,211 1,499,932 Cost of producing products for internal use (capitalization) -97,504 -1,312,148 -1,305,363 -1,010,491 -748,935 TOTAL COSTS OF GOODS AND SERVICES SOLD 19,389,790 15,863,351 15,785,942 15,282,339 15,012,917 BREAKDOWN OF CONSOLIDATED COSTS OF GOODS AND SERVICES SOLD BY QUARTERS 27 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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THE BREAKDOWN OF CONSOLIDATED SELLING COSTS BY QUARTERS Selling costs are primarily driven by the level of marketing expenditures (mainly for Fishing Clash and Hunting Clash) and the amount of platform commissions, which are fully dependent on the volume of in-game payments. However, thanks to: » promotion of the direct-to-consumer channel, TSG Store, which on average generates lower commission costs than leading app stores like Google and Apple; » changes in Apple’s commission policies within the EU, resulting from the Digital Markets Act (DMA); the commission-to-payment ratio has been gradually decreasing. Historically, the standard commission rate was 30% of payments. Currently, the average is approximately 26%, and for titles offering the in-game store, it stands at 22.8% for Fishing Clash and 24.9% for Hunting Clash (Q1 2025). A more detailed description of activities related to the promotion of TSG Store is available in the note “Description of significant achievements or failures of the issuer during the reporting period, along with a list of key events”. In terms of marketing expenditures, in Q1 2025 the Group significantly reduced user acquisition investments for its two largest titles – Fishing Clash and Hunting Clash. At the beginning of the year, new experts joined the company, and together a long-term product development plan was created. It includes a redesign of key gameplay elements, which requires time, testing, and technical preparations. During the first quarter, both teams focused on improving retention and engagement of existing players – at the expense of short-term monetization. At this stage of transformation, investing in new user acquisition would not have generated expected returns. While this decision negatively impacted short-term payments, it is expected to enhance the effectiveness of future marketing investments in the longer term. SPECIFICATION 1Q 2024 2Q 2024 3Q 2024 4Q 2024 1Q 2025 Selling cost 54,950,259 51,954,122 55,896,498 53,049,158 44,823,513 marketing: 19,807,135 19,357,945 24,714,879 22,658,472 15,602,094 – Fishing Clash 11,245,527 10,498,662 15,322,183 11,386,040 8,151,812 – Hunting Clash 7,728,250 7,716,786 6,284,059 7,938,295 4,402,922 – Wings of Heroes 833,358 1,130,706 3,013,752 3,254,840 2,992,203 – other titles 0 11,791 94,885 79,297 55,156 provisions 28,370,749 26,426,711 24,978,911 24,605,279 23,804,627 revenue share 337,715 344,101 287,231 346,821 362,608 remuneration, subcontracting services 4,599,678 4,165,443 4,606,542 4,214,237 4,117,114 mobile games market research services 187,284 156,227 74,907 68,842 69,453 other 1,647,698 1,503,695 1,234,028 1,155,507 867,617 28 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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BREAKDOWN OF CONSOLIDATED GENERAL AND ADMINISTRATIVE COSTS BY QUARTERS General and administrative expenses have remained stable for another consecutive quarter. In terms of salaries, this is the result of the significant restructuring carried out in 2023. Another component of general administrative costs relates to subsidiary expenses, which currently mainly include the cost of maintaining the office of the Italian subsidiary, Rortos. In 2023, the Group reduced the number of offices in other locations (Bucharest, Berlin). Additionally, starting from January 2024, the Parent Company operates its Wrocław office under a renegotiated lease agreement and has also reduced the leased office space, which contributed to the stable office maintenance costs observed in the reporting period. SPECIFICATION 1Q 2024 2Q 2024 3Q 2024 4Q 2024 1Q 2025 Recurring costs, including: 6,287,713 6,905,113 6,453,532 6,554,225 6,086,580 payroll + third party services (TSG S.A.) 3,039,408 3,011,205 3,081,199 2,749,388 2,826,448 cost of subsidiaries 926,234 1,023,526 1,000,437 1,205,538 949,065 rent and maintenance of office (TSG S.A) 560,856 704,560 674,137 749,190 677,914 other 1,761,214 2,165,822 1,697,760 1,850,109 1,633,153 One-off costs, including: 1,221,364 153,162 229,743 168,629 296,636 MSOP 1,531,618 153,162 229,743 211,893 306,249 M&A -310,254 0 0 -43,264 -9,613 TOTAL GENERAL AND ADMINISTRATIVE COSTS 7,509,077 7,058,275 6,683,275 6,722,854 6,383,216 29 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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RECONCILIATION OF OPERATING RESULT TO ADJUSTED EBITDA PARAMETER IN QUARTERS The year 2024 was marked by stable results without significant fluctuations between quarters. The improved adjusted EBITDA in Q1 2025 is mainly the result of lower marketing expenditures and the continued impact of cost-efficiency initiatives such as TSG Store. The Group is actively working on improving bookings levels, which is discussed in more detail in the following notes to this report. The Group closed the first quarter of 2025 with a net profit of nearly PLN 27.5 million, compared to PLN 17.9 million in the corresponding period of 2024. This positive result was significantly supported by non-cash accounting effects, including the revenue deferral mechanism, which reduced the result in 2024 but increased it in 2025, as well as the accounting treatment of share-based incentive programs. SPECIFICATION 1Q 2024 2Q 2024 3Q 2024 4Q 2024 1Q 2025 Operating profit (EBIT) 19,108,496 23,278,311 15,606,945 18,247,197 30,618,819 amortization and depreciation (excluding capitalized portion) 4,505,560 4,428,755 3,953,275 3,873,425 3,173,305 write-downs for impairment 0 0 0 1,194,285 0 EBITDA 23,614,056 27,707,066 19,560,220 23,314,907 33,792,124 non-cash impact of incentive scheme (excluding capitalized portion) 2,854,621 311,924 441,425 369,466 495,000 deferred result (revenue minus commissions) – consumables 2,150,783 1,100,237 1,594,588 1,212,215 -500,670 deferred result (revenue minus commissions) – durable -819,647 -1,775,914 4,919,341 3,532,579 -3,267 ,444 costs of potential and completed acquisitions (M&A) and review of strategic options -310,254 0 0 -43,264 -9,613 Adjusted EBITDA 27,489,559 27,343,313 26,515,574 28,385,903 30,509,397 30 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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On the non-current assets side, the most significant change between March 31, 2025 and December 31, 2024 is related to the balance sheet valuation of assets associated with the Italian subsidiary, Rortos. In the case of current assets, the Group recorded an 11% increase in total value, mainly due to cash accumulation (+PLN 28.6 million, or +20%). The Group continues to generate positive operating cash flow, and declines in cash position typically occur only in connection with distributions to shareholders. Regarding the structure of liabilities, the first quarter of 2025 saw an increase in equity as a result of the net profit generated. At the same time, the “Contract liabilities” position declined, reflecting a greater realization of deferred revenues compared to previous quarters. Other balance sheet items fluctuated only slightly, with no unusual or one-off events recorded during the period. The Group (including the Parent Company) maintains a strong liquidity position, settles all liabilities on time, and does not experience any material issues with receivables collection. The Group demonstrates a strong cash-generating ability. Operating cash flows in the first quarter of 2025 amounted to nearly PLN 30 million – almost equal to the Adjusted EBITDA for the same period. The Group is able to finance its operations on an ongoing basis and plan for future investments. In terms of investing activities, during Q1 2025 the Group incurred expenditures related to the development of two new games – totaling PLN 0.9 million. Within financing activities, the cash outflows include lease payments (plus interest) related to the rented office space. 5.2. CONSOLIDATED STATEMENT OF FINANCIAL POSITION 5.3. CONSOLIDATED CASH FLOW STATEMENT 31 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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INTERIM CONDENSED STANDALONE FINANCIAL STATEMENT III
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1. INTERIM CONDENSED STANDALONE STATEMENT OF COMPREHENSIVE INCOME STANDALONE STATEMENT OF COMPREHENSIVE INCOME for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 Sales revenues 81,590,500 89,437,508 Costs of goods and services sold 10,647,763 14,639,476 Gross profit (loss) 70,942,737 74,798,032 Other operating income 141,618 1,135,745 Selling costs 37,848,200 51,231,786 General and administrative costs 5,433,908 6,608,643 Other operating costs 1,311 285,998 Operating profit (loss) 27,800,936 17,807,350 Financial income 1,200,869 4,545,333 Financial expense 1,570,799 723,123 Loss (profit) on associates 66,935 241,807 Profit (loss) before taxation 27,364,071 21,387,753 Income tax 1,407,027 1,715,231 Net profit (loss) on continued activity 25,957,044 19,672,522 Items to be reclassified to the profit and loss account in subsequent periods 0 0 Items that will not be reclassified to the profit and loss account in subsequent periods 0 0 Total comprehensive income 25,957,044 19,672,522 33 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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CALCULATION OF EARNINGS PER ONE SHARE for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 Number of shares The weighted average number of shares for the purpose of calculating the value of basic earnings per share (in units) 6,476,000 7,334,822 The weighted average number of shares for the purpose of calculating the value of diluted earnings per share (in units) 6,342,120 6,342,120 Net profit assigned to the Parent Entity 25,957,044 19,672,522 Net earnings per one share on continued operations in PLN basic for the reporting period 4.01 2.68 diluted for the reporting period 4.09 3.10 Net profit per one share attributable to discontinued operations in PLN basic for the reporting period 0.00 0.00 diluted for the reporting period 0.00 0.00 EARNINGS PER SHARE 34 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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ASSETS 31.03.2025 31.12.2024 31.03.2024 Fixed assets 243,343,188 245,043,741 245,427,225 Tangible fixed assets 9,743,948 10,672,451 15,377,006 Intangible fixed assets 2,710,742 2,205,420 791,093 Investments in affiliates 202,284,550 202,284,550 202,307,550 Other financial assets 23,707,903 24,408,483 23,002,153 Deferred tax asset 4,896,045 5,472,837 3,949,423 Current assets 200,643,116 181,631,338 125,893,048 Receivables 34,566,305 37,896,492 41,043,637 Current income tax receivables 2,338,288 2,046,925 7,094,764 Contract assets 19,732,537 22,163,492 20,620,067 Loans granted 1,426,345 1,399,344 1,507,074 Cash and cash equivalents 142,579,641 118,125,085 55,627,506 TOTAL ASSETS 443,986,304 426,675,079 371,320,273 2. INTERIM CONDENSED STANDALONE STATEMENT OF FINANCIAL SITUATION 35 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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EQUITY AND LIABILITIES 31.03.2025 31.12.2024 31.03.2024 Equity 286,140,876 259,688,832 205,543,513 Share capital 647,600 647,600 733,482 Reserve capital from the sale of shares above the nominal price 496,100 496,100 496,100 Capital from the settlement of the incentive scheme 99,943,841 99,448,841 98,326,034 Retained earnings 200,819,290 174,862,246 230,837,229 Own shares (negative value) -15,765,955 -15,765,955 -124,849,332 Long-term liabilities 21,856,402 24,178,857 33,444,859 Deferred tax liability 551,518 600,631 441,559 Lease liabilities 4,230,560 4,897,812 6,635,280 Provisions for employee benefits 1,401,733 2,946,201 1,858,973 Other liabilities 15,672,591 15,734,213 24,509,047 Short-term liabilities 135,989,026 142,807,390 132,331,901 Trade liabilities 11,025,127 9,839,272 15,756,056 Provision for income tax 23,435,773 23,435,773 23,435,773 Lease liabilities 2,233,745 2,242,188 2,108,932 Other liabilities 15,711,179 15,724,548 12,265,823 Provisions for employee benefits 3,467,682 5,233,509 4,527,105 Contract liabilities 80,115,520 86,332,100 74,238,212 TOTAL EQUITY AND LIABILITIES 443,986,304 426,675,079 371,320,273 36 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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3. INTERIM CONDENSED STANDALONE STATEMENT OF CHANGES IN EQUITY STANDALONE STATEMENT OF CHANGES IN EQUITY Share capital Reserve capital from the sale of shares above the nominal price Capital from the settlement of the incentive scheme Retained earnings Own shares Total equity Equity as at 01.01.2025 647,600 496,100 99,448,841 174,862,246 -15,765,955 259,688,832 Share capital contribution 0 0 0 0 0 0 Share-based payments 0 0 495,000 0 0 495,000 Dividend payment 0 0 0 0 0 0 Purchase of own shares 0 0 0 0 0 0 Distribution of own shares 0 0 0 0 0 0 Sales of own shares 0 0 0 0 0 0 Redemption of own shares 0 0 0 0 0 0 Net profit 0 0 0 25,957,044 0 25,957,044 Total comprehensive income 0 0 0 25,957,044 0 25,957,044 Equity as at 31.03.2025 647,600 496,100 99,943,841 200,819,290 -15,765,955 286,140,876 37 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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STANDALONE STATEMENT OF CHANGES IN EQUITY Share capital Reserve capital from the sale of shares above the nominal price Capital from the settlement of the incentive scheme Retained earnings Own shares Total equity Equity as at 01.01.2024 733,482 496,100 95,471,416 219,538,199 -18,636,050 297,603,147 Share capital contribution 0 0 0 0 3,146 3,146 Share-based payments 0 0 2,854,618 0 0 2,854,618 Purchase of own shares 0 0 0 0 -114,589,920 -114,589,920 Distribution of own shares 0 0 0 -8,373,492 8,373,492 0 Net profit 0 0 0 19,672,522 0 19,672,522 Total comprehensive income 0 0 0 19,672,522 0 19,672,522 Equity as at 31.03.2024 733,482 496,100 98,326,034 230,837,229 -124,849,332 205,543,513 STANDALONE STATEMENT OF CHANGES IN EQUITY Share capital Reserve capital from the sale of shares above the nominal price Capital from the settlement of the incentive scheme Retained earnings Own shares Total equity Equity as at 01.01.2024 733,482 496,100 95,471,416 219,538,199 -18,636,050 297,603,147 Share capital contribution 0 0 0 0 3,406 3,406 Share-based payments 0 0 3,977,425 0 0 3,977,425 Dividend payment 0 0 0 0 0 0 Purchase of own shares 0 0 0 0 -114,589,920 -114,589,920 Distribution of own shares 0 0 0 -8,373,492 8,373,492 0 Sales of own shares 0 0 0 -311,985 311,985 0 Redemption of own shares -85,882 0 0 -108,685,250 108,771,132 0 Net profit 0 0 0 72,694,774 0 72,694,774 Total comprehensive income 0 0 0 0 0 0 Equity as at 31.12.2024 647,600 496,100 99,448,841 174,862,246 -15,765,955 259,688,832 38 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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4. INTERIM CONDENSED STANDALONE CASH FLOW STATEMENT STANDALONE CASH FLOW STATEMENT for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 OPERATING ACTIVITY Profit/loss before taxation 27,364,071 21,387,753 Total adjustments: -521,108 10,390,527 Depreciation and amortization 1,155,965 2,011,250 Foreign exchange rate gain/loss -224,005 877,573 Interest paid on lease 128,478 173,308 Interest on bank deposits 398,964 1,643,766 Interest on liabilities (Rortos) 266,338 549,815 Interest and share in profits (dividends) 0 -2,000,000 Change in receivables 3,330,187 3,158,540 Change in liabilities and accrued expenses -2,342,573 282,203 Change in contract liabilities -6,216,580 -459,701 Change in contract assets 2,430,955 1,789,309 Share-based payments (part not included in capitalization of intangible assets) 495,000 2,854,618 Loss on associates 66,935 241,807 Loss/Profit from the sale of fixed assets -10,772 -731,961 Cash from operating activity 26,842,963 31,778,280 Income tax (paid) / refunded -1,170,710 -1,830,359 A. Net operating cash flow 25,672,253 29,947,921 39 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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STANDALONE CASH FLOW STATEMENT for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 INVESTMENT ACTIVITY Purchase of intangible and tangible fixed assets -732,784 -66,068 Sale of intangible assets and tangible fixed assets 10,772 306,000 Share purchase 0 -1,211,790 Loans granted 0 -353,275 Earn-out payments 0 0 B. Net cash flow from investment activities -722,012 -1,325,133 FINANCIAL ACTIVITY Net proceeds from issuance of shares and other equity instruments and capital contributions 0 3,146 Dividends from subsidiaries 0 2,000,000 Other financial inflows 0 1,181,008 Payment of finance lease liabilities -530,354 -760,968 Purchase of own shares 0 -114,589,920 Interest on lease -128,478 -173,308 C. Net cash flow from financing activities -658,832 -112,340,042 D. Total net cash flow 24,291,409 -83,717,254 – change in cash due to exchange rate losses/gains 163,147 -2,660,722 E. Increase in cash, including foreign exchange 24,454,556 -86,377,976 F. Cash at the beginning of the period 118,125,085 142,005,482 G. Cash at the end of the period 142,579,641 55,627,506 40 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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ACCOUNTING PRINCIPLES IV
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1. COMPLIANCE WITH THE INTERNATIONAL ACCOUNTING STANDARDS This interim condensed consolidated financial statement has been prepared in accordance with International Financial Reporting Standards and interpretations issued by the International Accounting Standards Board as approved by the European Union, under the IFRS Regulation (European Commission 1606/2002), hereinafter referred to as „EU IFRS” as applicable at 31.03.2025. 2. CHANGES IN ACCOUNTING PRINCIPLES (POLICY) In the reporting period there were no changes in the accounting policy. 42 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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3. DESCRIPTION OF THE ADOPTED ACCOUNTING PRINCIPLES (POLICY) Consolidated financial statement Subsidiaries are all business entities over which the Group exercises control. The Group controls an entity if it is subject to or if it has a right to variable return on its contribution into an entity and if it can influence these returns through exercising control over such an entity. Subsidiaries are fully consolidated from the date control is trans - ferred to the group. The consolidation ceases at the date the control ceases. The costs related to the acquisition of a business entity are recognized as costs of the period. Intra-group transactions, settlements and unrealized gains on transactions between the group’s entities are eliminated. Unrealized losses are also eliminated. If it is necessary, the amounts reported by subsidiaries are adjusted so that they comply with the accounting principles of the group. Standalone financial statement Pursuant to IAS 27, the Company, as the parent company preparing separate financial statements, recognizes investments in subsidiaries, jointly controlled entities and associates at cost. If the purchase price includes future contingent payments, the Company estimates the value of future cash flows as credibly as possible on the date of purchase, and then recognizes them at the present value, adjusted by the change in the value of cash over time. In accordance with IAS 28, the Company measures investments in associates using the equity method. An investment in an associate is recognized initially at cost, and the carrying amount is increased or decreased in order to recognize the investor’s share of the profit or loss of the investee, noted by it after the acquisition date. An associate is an entity over which the investor has significant influence and which is neither a subsidiary of the investor nor a joint venture of the investor. The management board of the parent company always considers the existence of significant influence and dependence of the company in which the shares are acquired. 3.1. Consolidation – subsidiaries, associates 43 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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3.2. Earnings per share Earnings/loss per share for each period is calculated as the profit/loss attributable to the Company’s shareholders for the given period divided by the weighted average number of shares outstanding during that period. The weighted average number of shares outstanding during the period includes any treasury shares (own shares), if applicable. For the purposes of calculating diluted earnings per share, the profit or loss attributable to the ordinary shareholders of the parent company and the weighted average number of shares outstanding are adjusted for the effects of all dilutive potential ordinary shares. 3.3. Cash flows The statement of cash flows is prepared in accordance with the key requirements of IAS 7 ‘Statement of Cash Flows’. Cash flows from operating activities Cash flows from operating activities are presented using the indirect method, under which the profit is adjusted for the effects of non-cash transactions, changes in past or future cash inflows or outflows, and items of income or expense associated with investing or financing cash flows. Cash flows from investing and financing activities The main categories of cash inflows and outflows from investing and financing activities are presented separately. 44 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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3.4. Revenues and costs of operating activity Revenues are gross inflows of economic benefits of a given period, arising in the course of (ordinary) economic activity of the Group and resulting in an increase of equity, other than an increase of equity resulting from the contributions of shareholders. Revenues include only gross inflows of economic benefits received or due inflows of economic benefits that accrue to the Group. Sales income is understood as due or received amounts from the sales of material elements and services, minus the effective VAT tax. The revenue is measured at the fair value of the received or due payment, taking into account the amounts of trade discounts granted by the Group. Sales of services are recognized in the accounting period in which the services were provided. The specific nature of the Group’s companies’ activity is based mainly on retail to the end customer (natural person). Upon concluding an agreement with the user, concerning the purchase of objects or services in a game, the transfer of the goods takes place immediately through the channels of Internet distribution upon receiving payment through a financial intermediary (payment aggregator). In the course of ongoing activities of the Group’s Companies, concluding agreements with customers takes place on a continuous basis, with the use of remote agreements (i.e. the acceptance of the terms and conditions of the provision of services and making payment on the terms defined by the Group’s Companies). REVENUES MICRO-PAYMENTS » revenues from additional functionalities purchased by the players ADVERTISEMENTS » revenues from advertise- ments displayed in games LICENSES » revenues from the users’ activity in games which are shared with the Company’s commercial partners on the basis of license agreements THE GROUP DISTINGUISHES THREE MAIN SOURCES OF REVENUES: 45 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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Revenues from additional functionalities purchased by the players (micro-payments) As part of the games, premium packages are available to users, which include banknotes and pearls (the virtual currency of the game). Players can convert the virtual currency of the game into durable virtual goods such as fishing rods or lures or other accessories to improve the parameters of the equipment and thus the results achieved in the game, or into consumables – e.g. amplifiers (+ x% fish weight) or another possibility to draw a card. The Company verifies an average estimated conversion period of virtual currency into goods in a game for a group of paying users and subsequently estimates the amount of potential liability due to the realization of premium packages. The amount of such a liability reduces the revenue of a given period and is recognized as an accrued income settlement (balance sheet item). During the course of 2020, the Company made changes to its information systems so that it began collecting data to analyze the use of durable goods over time. As a result, the Company estimates the amount of the liability (customer contract liability) for the provision of the durable goods in the game – revenues related to the purchase of durable virtual goods (and the commission of digital distribution platforms such as Google Play and the App Store related to these revenues) are recognized by the estimated average play period of paying users. Estimating the average length of time a paying user remains in the game requires a sufficiently long history of player behavior. In the case of the games shared through Facebook and shared on digital distribution platforms, such as Google Play and App Store, the payments for additional functionalities received from users are decreased by commissions due for distributors. In the case of games shared through own website, the payments for additional functionalities received from users are decreased by commissions due for payment aggregators. Both the commissions of distributors and aggregators shall be recognized by the Company in the selling costs. Revenues from advertisements displayed in games (advertisements) Revenues due to advertisements displayed by players shall be recognized by the Group in the amount resulting from the sales report, received from an advertising intermediary. Revenues from the users’ activity in games which are shared with the Company’s commercial partners on the basis of license agreements (licenses) Revenues due to the users’ activity in games shall be recognized by the Group in the amount due resulting from the sales report, received from a partner (a part of revenues due to users’ payment, after deduction of applicable taxes, commissions, returns and discounts). Costs of goods and services sold shall be recognized by the Group in the same period as revenues from sales of these components, according to the principle of matching revenues and costs. In this item, the Group shall recognize the costs of manufacturing services, direct costs and a reasonable proportion of indirect costs related to the maintenance of games after their premiere, i.e. after the so-called soft launch. In this item, the following positions shall be recognized: costs of server maintenance, personnel costs of design departments as well as the depreciation of (games) development costs and depreciation of IT equipment. Selling costs – include mainly costs connected with advertising, marketing and promotion of games as well as commissions for intermediation in the execution of transactions, set off by a payment aggregator or an on-line shop. General and administrative costs – in this item, the following positions shall be grouped: personnel costs concerning the Management Board and departments related to design, costs of administration and maintenance of the office’s usability. 46 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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Financial revenues consists mainly of interest on free funds in bank accounts, commissions and interest on granted loans, interest on delay in settling receivables, the amount of released provisions concerning financial activity, revenues from sales of securities, positive exchange rate differences, restoration of lost value of investments, the value of redeemed credits and loans as well as profits from settlement of derivative instruments. Financial costs include mainly interest on credits and loans, interest on delay in the payment of receivables, created provisions for certain or probable losses on financial operations, acquisition value of sold shares, stocks, securities, commissions and handling fees, value of short-term investments, discount and exchange rate differences, losses on settlement of derivative instruments, and, in the case of financial leasing, other fees, excluding capital instalments. Income tax includes: current tax payable and deferred tax. Current tax Current tax is calculated on the basis of tax result (tax base) of a given trading year. Tax profit (loss) is different than balance-sheet profit (loss) due to the exclusion of revenues subject to taxation and costs which constitute tax-deductible revenues in the subsequent years as well as the revenues and costs which will never be subject to taxation. The current tax value is calculated on the basis of tax rate applicable in a given trading year. Ten Square Games S.A. as a company carrying out research and development activities and earning income from qualified intellectual property rights applies a preferential income tax rate. In order to take advantage of the IP BOX tax relief, the Company: » divides the tax income into income from qualified intellectual property rights (in the case of the company, these are games meeting the definition of computer programs) and other sources; » for income from qualified intellectual property rights, the nexus ratio is calculated in accordance with the rules set out in the Corporate Income Tax Act; » the nexus index is used to calculate the tax for each source of income. In the case of other sources of income, the Company benefits from a research and development relief, which is a reduction of taxable income. 3.5. Revenues and costs of financial activity 3.6. Income tax 47 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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Deferred tax Deferred tax is a tax payable in the future, recognized in full value with the use of the balance sheet method, due to temporary differences between the tax value of assets and liabilities and their balance-sheet values in the financial statement. The deferred income tax asset is a tax refundable in the future, calculated with the use of the balance-sheet method, due to temporary differences between the tax value of assets and liabilities and their balance-sheet values in the financial statement. Deferred income tax assets are recognized when it is probable that in the future the Group shall achieve the revenue subject to taxation, which enables the use of temporary differences. Basic temporary differences concern different depreciation of the games created by the Group, balance sheet valuation of settlements and accounting for revenues from users over time. Deferred income tax is calculated with the use of tax rates, legally or actually binding as at the balance-sheet date, which will be applicable upon their implementation. Deferred tax is recognized in the profit and loss statement, and if it concerns transactions settled with equity, it is recognized in equity. Deferred income tax assets are recognized when it is probable that in the future the Group shall achieve the revenue subject to taxation, which enables the use of temporary differences. Deferred tax liabilities or assets are recognized as long-term liabilities or assets in the balance sheet. Uncertainty related to the recognition of income tax With the introduction in 2019 of „IFRIC 23: Uncertainty Related to the Recognition of Income Tax”, which clarifies the recognition of income tax when it is uncertain whether the tax treatment applied by an entity will be accepted by the tax authorities, the Company assesses each time the possible approach of the authorities to the tax return prepared by the Company. If it is probable that the tax authorities will accept the applied tax approach, the Company recognizes the taxes in the financial statements consistently with the tax returns without reflecting the uncertainty in the recognition of current and deferred tax. Otherwise, the tax base (or tax loss), tax values and unused tax losses are recognized by the Company in an amount which better reflects the resolution of the uncertainty, using the method of one most probable result or the expected value method (the sums weighted by probabilities of possible solutions). When assessing the probability of acceptance, the Company assumes that the tax authorities will verify the uncertain tax treatment and have full knowledge of this issue. 48 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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The Group recognizes fixed assets as separate objects, suitable for use, meeting the criteria for fixed assets specified in IAC 16 Tangible fixed assets, if the purchase price (manufacturing cost) amounts to at least PLN 3.500. Fixed assets with the value below 3.500 PLN undergo one-off amortization and they are recognized as costs in the month of purchase. Tangible fixed assets are recognized according to the cost (purchase price or manufacturing cost) reduced in the subsequent periods by write-downs and impairment write-offs. External financing costs directly related to the acquisition or production of assets requiring a longer period of time in order to be fit for use or resale are added to the costs of production of such fixed assets until the moment of putting such fixed assets into use. The costs of modernization are included in the balance sheet value of fixed assets when it is probable that they will yield economic gains, and the costs incurred for modernization can be reliably measured. All other expenses for repairing and maintaining fixed assets are recognized in the profit and loss statement for the reporting periods in which they occurred. Amortization is calculated for all fixed assets, excluding land and fixed assets under construction, by estimated period of economic utility of those assets, using the straight-line method. The Group, using the significance rule, decided that amortization shall start in the month of the asset’s acceptance for use. The Group, no later than at the end of the financial year, conducts a periodical verification of the adopted economic useful life periods for fixed assets, final value and depreciation methods, and the effects of changes in these estimates are reflected in the following and subsequent financial years (prospectively). As at the balance-sheet date, the Group shall also evaluate tangible fixed assets for impairment and evaluates a necessity of preparing impairment write-downs. This takes place when the Group is sufficiently assured that a given asset shall not generate the expected economic benefits or the achieved benefits shall be significantly lower. The impairment loss shall be recognized in the amount by which the balance-sheet value exceeds the recoverable amount. The recoverable amount is the higher of two amounts: fair value less selling costs or value in use. The write-downs shall be recognized as other costs relevant for the property functions of fixed assets in the period during which the impairment was determined, no later than at the end of the financial year. If it has been established, with sufficient certainty, that the reasons for which a write-down on the value of assets had been made have stopped, the Company shall introduce the reversal of the conducted impairment write-down, in full or in part, by recognition of revenues. Profits or losses resulting from sales/liquidation or disposal of fixed assets shall be determined as the difference between sales revenues and net value of these fixed assets, and they shall be recognized in the profit and loss statement. 3.7. Tangible fixed assets 49 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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3.8. Intangible assets Intangible assets are valuated at acquisition or construction cost less amortization and impairment write-downs. Depreciation is made with a straight-line method. The Group, no later than at the end of the financial year, conducts a periodical verification of the adopted economic useful life periods for intangible assets, final value and depreciation methods, and the effects of changes in these estimates are reflected in the following and subsequent financial years (prospectively). As at the balance-sheet date, the Group shall also evaluate intangible assets for impairment and evaluate a necessity of preparing impairment write-downs. This takes place when the Group is sufficiently assured that a given asset shall not generate the expected economic benefits or the achieved benefits shall be significantly lower. The impairment loss shall be recognized in the amount by which the balance-sheet value exceeds the recoverable amount. The recoverable amount is the higher of two amounts: fair value less selling costs or value in use. The write-downs shall be recognized as other costs relevant for the property functions of intangible assets in the period during which the impairment was determined, no later than at the end of the financial year. If it has been established, with sufficient certainty, that the reasons for which a write-down on the value of assets had been made have stopped, the Company shall introduce the reversal of the conducted impairment write-down, in full or in part, by recognition of revenues. Intangible assets of the Group with the depreciation rates: 1. Computer software – from 2 to 5 years, 2. Development costs – from 5 to 10 years. 50 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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Software development activities The Group’s intangible assets also include tangible assets in progress (games) if they can be qualified as development works, in accordance with IAS 38 Intangible assets, i.e. they meet all of the following conditions: a. it is technically possible to complete an intangible asset so that it is suitable for sale or use, b. it is possible to prove the intent of completing an asset and its use and sale, c. an asset will be suitable for use or sale, d. it is known in what way an asset will generate future economic benefits, e. technical and financial measures will be provided in order to complete development works and the asset’s use and sale, f. it is possible to reliably establish the expenditures incurred during development works. If the above conditions are not met, the Group shall treat the expenditures as research works and recognize them in a current period. Development works in progress, as unamortized intangible assets, are subject to impairment testing not less frequently than once a year. The Group shall treat the expenditures on games as completed and it shall requalify them to the development costs upon the so-called soft launch, which is the release of a game on a few chosen markets. Goodwill Goodwill arising from the acquisition of an entity is initially recognized at the purchase price being the amount of the excess of: (i) the consideration transferred, (ii) the amount of any non-controlling interest in the acquired entity and (iii) in the case of a business combination carried out in stages, the fair value as at the date of acquisition of the interest in capital of the acquired entity, previously belonging to the acquiring entity, over the net amount determined as at the acquisition date of the value of identifiable assets acquired and liabilities assumed. As at the acquisition date, the acquired goodwill is allocated to each of the cash-generating units that may benefit from the synergies resulting from the merger. After initial recognition, goodwill is carried at acquisition price less any accumulated impairment losses. The impairment test is performed as at December 31 or more frequently if there are grounds for doing so. Goodwill is not subject to amortization. The impairment loss is determined by estimating the recoverable value of the cash-generating unit to which a given goodwill was allocated. If the recoverable value of the cash-generating unit is lower than the carrying amount, an impairment loss is recognized. Goodwill is removed from the balance sheet when control over the entity to which it was allocated is lost. 51 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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In accordance with IFRS 16 on recognition, measurement, presentation and disclosure of leases, the Company presents assets and liabilities arising from the agreements described in IFRS 16. At the beginning of an agreement, an entity assesses whether the agreement is or contains a lease. An agreement is a lease or contains a lease if it gives the right to control the use of an identified asset for a given period in exchange for remuneration. At the date of commencement of the agreement, the Company recognizes an asset under the right of use and a liability under the lease. An asset under the right of use is measured at cost, while a liability under the lease is recognized at the present value of the lease payments outstanding at that date. The cost of the debt is the average market interest rate of PLN loans to enterprises published by the NBP. After the commencement date, the Company measures an asset by virtue of the right of use, using the cost model, while the liability is measured through: a. increasing the balance sheet value to reflect interest on the lease liability, b. a reduction in the balance sheet value to reflect the lease payments made; and c. revaluing the balance sheet value to reflect any reassessment or change in the lease, or to reflect revalued substantially fixed lease payments. Interest on the lease obligation at any time during the lease term is the amount by which a fixed periodic rate of interest is obtained on the outstanding balance of the lease obligation. The interest element of the finance charge is charged to the profit or loss for the current period. 3.9. Lease 52 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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The Group shall recognize a financial asset or financial liability in the statement of financial situation only when it becomes bound by the provisions of the instrument agreement. Unconditional receivables and liabilities shall be recognized as assets or liabilities when the Group becomes a party to the agreement, and, as a consequence, has a legal right to receive or a legal obligation to pay cash. With the exception of trade receivables, which shall be valued on the basis of the amortized costs, on initial recognition, the Group shall valuate a financial asset or financial liability at its fair value, which in the case of financial assets or financial liabilities not valuated at fair value by financial result shall be increased or decreased by transaction costs that are directly attributable to the acquisition or issue of such financial assets or financial liabilities. The Group classifies a financial asset as valuated, after initial recognition, at amortized cost or at fair value by other comprehensive income or at fair value by financial result, on the basis of: a. the entity’s business model with regard to the management of financial assets, and b. the characterization of cash flows for a financial asset, resulting from an agreement. A financial asset shall be valuated at amortized costs if it meets both of the following conditions: a. a financial asset is maintained in accordance with the business model whose aim is maintaining financial assets for the purpose of obtaining cash flows resulting from the agreement; b. the provisions of the agreement concerning a financial asset result in the creation of cash flows, within specified periods, which are only the repayment of main amount and interest on the outstanding amount. A financial asset shall be valuated at fair value by other comprehensive income if it meets both of the following conditions: a. a financial asset is maintained in accordance with the business model whose aim is maintaining financial assets for the purpose of obtaining cash flows resulting from the agreement and the sales of financial assets; and b. the provisions of the agreement concerning a financial asset result in the creation of cash flows, within specified periods, which are only the repayment of main amount and interest on the outstanding amount. A financial asset shall be valuated at fair value by financial result unless it is valuated at amortized cost (due to meeting the conditions specified above) or at fair value by comprehensive income (due to meeting the conditions specified above). 3.10. Financial instruments 53 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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The Group classifies all financial liabilities as valuated, after initial recognition, at amortized cost, excluding: financial liabilities valuated at fair value by financial result (one-off decision on initial recognition, if it is allowed by IFRS 9), financial liabilities arising from transferring a financial asset, financial guarantee agreements, commitments to provide loans at below-market interest rates, contingent considerations recognized by the acquiring entity under a merger. As at each reporting date, the Group shall valuate a write-down on expected credit losses due to financial instrument, in the amount equal to the expected credit losses during a life cycle if credit risk connected with a given financial instrument has significantly increased since initial recognition. In order to conduct the analysis of statistical receivables, the Group shall apply the division into the following categories of recipients: 1. International payment intermediaries (online shops, payment aggregators); 2. Advertising intermediaries; 3. Licensees. 54 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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Items included in the financial statement are presented in Polish zloty (“PLN”) which is a functional currency of the Group. Valuation As at the balance-sheet date, financial assets and liabilities denominated in foreign currencies are converted according to the rates applicable as at that date. Assets and liabilities valuated at fair value and denominated in foreign currencies are valuated according to the rates applicable at the date when fair value was determined. Non-financial items are valuated at historical cost. Exchange rate differences are recognized in the comprehensive income statement during the period in which they arise, excluding exchange rate differences which constitute external financing costs relating to assets in progress, intended for future operating use, which shall be included in these assets and treated as corrections of interest costs. Transactions during the year Transactions denominated in currencies other than Polish zloty shall be converted to Polish zloty at the exchange rate actually applied at the date of concluding a transaction and if applying such a rate is not possible, at the average exchange rate for a given currency, announced by the National Bank of Poland on the previous day. The disbursement of cash in a foreign currency from own accounts shall be conducted according to the FIFO principle. Exchange rate differences are recognized in the comprehensive income statement during the period in which they arise, excluding exchange rate differences which constitute external financing costs relating to assets in progress, intended for future operating use, which shall be included in these assets and treated as corrections of interest costs. 3.12. Receivables Trade and other receivables Loans and receivables are classified as financial assets. Granted loans are measured at amortized cost using the interest rate specified in the loan agreement. Trade and other receivables are recognized in the books at the transaction price adjusted for appropriate impairment allowances under the expected credit loss model. Accruals The Company recognizes prepaid expenses if they relate to future reporting periods. Accrued expenses are recognized at the amount of probable liabilities attributable to the current reporting period. 3.11. Transactions in foreign currencies 55 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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3.13. Equity Share capital is recognized in the amount specified in the company’s statute and entered in the court register. If shares are acquired at a price higher than the nominal value, the surplus is recognized in supplementary capital. In the item other capitals, the Group recognizes the profit for the period allocated to other capitals in accordance with the shareholders’ resolution. 3.14. Share-based payments In the case of share-based payments in transactions with employees and other people providing similar services, the unit shall valuate the fair value of received services by reference to the fair value of the equity instruments. It is a consequence of the fact that it is usually not possible to reliably estimate the fair value of the received services. The fair value of equity instruments shall be determined at the date of granting such instruments. 3.15. Payment of dividends Dividends shall be recognized at the time of establishment of the Parent Company’s shareholders’ rights to the dividends. 3.16. Provisions Provisions shall be recognized if the Group is under an existing liability (legal or customary), resulting from past events and if it is probable or highly probable that fulfilment of this liability will require expending of funds that form economic benefits and if it is possible to reliably estimate the value of such liability. The amount of the created provisions shall be verified and updated at the end of the reporting period in order to adjust the estimates to the values prepared in accordance with the Group’s best knowledge as at that date. In the financial statement, provisions shall be recognized as long-term and short-term provisions. 56 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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3.17. Liabilities Liabilities are the Group’s present obligation resulting from past events, the fulfilment of which will result in an outflow from the Company of funds embodying economic benefits. Long-term liabilities include liabilities whose maturity date, counting from the end of the reporting period, falls in the period longer than 12 months. Long-term liabilities include liabilities whose maturity date, counting from the end of the reporting period, falls in the period shorter than 12 months. Trade liabilities are recognized at nominal value. Any interest is recognized at the moment of receiving notes from suppliers. 3.18. Transactions with related parties The accounting principles as well as key estimates and assumptions presented in the section on receivables and liabilities apply to transactions conducted with related parties. 3.19. Significant values based on professional judgement and estimates The preparation of the consolidated financial statements requires the Management Board of the Parent Company to make certain estimates and assumptions, which are reflected in these statements and in additional information and explanations to these statements. Accounting judgements and estimates are derived from previous events and other factors, including but not limited to the forecasts on the future events that are likely to occur. Although the adopted assumptions and estimates are based on the best knowledge of the Management Board concerning current activities and events, actual results might differ from the expected outcome. Estimates and assumptions connected with them are subject to verification. The change of accounting judgements shall be recognized in the period during which it occurred or in the current or future periods, if a conducted change of estimates concerns both the current period and future periods. Basic judgements conducted by the Management Board of the Parent Entity in the process of applying the accounting principles of the entity and having the most significant impact on the values recognized in the financial statement are provided below. 57 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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Moment of activation of development costs The Group commences the activation of expenditures on development works when it is possible to prove that the specified works shall generate future economic profits and under the condition that the Group possesses sufficient resources necessary to complete, use and achieve profits from an intangible asset. Meeting both of the criteria, i.e. a possibility of achieving future economic benefits and possessing sufficient resources is based on the Management Board’s estimates, resulting from the analysis of market and financials situation of the Group. Depreciation period of activated intangible assets The Management Board specifies the estimated periods of use and depreciation rates for the amounts of incurred development costs of activated intangible assets. This estimate is based on the expected period of economic utility of such assets. In the case of the occurrence of circumstances which change the expected period of economic utility (e.g. technological changes, withdrawal from use, etc.), the depreciation rates may change. As a consequence, the value of write-offs and net book value of activated costs of development works may also change. Deferred income tax assets and liabilities Deferred income tax assets and liabilities are valuated in accordance with tax rates, which are expected to apply at the moment when the assets are realized or the liabilities are released, adopting as a basis the tax regulations which were legally or actually effective at the end of the reporting period. The probability of realizing deferred income tax assets with future tax income is based on the Group’s plans. Fair value of share-based payments Fair value is the amount that a given asset could be exchanged for and liability settled, through a transaction effected on market terms, between the interested, well-informed, not affiliated parties. For transactions made before the Parent Company’s debut on the Warsaw Stock Exchange, i.e. until May 2018, the fair value of Parent Company’s shares was determined using the comparative method. The comparison involved public companies with a similar business profile to the Group and it shall be conducted on the basis of the Company’s best judgment. Since May 2018, i.e. when the Parent Company became a public entity, the fair value of the Parent Company’s shares has been determined on the basis of the market value of the shares. Recognition of revenue from the provision of durable virtual goods The Company estimates the amount of the liability (customer contract liability) for the provision of durable in- game goods – revenue related to the purchase of durable virtual goods (and the commission of digital distribution platforms such as Google Play and the App Store related to such revenue) is recognized over the estimated average play period of the paying users. Nature of sales of services in the Google Play store in the European Economic Area Under the distribution agreement with Google (full text of the agreement: https:/ /play.google.com/intl/ALL_pl/ about/developer-distribution-agreement.html), the Company is required to provide virtual goods in exchange for cash received by Google Play. The above implies recognition of 100% of the net payment amount in sales revenue and 30% of the commission amount in cost of sales. PROFESSIONAL JUDGEMENT: 58 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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Impairment of assets At each balance sheet date, the Group reviews its assets for impairment and the need for write-downs for this reason. This occurs when the Group gains sufficient certainty that a particular asset will not bring the expected future economic benefits or will bring significantly lower benefits. For completed development projects (Group games), the estimate is based on the review of several qualitative game parameters, which, in the opinion of the Management Board, affect the ability to generate future economic benefits for the Group. However, with market changes, these estimates are subject to uncertainty. When testing other asset groups (e.g., investment value, share value), the estimate is based on the cash-generating ability of the cash-generating unit (CGU), and the value of generated cash is discounted according to mathematical models. The final test result is largely influenced by the discount rate used and the long-term growth rate, both of which are highly volatile in the market. Regarding revenue estimates, they are also uncertain due to revenue forecasting from games, and as mentioned above, the gaming market is changing rapidly and dynamically. The use of consumables over time As at the reporting date, the Group shall estimate a number of unused premium packages (notes and pearls) for active players*. The basis for determining a number of unused packages shall be their turnover rate (average period of using a package by active users*) and average revenues from sales of premium packages. The average period of using a package amounts to up to 7 days, according to the analysis. If the estimated amounts of commitments to provide services in return for the realization of premium packages are significant, the Company shall recognize the amount of liabilities in the statement of financial situation. When the estimated amount of the obligation to provide services is deemed significant (material), the Company also recognizes in the assets commission expenses related to deferred income. Under agreements concluded with major intermediaries (e.g. mobile shops), commissions usually amount to 30% of the payment amount. The use of durables over time As a general rule, virtual goods offered in video games fall into two main categories: durable virtual goods (which do not wear out under normal use in the virtual world and can be used by the player as long as the game is played) and consumable virtual goods (which wear out under normal use in the virtual world). Revenue in the second category is recognized when or as it is consumed, as described in the paragraph above. With respect to the recognition of revenue from the sale of so-called durables, the market uses models based on in-game statistics, e.g., the lifespan of a good and/or a group of players. Until 2019, the Group did not have statistical models to estimate the value of durables, which was related to, among other things, the fact that the Group’s game economics are based on: 1. the ability to exchange some goods for other goods; 2. possibility of receiving selected goods for free; 3. possibility of purchasing goods using both pearls received for free (e.g. by winning a competition) and those purchased for hard currency. UNCERTAINTY OF ESTIMATES * The Company defines an active user as one who has made at least one payment at any time up to the balance sheet date and has been active in the game (i.e., logged in at least once) within 30 days prior to and/or after the balance sheet date. 59 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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The above-mentioned characteristics make it much more difficult to carry out the analysis of the average use of the good over time, hence the Company used the option of not valuing the pearls, in accordance with IFRS 15 par. 44. In the course of 2020, the Company made changes to its IT systems, which enabled it to start collecting data to analyze the use of durable goods over time. As a result, the Group has estimated the amount of the liability (customer contract liability) for the provision of durable goods in the game as of 31 December 2020 – revenue relating to the purchase of durable virtual goods is recognized by the estimated average playing period of paying users. Estimating the average period of time a paying user remains in the game requires a sufficiently long history of player behavior. Accordingly, as at 31 December 2020, the Company deferred revenue from durable goods over time only for Fishing Clash, and as at 31 December 2021, the Company deferred revenue from durable goods over time for the first time for its second leading title – Hunting Clash. Contingent earn-out payments In connection with the acquisition of Rortos in July 2021, the parent company recognized the purchase of shares and calculated the related liability. The consideration for the acquisition consists of a cash portion paid immediately upon the transaction and future contingent payments dependent on Rortos achieving certain financial targets, as stipulated in the agreement. The liability for the earn-out was calculated based on forecasted Rortos performance and the resulting estimated amount of earn-out to be paid for the years 2021–2025. The performance forecasts were developed based on the Company’s estimates of revenues, direct costs—including user acquisition spending—and indirect costs. The projections include the expected financial performance of Rortos’ main game titles, in particular Wings of Heroes, RFS, and Airline Commander. As of December 31, 2024, the Company updated the valuation of the earn-out liability by incorporating actual results achieved during the period from July 1, 2021, to December 31, 2024, and revising the financial model to reflect updated future cash flow projections. To reflect the current market assessment of the time value of money and risks specific to the liability, the expected future payments were discounted to present value. The main area of uncertainty in the calculation of the earn-out liability lies in the achievement of assumed financial performance by the related entity. Future results may be higher or lower than projected, resulting in deviations from the estimated liability as of March 31, 2025. The amount reported in the balance sheet under liabilities represents the most reliable estimate based on the best available information as of the date of preparation of the financial statements. Determination of materiality When preparing financial statements, the Group applies the materiality principle. The materiality principle introduces the possibility to apply simplifications, if it does not have a materially negative impact on the reliable and clear presentation of the property, financial situation and financial result. The Group has adopted the amount of PLN 1.0 million as the materiality level in the preparation of the financial statement (in accordance with the accounting policy, not more than 5% of the gross result after taking into account a one-off event, i.e. write-offs of the value of games). 60 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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NOTES TO THE FINANCIAL STATEMENT – CONSOLIDATED DATA V
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1. REVENUES In accordance with IFRS 15, revenue from the sale of services, after deducting value added tax, discounts and rebates are recognized when the obligation to provide the service through the transfer of the service to the contractor is fulfilled. Revenues from discontinued operations did not occur. SPECIFICATION 01.01.2025 – 31.03.2025 01.01.2024 – 31.03.2024 Sales of services 96,652,992 100,118,218 TOTAL revenues from sales of services 96,652,992 100,118,218 Other operating revenues 206,516 1,136,526 Financial revenues 1,303,783 2,578,927 TOTAL revenues from continuing operations 98,163,291 103,833,671 TOTAL revenues 99,673,590 103,833,671 62 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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The Management Board does not distinguish separate operating segments, in accordance with the definition specified in IFRS 8 par. 5, including revenues, costs, assets and liabilities, for which separate financial information shall be prepared and on the basis of which the decisions concerning the allocation of resources by main operating decision-making body would be made. The Management Board currently evaluates the Group’s financial performance primarily based on 2 metrics: „Bookings” and „Adjusted EBITDA”. Under „Bookings”, the Group recognizes revenue not reduced by deferred revenue (i.e. in the case of micropayments, these are payments made by users during the period indicated). The amount of deferred revenue results from an estimate of the unused virtual currency and durable goods (durable) by active players made at the balance sheet date. The amount of such deferred revenue is reported in the financial statements under the balance sheet item „customer contract liabilities”. Recurring EBITDA is defined as the operating profit reported in the Group’s consolidated financial statements for a given financial year, increased by depreciation of property, plant and equipment and amortization of intangible assets, and adjusted for the following: » extraordinary and one-off events; » costs of implementing the Incentive Program, in accordance with the accounting standards applicable to the Company; » the impact of non-cash revenue adjustments (and related distributor commission costs), such as deferral of revenue from virtual currency or durable virtual goods; » the impact of any one-time impairment charges. 1.1. Information on operating segments and result performance indicators 63 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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The Group’s operations are based on the production and distribution of Free to Play (F2P) games. The Group generates sales revenues related to in-game advertising, in-game micropayments and on the basis of license agreements. 1.2. Revenues – source TYPE OF REVENUES bookings 01-03.2025 share in bookings 01-03.2025 bookings 01-03.2024 share in bookings 01-03.2024 Micro-payments 88,996,707 98.4% 98,395,186 98.7% Advertisements 1,359,021 1.5% 1,173,174 1.2% Licenses 105,699 0.1% 92,340 0.1% BOOKINGS TOTAL 90,461,427 100.0% 99,660,700 100.0% Deferred income (consumable) 1,000,827 N/A -2,725,192 N/A Deferred income (durable) 5,190,738 N/A 3,182,710 N/A REVENUES TOTAL 96,652,992 N/A 100,118,218 N/A Revenues from micropayments and licenses are entirely generated by natural persons, while the flow of funds to the Group takes place through payment aggregators, mobile marketplaces or licensees. Users purchase certain packages in the game, e.g. a package of pearls, a package of lures (in fishing games), upgraded fishing rods. The price of the package is fixed and determined by the Group. The goods are handed over to the user at the moment of registration of payment by the indicated entities. Although in the case of purchase of premium packages, i.e. packages containing e.g. virtual currency, the transfer of currency to the user’s account takes place immediately after the payment is made, but the use of the virtual currency in the game may be postponed in time – this depends on the decision of the player, who may individually, within the framework of an agreement between the parties, choose the moment of exchange of the virtual currency for other virtual goods. Revenues related to the purchase of durable virtual goods (and the commission of digital distribution platforms such as Google Play and App Store related to these revenues) are recognized by the estimated average playing time of paying users. In games advertisements are displayed to users (natural persons). The display of an advertisement is also the moment when the revenue is recognized. The advertiser pays for the display of the advertisement, while the due part of this revenue goes to the Group through advertising intermediaries on the basis of advertising reports. Settlement with intermediaries takes place on the basis of monthly sales reports, and the payment is made in accordance with the deadline specified in the contract, usually between 1 and 60 days from the end of the calendar month. 64 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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1.3. Revenues – games GAME bookings 01-03.2025 share in bookings 01-03.2025 bookings 01-03.2024 share in bookings 01-03.2024 Fishing Clash 52,643,140 58.2% 61,219,111 61.4% Hunting Clash 18,637,608 20.6% 23,732,405 23.8% Wings of Heroes 7,291,234 8.1% 2,922,235 2.9% Real Flight Simulator 5,297,592 5.9% 4,959,726 5.0% Let's Fish 2,024,803 2.2% 1,732,040 1.7% Airline Commander 2,018,051 2.2% 2,204,710 2.2% Wild Hunt 1,999,937 2.2% 2,209,336 2.2% Other 549,062 0.6% 681,137 0.7% BOOKINGS TOTAL 90,461,427 100.0% 99,660,700 100.0% Deferred income (consumable) 1,000,827 N/A -2,725,192 N/A Deferred income (durable) 5,190,738 N/A 3,182,710 N/A REVENUES TOTAL 96,652,992 N/A 100,118,218 N/A GAME 1Q 2024 2Q 2024 3Q 2024 4Q 2024 1Q 2025 Fishing Clash 61,219,111 59,597,431 62,158,791 59,644,358 52,643,140 Hunting Clash 23,732,405 22,109,844 22,979,316 21,353,423 18,637,608 Wings of Heroes 2,922,235 3,494,706 5,638,924 7,086,439 7,291,234 Real Flight Simulator 4,959,726 4,760,818 5,468,430 5,238,091 5,297,592 Let's Fish 1,732,040 1,763,927 1,609,632 2,227,217 2,024,803 Airline Commander 2,204,710 1,900,010 1,894,589 1,590,837 2,018,051 Wild Hunt 2,209,336 2,033,024 1,898,167 2,258,507 1,999,937 Other 681,137 570,234 658,639 539,986 549,062 BOOKINGS TOTAL 99,660,700 96,229,994 102,306,488 99,938,858 90,461,427 Deferred income (consumable) -2,725,192 -1,355,271 -2,093,391 -1,518,240 1,000,827 Deferred income (durable) 3,182,710 3,124,214 -6,234,054 -4,063,695 5,190,738 REVENUES TOTAL 100,118,218 97,998,937 93,979,043 94,356,923 96,652,992 QUARTERLY DIVISION OF BOOKINGS FOR MAIN TITLES Deferred revenue broken down by games and quarters in 2024 and 2025, as well as the balance sheet as of January 1, 2024, December 31, 2024, and March 31, 2025 (balance sheet item ‚liabilities from contracts with customers’ for deferred revenue and balance sheet item ‚assets from contracts with customers’ for deferred commission costs): 65 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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2025 CONSUMABLE Balance sheet item Change of deferral [1] Valuation Balance sheet item 31.12.2024 Q1 2025 Q1 2025 31.03.2025 Fishing Clash deferred revenues -11,137,616 205,217 -10,932,399 deferred costs 2,797,078 -234,016 2,563,062 Hunting Clash deferred revenues -4,106,374 716,040 -3,390,334 deferred costs 1,102,759 -242,270 860,489 Let's Fish deferred revenues -454,459 63,127 -391,332 deferred costs 136,338 -18,938 117,400 Wild Hunt deferred revenues -445,647 41,458 -404,189 deferred costs 133,694 -12,437 121,257 Real Flight Simulator deferred revenues -1,558,250 -25,016 32,597 -1,550,669 deferred costs 467,475 7,505 -9,779 465,201 TOTAL deferred revenues -17,702,346 1,000,826 32,597 -16,668,923 deferred costs 4,637,34 4 -500,156 -9,779 4,127,409 DURABLE Fishing Clash deferred revenues -53,979,343 3,166,906 -50,812,437 deferred costs 13,627,088 -1,229,467 12,397,621 Hunting Clash deferred revenues -16,208,661 2,023,832 -14,184,829 deferred costs 4,366,535 -693,827 3,672,708 TOTAL deferred revenues -70,188,004 5,190,738 -64,997,266 deferred costs 17,993,623 -1,923,294 16,070,329 CONSUMABLE +DURABLE deferred revenues -87,890,350 6,191,564 32,597 -81,666,189 deferred costs 22,630,967 -2,423,450 -9,779 20,197,738 IMPACT ON RESULT -65,259,383 3,768,114 22,818 -61,468,451 [1] For the games Fishing Clash and Hunting Clash, until the end of 2023, costs were deferred at a fixed rate of 30% of revenue (the average commission level for Google Play and the App Store). Starting from the first quarter of 2024, due to the growing share of TSG Store in the Group’s revenues, the Group decided to defer commissions based on the average rate from the last three months. The update of the method for calculating deferred revenue and related costs resulted in a disproportionate relationship between deferred cost and revenue as of March 31, 2024, and partially on subsequent balance sheet dates: June 30, 2024; September 30, 2024; December 31, 2024; and March 31, 2025, compared to previous periods. In the coming quarters, the ratio of deferred costs to deferred revenue is expected to gradually normalize. 66 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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CONSUMABLE Balance sheet item Change of deferral Valuation Change of deferral Valuation Change of deferral Valuation Change of deferral Valuation Balance sheet item 01.01.2024 Q1 2024 Q1 2024 Q2 2024 Q2 2024 Q3 2024 Q3 2024 Q4 2024 Q4 2024 31.12.2024 Fishing Clash deferred revenues -6,064,690 -1,743,726 -1,407,391 -1,653,556 -268,253 -11,137,616 deferred costs 1,819,407 308,583 291,844 399,030 -21,786 2,797,078 Hunting Clash deferred revenues -2,064,054 -914,130 160,550 -351,124 -937,616 -4,106,374 deferred costs 619,216 245,624 -69,339 73,159 234,099 1,102,759 Let's Fish deferred revenues -166,339 -16,788 -104,081 3,684 -170,935 -454,459 deferred costs 49,900 5,038 31,224 -1,105 51,281 136,338 Wild Hunt deferred revenues -205,651 -48,365 -63,752 -24,902 -102,977 -445,647 deferred costs 61,695 14,510 19,125 7,471 30,893 133,694 Real Flight Simulator deferred revenues -1,536,400 -2,183 16,660 59,403 -4,356 -67,492 12,107 -38,459 2,470 -1,558,250 deferred costs 460,921 654 -4,998 -17,820 1,306 20,247 -3,631 11,538 -742 467,475 TOTAL deferred revenues -10,037,134 -2,725,192 16,660 -1,355,271 -4,356 -2,093,390 12,107 -1,518,240 2,470 -17,702,346 deferred costs 3,011,139 574,409 -4,998 255,034 1,306 498,802 -3,631 306,025 -742 4,637,34 4 DURABLE Fishing Clash deferred revenues -49,459,504 1,715,546 2,386,381 -5,252,443 -3,369,323 -53,979,343 deferred costs 14,837,854 -1,785,799 -1,024,933 1,156,873 443,093 13,627,088 Hunting Clash deferred revenues -16,737,675 1,467,164 737,833 -981,611 -694,372 -16,208,661 deferred costs 5,021,303 -577,264 -323,367 157,840 88,023 4,366,535 TOTAL deferred revenues -66,197,179 3,182,710 3,124,214 -6,234,054 -4,063,695 -70,188,004 deferred costs 19,859,157 -2,363,063 -1,348,300 1,314,713 531,116 17,993,623 CONSUMABLE +DURABLE deferred revenues -76,234,313 457,518 16,660 1,768,943 -4,356 -8,327 ,444 12,107 -5,581,935 2,470 -87,890,350 deferred costs 22,870,296 -1,788,654 -4,998 -1,093,266 1,306 1,813,515 -3,631 837,141 -742 22,630,967 IMPACT ON RESULT -53,364,017 -1,331,136 11,662 675,677 -3,050 -6,513,929 8,476 -4,744,794 1,728 -65,259,383 2024 67 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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DISTRIBUTION CHANNEL bookings 01-03.2025 share in bookings 01-03.2025 bookings 01-03.2024 share in bookings 01-03.2024 Mobile 87,226,951 96.4% 96,853,552 97.2% Browsers 3,234,476 3.6% 2,807,148 2.8% TOTAL BOOKINGS 90,461,427 100.0% 99,660,700 100.0% Deferred income (consumable) 1,000,827 N/A -2,725,192 N/A Deferred income (durable) 5,190,738 N/A 3,182,710 N/A TOTAL REVENUES 96,652,992 N/A 100,118,218 N/A 1.5. Revenues – distribution channels BUSINESS PARTNER bookings 01-03.2025 share in bookings 01-03.2025 bookings 01-03.2024 share in bookings 01-03.2024 Google Inc. 43,009,191 47.5% 52,469,318 52.6% Apple Distribution International 27,174,450 30.0% 33,989,988 34.1% Xsolla Inc. 7,089,141 7.8% 8,950,658 9.0% Other 13,188,645 14.7% 4,250,736 4.3% TOTAL BOOKINGS 90,461,427 100.0% 99,660,700 100.0% Deferred income (consumable) 1,000,827 N/A -2,725,192 N/A Deferred income (durable) 5,190,738 N/A 3,182,710 N/A TOTAL REVENUES 96,652,992 N/A 100,118,218 N/A 1.4. Revenues by business partner 68 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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REGION bookings 01-03.2025 share in bookings 01-03.2025 bookings 01-03.2024 share in bookings 01-03.2024 North America 38,967,641 43.1% 41,553,860 41.7% Europe 37,903,580 41.9% 43,425,054 43.6% including Poland 5,764,338 6.4% 5,599,595 5.6% Asia 8,327,710 9.2% 9,317,153 9.3% South America 2,577,385 2.8% 2,760,709 2.8% Australia and Oceania 2,008,185 2.2% 1,878,094 1.9% Africa 676,926 0.8% 725,830 0.7% TOTAL BOOKINGS 90,461,427 100.0% 99,660,700 100.0% Deferred income (consumable) 1,000,827 N/A -2,725,192 N/A Deferred income (durable) 5,190,738 N/A 3,182,710 N/A TOTAL REVENUES 96,652,992 N/A 100,118,218 N/A 1.6. Revenues – geographical breakdown The Group assigns bookings from users on the basis of their IP number, using external databases and sales reports in countries available on selected distribution platforms. 69 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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2. OPERATING COSTS SPECIFICATION for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 Amortization and depreciation 3,173,305 4,505,560 Materials and Energy 214,906 124,397 Third-party services 51,875,795 62,956,737 Taxes and fees 232,623 373,269 Remuneration 9,039,888 11,707,702 Social insurance and other benefits 2,223,782 2,084,573 Other 208,282 96,888 Total costs by type, including: 66,968,581 81,849,126 Cost of products and services sold 15,012,917 19,389,790 Selling costs 44,823,513 54,950,259 General and administrative costs 6,383,216 7,509,077 Cost of manufacturing products for the entity's own needs (capitalization) 748,935 0 DETAILED BREAKDOWN OF COSTS OF GOODS AND SERVICES SOLD BY QUARTERS: SPECIFICATION 1Q 2024 2Q 2024 3Q 2024 4Q 2024 1Q 2025 Depreciation – completed development work (mainly games) 2,599,617 2,622,130 2,172,943 2,138,220 2,063,508 Depreciation – other assets 1,256,589 975,024 950,256 954,225 596,355 Salaries and subcontractor services 13,365,280 11,065,615 11,801,284 11,200,038 11,191,466 Translations 573,512 498,240 457,376 345,224 317,254 Outsourcing of 3D models 289,639 430,986 203,963 133,912 93,338 Other 1,402,657 1,583,504 1,505,483 1,521,211 1,499,931 Cost of producing products for internal use – entity’s own needs (capitalization) -97,504 -1,312,148 -1,305,363 -1,010,491 -74 8,935 TOTAL COST OF GOODS AND SERVICES SOLD 19,389,790 15,863,351 15,785,942 15,282,339 15,012,917 70 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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DETAILED BREAKDOWN OF SELLING COSTS BY QUARTERS: DETAILED BREAKDOWN OF GENERAL & ADMINISTRATIVE COSTS BY QUARTERS: SPECIFICATION 1Q 2024 2Q 2024 3Q 2024 4Q 2024 1Q 2025 Selling costs 54,950,259 51,954,122 55,896,498 53,049,158 44,823,513 marketing: 19,807,135 19,357,945 24,714,879 22,658,472 15,602,094 – Fishing Clash 11,245,527 10,498,662 15,322,183 11,386,040 8,151,812 – Hunting Clash 7,728,250 7,716,786 6,284,059 7,938,295 4,402,922 – Wings of Heroes 833,358 1,130,706 3,013,752 3,254,840 2,992,203 – other titles 0 11,791 94,885 79,297 55,157 commissions 28,370,749 26,426,711 24,978,911 24,605,279 23,804,627 revenue share 337,715 344,101 287,231 346,821 362,608 remuneration, cost of third party services 4,599,678 4,165,443 4,606,542 4,214,237 4,117,114 mobile gaming market research 187,284 156,227 74,907 68,842 69,453 other 1,647,698 1,503,695 1,234,028 1,155,507 867,617 SPECIFICATION 1Q 2024 2Q 2024 3Q 2024 4Q 2024 1Q 2025 recurring costs, including: 6,287,713 6,905,113 6,453,532 6,554,225 6,086,580 salaries, subcontractor services of Parent Company 3,039,408 3,011,205 3,081,199 2,749,388 2,826,448 maintenance costs of subsidiaries 926,234 1,023,526 1,000,437 1,205,538 949,065 rental and maintenance of office – Parent Company 560,856 704,560 674,137 749,190 677,914 other 1,761,214 2,165,822 1,697,760 1,850,109 1,633,153 non-recurring costs/non-cash cost, including: 1,221,364 153,162 229,743 168,629 296,636 motivation plans cost 1,531,618 153,162 229,743 211,893 306,249 M&A cost -310,254 0 0 -43,264 -9,613 TOTAL GENERAL AND ADMINISTRATIVE COST 7,509,077 7,058,275 6,683,275 6,722,854 6,383,216 71 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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3. OTHER OPERATING REVENUE AND COSTS OTHER OPERATING REVENUE for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 Other 107,351 426,283 Re-invoicing of operating costs (markup) 99,165 0 Gain on settlement of lease agreements 0 710,243 Total 206,516 1,136,526 OTHER OPERATING REVENUE for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 Writing off uncollectible receivables 1,311 1,717 Other 19,732 295,405 Total 21,043 297,122 72 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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4. FINANCIAL INCOME AND EXPENSE FINANCIAL INCOME for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 Interest income 1,303,783 915,388 Surplus of positive exchange rate differences 0 1,663,539 Total 1,303,783 2,578,927 FINANCIAL COSTS for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 Excess of negative exchange differences 1,179,316 0 Interest – unwinding of discount on liability for the purchase of Rortos 266,338 549,815 Costs from other interest 128,541 175,967 Other 1,935 0 Total 1,576,130 725,782 73 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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5. CHANGES IN PROPERTY, PLANT, AND EQUIPMENT SPECIFICATION Machinery and equipment Buildings and premises Other fixed assets TOTAL Gross carrying amount as at 01.01.2025 5,720,328 26,831,355 5,069,229 37,620,912 Increases due to: 117,734 0 19,201 136,935 – purchase of fixed assets 117,734 0 15,060 132,794 – balance sheet valuation 0 0 4,141 4,141 Decreases, due to: 29,329 17,071 267,059 313,459 – sales of fixed assets 23,748 0 0 23,748 – liquidation 0 0 267,059 267,059 – balance sheet valuation 5,581 17,071 0 22,652 Gross carrying amount as at 31.03.2025 5,808,733 26,814,284 4,821,371 37 ,444,388 Depreciation as at 01.01.2025 4,608,216 18,454,004 2,799,913 25,862,133 Increases due to amortization 164,857 691,266 252,609 1,108,732 Decreases, due to: 23,748 0 267,059 290,807 – sales 23,748 0 0 23,748 – liquidation 0 0 267,059 267,059 Depreciation as at 31.03.2025 4,749,325 19,145,270 2,785,463 26,680,058 Write–downs as at 01.01.2025 0 0 0 0 Increases 0 0 0 0 Decreases 0 0 0 0 Write–downs as at 31.03.2025 0 0 0 0 Net carrying amount as at 31.03.2025 1,059,408 7,669,014 2,035,908 10,764,330 74 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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SPECIFICATION Machinery and equipment Buildings and premises Other fixed assets TOTAL Gross carrying amount as at 01.01.2024 5,648,685 20,866,334 5,262,943 31,777,962 Increases due to: 62,716 6,727,834 13,376 6,803,926 – purchase of fixed assets 62,716 0 11,051 73,767 – modification of lease contracts 0 6,727,834 0 6,727,834 – balance sheet valuation 0 0 2,325 2,325 Decreases, due to: 101,949 757,392 317,974 1,177,315 – sales of fixed assets 101,949 0 317,974 419,923 – end of lease contracts 0 747,223 0 747,223 – balance sheet valuation 0 10,169 0 10,169 Gross carrying amount as at 31.03.2024 5,609,452 26,836,776 4,958,345 37,404,573 Depreciation as at 01.01.2024 3,984,661 13,267,783 1,872,766 19,125,210 Increases due to amortization 226,194 1,357,396 269,588 1,853,178 Decreases due to sale 34,951 0 100,691 135,642 Depreciation as at 31.03.2024 4,175,904 14,625,179 2,041,663 20,842,746 Write–downs as at 01.01.2024 0 0 0 0 Increases 0 0 0 0 Decreases 0 0 0 0 Write–downs as at 31.03.2024 0 0 0 0 Net carrying amount as at 31.03.2024 1,433,548 12,211,597 2,916,682 16,561,827 SPECIFICATION 31.03.2025 31.12.2024 Own 3,095,316 3,381,428 Used under a lease, tenancy or other agreement, including a lease agreement 7,669,014 8,377,351 Total 10,764,330 11,758,779 SPECIFICATION 31.03.2025 31.12.2024 Depreciation of own fixed assets 498,004 4,588,707 Depreciation of right-of-use assets (leasing) 610,728 2,527,374 Total 1,108,732 7,116,081 OWNERSHIP STRUCTURE – NET VALUE: 75 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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6. CHANGES IN INTANGIBLE ASSETS AND GOODWILL SPECIFICATION Development costs Computer software Intangible assets under construction Goodwill TOTAL Gross carrying amount as at 01.01.2025 93,727,214 1,456,554 3,530,093 149,654,782 248,368,643 Increases due to: 678,994 0 748,380 0 1,427,374 – purchase 0 0 748,380 0 748,380 – reclassification 678,994 0 0 0 678,994 Decreases due to: 1,107,994 910 690,614 3,112,757 4,912,275 – reclassification 0 0 678,994 0 678,994 – balance sheet valuation 1,107,994 910 11,620 3,112,757 4,233,281 Gross carrying amount as at 31.03.2025 93,298,214 1,455,644 3,587,859 146,542,025 244,883,742 Depreciation as at 01.01.2025 39,776,022 1,412,916 0 0 41,188,938 Increases due to amortization 2,063,508 1,065 0 0 2,064,573 Depreciation as at 31.03.2025 41,839,530 1,413,981 0 0 43,253,511 Write–downs as at 01.01.2025 0 0 1,194,285 41,201,364 42,395,649 Increases 0 0 0 0 0 Decreases 0 0 0 0 0 Write–downs as at 31.03.2025 0 0 1,194,285 41,201,364 42,395,649 Net carrying amount as at 31.03.2025 51,458,684 41,663 2,393,574 105,340,661 159,234,582 The net value as at March 31, 2025 shown in the item „Cost of completed development work” consists of: 1. games of the acquired company Rortos S.r.l – games valued at fair value using the DCF method in the course of the acquisition settlement and valued on an ongoing basis as at the balance sheet date according to the EUR/ PLN exchange rate: • Airline Commander – net value: PLN 18,576,610; remaining amortization period: 75 months; • Real Flight Simulator – net value: PLN 17,655,169; remaining amortization period: 75 months; • Wings of Heroes – net value: PLN 14,230,744; remaining amortization period: 87 months. 2. The new game developed by the Italian subsidiary Rortos – Real Combat Simulator – was recognized as „completed development work” as of March 31, 2025. Net book value: PLN 678,994; remaining amortization period: 60 months. 3. Tools – in total PLN 317,167. The line item „Intangible assets under development” as of March 31, 2025, includes capitalized costs related to the game Trophy Hunter. 76 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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SPECIFICATION Development costs Computer software Intangible assets under construction Goodwill TOTAL Gross carrying amount as at 01.01.2024 94,560,833 1,454,043 59,061,319 152,274,948 307,351,143 Increases due to purchase 0 3,352 96,763 0 100,115 Decreases due to balance sheet valuation 668,389 551 0 1,645,464 2,314,404 Gross carrying amount as at 31.03.2024 93,892,444 1,456,844 59,158,082 150,629,484 305,136,854 Depreciation as at 01.01.2024 30,243,112 1,300,892 0 0 31,544,004 Increases due to amortization 2,599,616 52,766 0 0 2,652,382 Depreciation as at 31.03.2024 32,842,728 1,353,658 0 0 34,196,386 Write-downs as at 31.01.2024 0 0 59,061,319 41,201,364 100,262,683 Increases 0 0 0 0 0 Decreases 0 0 0 0 0 Write-downs as at 31.03.2024 0 0 59,061,319 41,201,364 100,262,683 Net carrying amount as at 31.03.2024 61,049,716 103,186 96,763 109,428,120 170,677,785 77 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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7. RECEIVABLES CURRENCY 31.03.2025 31.12.2024 amount in currency valuation % share amount in currency valuation % share USD 3,367,758 13,014,026 40.9% 3,581,158 14,687,04 4 44.3% PLN 10,345,497 10,345,497 32.5% 11,414,741 11,414,741 34.4% EUR 2,004,461 8,386,463 26.4% 1,641,310 7,013,316 21.2% other currencies — 41,821 0.2% — 40,373 0.1% TOTAL 31,787,807 100.0% 33,155,474 100.0% Trade receivables SPECIFICATION 31.03.2025 31.12.2024 Trade receivables 31,787,807 33,155,474 Other receivables 2,445,074 3,898,039 Accruals 3,851,196 3,810,515 Total receivables 38,084,077 40,864,028 Bookings from users are aggregated by intermediaries (mobile stores, payment aggregators, licensees). In the structure of receivables, the largest balances come from: » Google Inc. (PLN) – 47.70 % as at 31.03.2025 in comparison to 37.79% as at 31.12.2024. » Apple Distribution International (USD) – 50.93 % as at 31.03.2025 in comparison to 40.55 % as at 31.12.2024. » Xsolla Inc. (PLN, USD, EUR) – 6.06 % as at 31.03.2025 in comparison to 10.29 % as at 31.12.2024. No other entity exceeded 10% of the total receivables as at 31.03.2025. 78 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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Other receivables Accruals SPECIFICATION 31.03.2025 31.12.2024 Other short-term receivables, including: 2,445,074 3,898,039 – tax related 2,396,130 3,854,095 – deposit for office rental 48,944 43,944 SPECIFICATION 31.03.2025 31.12.2024 Maintenance of software technical service /program subscriptions 2,440,907 3,512,053 Annual fee – marketing campaign tracking tool 585,078 136,418 Promotional services 453,791 0 Insurance 24,850 62,124 Other accruals 346,570 99,920 Active cost accruals 3,851,196 3,810,515 79 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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8. OTHER FINANCIAL ASSETS SPECIFICATION 31.03.2025 31.12.2024 Other financial assets: 23,707,904 24,408,483 – Gamesture investment 12,090,627 12,157,562 – gross value 26,164,795 26,164,795 – share in Gamesture’s loss -8,659,833 -8,592,898 – write–down of the investment value (Gamesture) -5,414,335 -5,414,335 – participation units in the investment fund Sisu Game Ventures 10,335,975 10,969,619 – office rental deposit 1,281,302 1,281,302 80 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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9. OTHER LIABILITIES SPECIFICATION 31.03.2025 31.12.2024 Liabilities due to the acquisition of Rortos (earn-out payments) 30,129,192 30,498,681 – long‑term 15,672,591 15,734,214 – short‑term 14,456,601 14,764,467 Other short-term liabilities 2,241,718 2,212,093 – long‑term 0 0 – short‑term, including: 2,241,718 2,212,093 Tax at source 0 2,952 Personal Income Tax 208,734 238,571 Social insurance contributions (ZUS) 1,454,766 1,325,684 State Fund for Rehabilitation of Disabled People (pol. PFRON) 30,326 30,043 Other 547,892 614,843 TOTAL OTHER LIABILITIES 32,370,910 32,710,774 – long‑term 15,672,591 15,734,214 – short‑term 16,698,319 16,976,560 81 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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10. DISTRIBUTION OF PROFIT FOR 2024 On May 14, 2025, the General Meeting of Shareholders of the Company adopted a resolution to allocate the Company’s net profit for 2024 in the amount of PLN 72,694,774 to dividend payment. In addition, a portion of the reserve capital created from retained earnings from previous years, in the amount of PLN 27,345,902.45, will also be allocated to dividend payment. In total, this results in a dividend of PLN 100,040,676.45. The dividend record date was set for June 20, 2025, and the dividend payment date for June 27, 2025. 82 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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11. INFORMATION ON AFFILIATED ENTITIES, INCLUDING INFORMATION ON REMUNERATION OF SENIOR MANAGEMENT AND THE SUPERVISORY BOARD Salaries broken down into paid and payable are presented below. In the absence of annotation, the amount paid equals the amount due for the given reporting period. The totals for a given person present the amounts due (accrual basis), without the amounts paid (cash basis). RELATED PERSON Remuneration Net dividend PERIOD 01.01.2025 – 31.03.2025 01.01.2024 – 31.03.2024 01.01.2025 – 31.03.2025 01.01.2024 – 31.03.2024 Management Board (sum of due remuneration) 999,421 2,196,918 0 0 Andrzej Ilczuk 485,421 898,918 0 0 – cash fixed remuneration 208,500 195,000 0 0 – variable cash remuneration due 166,671 152,668 - - – variable cash remuneration paid 158,109 196,801 - - – share–based incentive program 110,250 551,250 - - Janusz Dziemidowicz 257,000 649,000 0 0 – cash fixed remuneration 159,000 159,000 0 0 – share–based incentive program 98,000 490,000 - - Magdalena Jurewicz 257,000 649,000 0 0 – cash fixed remuneration 159,000 159,000 0 0 – share–based incentive program 98,000 490,000 - - 11.1. Management 83 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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RELATED PERSON Remuneration Net dividend PERIOD 01.01.2025 – 31.03.2025 01.01.2024 – 31.03.2024 01.01.2025 – 31.03.2025 01.01.2024 – 31.03.2024 Supervisory Board 93,000 93,000 0 0 Rafał Olesiński 25,500 25,500 0 0 Maciej Marszałek 15,000 15,000 0 0 Wiktor Schmidt 12,000 12,000 0 0 Marcin Biłos 13,500 13,500 0 0 Kinga Stanisławska 13,500 13,500 0 0 Arkadiusz Pernal 13,500 13,500 0 0 Related persons (Ten Square Games S.A.) 14,500 19,500 n/a n/a Maciej Popowicz (from 1.04.2023) 14,500 19,500 n/a n/a Key personnel (Ten Square Games S.A.) 0 0 n/a n/a Family members of key personnel / Management Board (Ten Square Games) 0 0 n/a n/a In the case of the members of the Management Board, the fixed cash remuneration is presented together with the amounts resulting from two legal relationships: » appointment, » employment contract / cooperation agreement / management contract. Transactions between related parties took place on terms equivalent to those in arm’s length transactions. The executives did not enter into transactions with subsidiaries of Ten Square Games S.A. The share-based incentive program is described in more detail in the note „Incentive programs”. At the discussed periods of time there was no dividend payment. 84 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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AFFILIATED PARTY Net sales Net purchase Dividend PERIOD: 01.01.2025 – 31.03.2025 01.01.2024 – 31.03.2024 01.01.2025 – 31.03.2025 01.01.2024 – 31.03.2024 01.01.2025 – 31.03.2025 01.01.2024 – 31.03.2024 Subsidiaries: 2,396,404 1,108,450 0 239,960 0 2,000,000 Play Cool Zombie Sport Games Sp. z o.o. (Ltd.) 4,350 4,350 0 0 0 2,000,000 Ten Square Games Germany GmbH 0 0 0 207,814 0 0 Ten Square Games S.R.L 0 0 0 32,146 0 0 RORTOS S.R.L. 2,392,054 1,104,100 0 0 0 0 Personally affiliated entities: 0 0 88,352 600 0 0 Olesiński i Wspólnicy Spółka komandytowa (limited partnership) 0 0 88,352 600 0 0 Roberto Simonetto 0 0 0 0 0 0 Antonio Farina 0 0 0 0 0 0 Associates: 265,860 7,688 0 11,813 Gamesture Sp. z o.o. (Ltd.) 265,860 7,688 0 11,813 0 0 11.2. Other affiliated parties AFFILIATED PARTY Net sales Net purchase Dividend AS AT: 31.03.2025 31.03.2024 31.03.2025 31.03.2024 31.03.2025 31.03.2024 Subsidiaries: 2,400,332 2,611,444 0 0 0 0 Play Cool Zombie Sport Games Sp. z o.o. (Ltd.) 7,134 1,784 0 0 0 0 Ten Square Games Germany GmbH 0 0 0 0 0 0 Ten Square Games S.R.L 0 0 0 0 0 0 RORTOS S.R.L. 2,393,198 2,609,660 0 0 0 0 Personally affiliated entities: 0 0 30,185,815 29,187,703 0 0 Olesiński i Wspólnicy Spółka komandytowa (limited partnership) 0 0 56,623 14,268 0 0 Roberto Simonetto 0 0 18,074,503 17,501,144 0 0 Antonio Farina 0 0 12,054,689 11,672,291 0 0 Associates: 327,008 271,602 0 0 1,426,345 1,399,344 Gamesture Sp. z o.o. (Ltd.) 327,008 271,602 0 0 1,426,345 1,399,344 Transactions between the Parent entity and Rortos S.r.l. consist of production/maintenance support for Rortos’ games, for which the Parent entity receives remuneration. The Parent entity uses legal/tax services offered by the law firm Olesiński i Wspólnicy Sp.k. (limited partnership) as needed, each time basing on the valuation of works for a given project. Transactions between related parties took place on terms equivalent to those applicable to transactions concluded on market terms. The liability to Mr. Roberto Simonetto and Antonio Farina (members of the Management Board of the subsidiary Rortos) results from the purchase of 100% shares in Rortos and the remaining part is to be paid in the form of earn-out payments which was described in the note to the financial statements “Other liabilities”. 85 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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12. CURRENT AND DEFERRED TAX SPECIFICATION for the period 01.01.2025 – 31.03.2025 for the period 01.01.2024 – 31.03.2024 Current income tax 2,297,393 2,075,626 Deferred income tax 496,377 704,248 Income tax disclosed in the statement of comprehensive income 2,793,770 2,779,874 SPECIFICATION na dzień 31.03.2025 na dzień 31.03.2024 Accounting for consumables over time 595,139 598,965 Accounting for durables over time 2,539,159 2,735,435 Provision for holiday leave 307,357 255,107 Accrual for audit costs 1,520 25,270 Lease – IFRS 16 valuation 902,603 839,874 Renumeration provision 483,831 968,710 Other provisions 72,182 60,895 TOTAL 4,901,791 5,484,256 SPECIFICATION na dzień 31.03.2025 na dzień 31.03.2024 Depreciation of games 1,015,549 961,993 Revaluation of settlements 36,477 181,601 TOTAL 1,052,026 1,143,594 Structure of a deferred income tax asset Structure of deferred income tax provision 86 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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COMMENT ON THE INCOME TAX OF THE PARENT ENTITY Since 2019, with the introduction of the so-called IP Box relief into Polish tax law, the Company has benefited from preferential taxation on part of its income. This relief allows the Company to tax income derived from qualified intellectual property rights at a 5% rate instead of the standard 19%. The Parent Entity considers its games to be qualified intellectual property rights and, therefore, applies the IP Box relief to profitable titles. Given that the relief is relatively new in Polish law, for the years 2019 and 2020, the Company calculated and paid taxes using only part of the preference. The partial application involved calculating the Nexus ratio in a way that limited the possibility of applying the 5% tax rate to the Company’s income. As industry practice evolved, in 2022, the Company decided to apply the relief more extensively and filed its 2021 annual CIT declaration with the full application of the relief. Additionally, at the beginning of 2023, the Company submitted amended CIT filings for the years 2019 and 2020, also reflecting a broader application of the relief, allowing the Company to tax a larger portion of its income at the 5% rate. No further amendments are planned. The submission of amended tax filings triggered a customs-tax audit for the year 2020. Simultaneously, the Company became subject to a tax proceeding regarding the determination of overpaid corporate income tax for 2019 and 2020. Following the positive conclusion of this tax proceeding, the Company received a tax refund in May 2023 for the years 2019-2020, totaling PLN 12.5 million (PLN 3.6 million for 2019 and PLN 8.9 million for 2020). Consequently, the impairment allowances on tax receivables for the fiscal years 2019 and 2020 were reversed. However, as the customs-tax audit for 2020 has not yet concluded (the audit was extended until the end of July 2025 as of the date of this report), the Company has recorded a tax reserve equal to the amount of the refunds received. This approach aligns with the Company’s cautious approach to reporting tax settlements – i.e., showing amounts resulting from the amended filings with a net book value of PLN 0 as at balance sheet date. The Company believes that the tax for 2021 was settled correctly and that there is no need for additional tax payment. However, to maintain consistency in reporting tax liabilities/receivables for previous years, the Company recognizes a tax reserve (PLN 10.9 million) in its financial statements. The CIT (corporate income tax) calculation for the years 2022–2024, assuming a more limited application of tax relief related to the IP BOX regime, would result in a cumulative additional tax liability of PLN 0.7 million. Given that this amount is not considered material, the Company has not established a provision for the potential tax payment. CIT SETTLEMENTS AS AT 31.03.2025 – PARENT COMPANY Amount in PLN Current CIT settlements -21,097,485 Receivables regarding 2025 421,386 Receivables regarding 2024 1,916,902 Provision regarding 2021 -10,894,769 Provision regarding 2020 -8,941,882 Provision regarding 2019 -3,599,122 87 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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13. PROVISIONS SPECIFICATION As at 1.01.2025 Changes during the year As at 31.03.2025 Assumption Reclassification from long-term to short-term Use Holiday provision 1,914,472 2,250,939 0 -1,914,472 2,250,939 TFR payment provision 1,155,907 20,760 0 0 1,176,667 Provisions for bonuses (short term) 3,890,839 448,282 1,401,733 -3,890,839 1,850,015 Provisions for bonuses (long term) 2,951,419 0 -1,549,686 0 1,401,733 TOTAL PROVISIONS 9,912,637 27,19,981 -147,953 -5,805,311 6,679,354 88 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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14. INCENTIVE PROGRAMS INCENTIVE PROGRAM FOR THE MANAGEMENT BOARD – DECEMBER 2023 On December 19, 2023, the General Meeting of Shareholders of the Company adopted an incentive program for 2024-2025 addressed to members of the Company’s Management Board. The condition for receiving shares is to present an action plan for 2024 (1st tranche); meeting financial criteria (Group’s results) for 2024-2025 (2nd and 3rd tranches); remaining on the Company’s Management Board. In total, participants will be able to purchase up to 37,500 shares in three tranches. After meeting the program’s conditions, participants will be able to purchase shares for a nominal share price of PLN 0.10 per share. The shares used in this program come from the share buyback that took place in the first quarter of 2022. The shares transferred to program participants will be subject to a sale time lock up. As of the date of issuance of this report, the following has been completed or is expected under the settlement of the program: » in the first quarter of 2024, 12,500 shares were issued to participants (Tranche 1); » the Company estimates that under the settlement of Tranche 2 of the program, 8,125 shares will be issued between May and June 2025 – based on achieving Adjusted EBITDA of PLN 105 – 110 million, which corresponds to 65% of the originally allocated shares; » for Tranche 3, in March 2025, the Supervisory Board set a performance target for 2025. The target was defined as achieving a specific level of Adjusted EBITDA (on a consolidated basis), as shown in the table below: PROGRAM CRITERION – AMOUNT OF ADJUSTED EBITDA (CONSOLIDATED DATA IN PLN) % of preliminarily allocated shares eligible for acquisition by Management Board Member Number of shares from the 2025 pool (total for all Management Board Members) 122.500.000 & more 100% 12,500 113.000.000 – 122.499.999 95% 11,875 104.000.000 – 112.999.999 85% 10,625 99.000.000 – 103.999.999 75% 9,375 95.000.000 – 98.999.999 65% 8,125 Below 95.000.000 0 0 In line with the rules of the program, after the financial statements for the given year are finalized, the Supervisory Board will adopt a resolution regarding the final allocation of shares. As of the date of this report, the cost of the program recognized in Q1 2025 corresponds to the target achievement range entitling participants to acquire 100% of the preliminary share allocation, i.e., 12,500 shares. 89 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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INCENTIVE PROGRAM FOR KEY PERSONNEL – DECEMBER 2023 On December 21, 2023, the Management Board of the Parent Entity adopted an incentive program for 2024-2025 for key personnel (i.a. employment contract, B2B) of the Capital Group. The condition for receiving shares is meeting individual quality criteria for participants; financial criteria (Group results); criterion of remaining employed within the Group. In total, participants will be able to purchase up to 32,400 shares in three tranches. After meeting the program conditions, participants will be able to purchase shares for a nominal share price of PLN 0.10 per share. The shares used in this program come from share buybacks that took place in the first quarter of 2022 and 2024. The shares transferred to program participants will be subject to a time lock-up before they will be able to sell them. As at the date of issuing this report: » 10,800 shares were distributed to participants as part of the settlement of the program in the first quarter of 2024 (1 Tranche); » the Company estimates that, as part of the settlement of the second tranche of the program, 7,020 shares will be issued between May and June 2025 (Tranche 2); » the cost of the program recognized in Q1 2025 corresponds to the target achievement range entitling participants to acquire 100% of the preliminary share allocation for Tranche 3, i.e., 5,500 shares. PROGRAM MOTYWACYJNY NA LATA 2025 – 2029 On May 14, 2025, the General Meeting of Shareholders of the Company adopted an incentive program for the years 2025 – 2029 aimed at key employees, collaborators, and members of the Company’s Management Board. The program consists of three tranches: Tranche I: 2025–2027, Tranche II: 2026–2028, Tranche III: 2027–2029. In total, up to 323,799 entitlements (to Company shares) may be granted under all tranches, representing approximately 5% of the Company’s share capital. Participants may acquire entitlements (to Company shares) upon the achievement of: » a performance condition (80% weight), and » a market condition (20% weight). The market condition is defined as the Company’s share price outperforming the WIG index by 10 percentage points during the respective tranche period. Additionally, individual targets may be set for certain participants. For Tranche I (2025–2027), the performance target has been set at PLN 438 million in cumulative Adjusted EBITDA for the years 2025–2027. Partial achievement of the target entitles participants to acquire shares according to the table below: % ACHIEVEMENT OF THE PERFORMANCE CONDITION % OF ENTITLEMENTS UNDER THE PERFORMANCE CONDITION 100% 100% 91% 65% 83% 35% Upon meeting the conditions of the program, participants will be entitled to acquire shares at the nominal price of PLN 0.10 per share. The shares used in this program will come from either a share buyback or a new share issue. As of the date of this report, 64,760 entitlements have been preliminarily allocated; however, the accounting cost of the program has not yet been recognized. 90 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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OTHER ADDITIONAL INFORMATION VI
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1. A BRIEF DESCRIPTION OF THE ISSUER’S MATERIAL ACCOMPLISHMENTS OR FAILURES IN THE PERIOD COVERED BY THE REPORT TOGETHER WITH A LIST OF THE MOST SIGNIFICANT EVENTS CONCERNING THE ISSUER In the first quarter of 2025, Ten Square Games Group’s bookings amounted to PLN 90.5 million, representing a de- crease of 9.2% y/y and 9.5% compared to the fourth quarter of 2024. The main reasons for the decline were lower revenues from the Group’s two key titles. The Group’s bookings were affected by the continuation of challenging market trends and a deliberate decision to focus on activities aimed at increasing player engagement and improving user experience – at the expense of short-term monetization. One of the factors contributing to the lower level of bookings in Q1 2025 was also the decision to reduce user acquisition spending. This decision resulted from the broad scope of changes being implemented in the main products, which in the past quarter focused primarily on retention and engagement of existing players. At the same time, work was underway to prepare the products for further changes in monetization. Investments in user acquisition during this period would not have brought the expected returns, which is why the teams focused on redesigning the early gameplay stage – the first 30 days of a player’s experience in the game. The goal is to increase new player retention, build a habit of returning to the game regularly, and better tailor offers to the player’s needs at various stages of engagement. Through the introduction of advanced segmentation and personalization of the player experience, the Group expects to improve key monetization metrics over the long term, which will allow for an increase in advertising spend on user acquisition beyond the level seen in the first quarter of 2025. Despite the lower level of bookings, the Company’s Management Board is observing the first positive effects of the actions initiated at the turn of 2024 and 2025. Due to the scale of the changes being introduced, time is needed for their full impact to be reflected in financial results. In most cases, the tests carried out confirm the correct direction of the measures taken. The Company is working intensively to accelerate the implementation of these processes; however, their full impact on results will require time. 92 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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In the first quarter of 2025, the Fishing Clash team – responsible for the Group’s largest title – focused primarily on reducing player churn. As a result, the schedule for adding new fisheries to the game was adjusted. In previous periods, new fisheries were introduced every four weeks, while in Q1 2025 the interval was extended to six weeks. Consequently, only two new fisheries were added to the game instead of three, which contributed to a lower level of bookings during the period. At the same time, a new progression system based on the concept of seasons was introduced in the game. Each season includes four fisheries, including a new one, and offers fresh challenges, stages of competition, and exclusive rewards. The goal is to make better use of existing in-game assets, increase player engagement by enabling more effective use of previously unlocked fisheries, and ultimately reduce player churn and improve monetization in the long term. Alongside the seasonal structure, a new event type – Fishing Quest – was introduced, enriching gameplay with elements of exploration and strategy while providing players with a five-week-long seasonal objective. In the first quarter, the Fishing Clash team also began working on implementing offer segmentation and improving in-game events in terms of both monetization and player experience. Additionally, efforts were made to enhance technical aspects, primarily the game’s loading time. During the period under review, user acquisition spending was significantly reduced. The reasons for this decision have been outlined in detail above. In the following quarters of 2025, marketing expenditures are expected to be higher than in the first quarter of 2025. In April 2025, bookings in the game amounted to PLN 16.5 million. Alongside the fishery introduced that month, an A/B test of a new feature – monsters – was conducted. It led to improved player engagement metrics but did not have the expected direct impact on monetization in the game. Key titles of TSG Group FISHING CLASH data in PLN million bookings marketing 80.0 70.0 60.0 50.0 40.0 30.0 20.0 10.0 0.0 1Q 2023 2Q 2023 3Q 2023 4Q 2023 1Q 2024 2Q 2024 3Q 2024 4Q 2024 1Q 2025 72.6 63.2 69.7 68.7 61.2 59.6 62.2 59.6 52.6 11.2 11.6 10.9 10.1 11.2 10.5 15.3 11.4 8.2 93 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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In the first quarter of 2025, bookings in Hunting Clash amounted to PLN 18.6 million, marking a decrease of 12.7% compared to the fourth quarter of 2024 and 21.5% compared to the first quarter of 2024. A smaller number of new locations (two instead of three) were introduced to the game, which contributed to the lower level of bookings. The first location (Provence), released in January 2025, did not deliver the expected results. The second, launched in February, was an extension of the Beast system introduced in November of the previous year. With this location – Abandoned Zone – 40 missions were added to the game, each with three difficulty levels. This structured the progression system and made the gameplay more varied and dynamic. The implemented changes led to increased player engagement. The main project carried out in the game involved testing a new segmentation system for offers and players, which should translate into improved monetization in the future. The second round of tests in this area was conducted in May 2025. Preliminary results from both tests showed positive outcomes and will be extended to additional player groups. The team also worked intensively on initiatives supporting long-term player retention. The developed solutions will be tested in the game in the upcoming quarters. In the first quarter of 2025, marketing spending in Hunting Clash, similarly to Fishing Clash, was significantly reduced to ensure a proper return on investment. The reasons behind this decision for both titles were outlined at the beginning of this note. During the same period, the Hunting Clash team worked intensively on improving the game’s integration with TSG Store and testing a unique currency. These efforts delivered positive results, leading to the highest share of sales through the proprietary platform since Hunting Clash was added to TSG Store. In April 2025, bookings in the game amounted to PLN 4.8 million. The low level of bookings was primarily driven by a negative player reaction to the largest A/B test in the game’s history, which tested the monetization of ammunition in the Beast Mode. The lower bookings were also partially due to reduced marketing investments in previous months. HUNTING CLASH 35.0 30.0 25.0 20.0 15.0 10.0 5.0 0.0 1Q 2023 2Q 2023 3Q 2023 4Q 2023 1Q 2024 2Q 2024 3Q 2024 4Q 2024 1Q 2025 32.4 24.4 27.3 26.4 23.7 22.1 23.0 21.4 18.6 11.2 9.2 8.6 7.9 7.7 7.7 6.3 7.9 4.4 data in PLN million bookings marketing 94 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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In the first quarter of 2025, bookings in Wings of Heroes reached PLN 7.3 million, marking an increase of 2.9% compared to the fourth quarter of 2024 and a growth of 149.5% year-over-year. During this period, the team focused primarily on retention efforts. Key activities concentrated on improving the first-time user experience. More clearly marked progression steps were introduced to guide new players through the early stages of the game. In addition, a content access system was implemented to match content to a player’s level of advancement in the game. The matchmaking system for battles was also improved to better reflect player progression. From a visual standpoint, screens for unlocking new planes and stages were redesigned, which was positively received by the community. These updates helped players better understand the upcoming challenges at each stage. Simultaneously, the team worked on initiatives to optimize the game’s economy. Special coupons were introduced to help players speed up the opening of loot crates, enabling more effective long-term resource management. The game also introduced the “Pilot Subscription” – a bundle offering faster access to certain rewards (e.g., faster crate opening) and increased value of rewards obtained. In parallel, the team continued work on implementing the Battle Pass, which officially launched on April 1, 2025. Additionally, the trade shop functionality was optimized, along with multiple technical improvements across the game. In April 2025, bookings in the game amounted to PLN 2.2 million, lower than in previous months of the year. The second game from the Rortos portfolio – Real Flight Simulator – maintained a positive bookings trend, recording higher results compared to both the fourth quarter of 2024 and the first quarter of 2024. WINGS OF HEROES 8.0 7.0 6.0 5.0 4.0 3.0 2.0 1.0 0.0 1Q 2023 2Q 2023 3Q 2023 4Q 2023 1Q 2024 2Q 2024 3Q 2024 4Q 2024 1Q 2025 5.8 2.1 1.8 1.9 2.9 3.5 5.6 7.1 7.3 4.6 0.4 0.4 0.7 0.8 1.1 3.0 3.3 3.0 data in PLN million bookings marketing 95 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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TSG STORE’S SHARE IN GROUP’S BOOKINGS 20.0 18.0 16.0 14.0 12.0 10.0 8.0 6.0 4.0 2.0 0.0 01.2024 02.2024 03.2024 04.2024 05.2024 06.2024 07.2024 08.2024 09.2024 10.2024 11.2024 12.2024 01.2025 02.2025 03.2025 8.0% 8.5% 10.3% 12.0% 12.4% 13.1% 12.6% 12.1% 12.1% 14.3% 13.9% 14.8% 16.1% 18.1% 19.1% In the first quarter of 2025, intensive work continued on further developing Ten Square Games’ proprietary sales platform. In March 2025, the share of the Group’s bookings generated through TSG Store exceeded 19.1%. In the case of Fishing Clash, not only did the game generate higher bookings via TSG Store, but it also achieved and surpassed the targeted 25% share of sales through the proprietary platform. For Hunting Clash, efforts to strengthen TSG Store performance were intensified from the beginning of the year. As a result, the sales figures achieved through TSG Store were the highest in the platform’s history – both at the overall store level and for each of the two titles. This was driven by the standardization of player offers and the introduction of exclusive promotions available only via TSG Store. 96 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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In early April 2025, Fishing Clash launched a refreshed version of TSG Store, featuring a visual design more closely aligned with the game, while Hunting Clash began testing a unique currency within the store. Additionally, in early May 2025, a U.S. federal court ruling prohibited Apple from engaging in anti-competitive practices in the country and required the company to allow developers to offer alternative payment methods, bypassing the 30% commission previously charged by Apple. This change potentially has a significant positive impact on developers’ ability to grow their own sales platforms. Although Apple has appealed the ruling, it has already introduced service policy updates in line with the court’s decision. TSG STORE’S SHARE IN FISHING CLASH BOOKINGS 30.0 25.0 20.0 15.0 10.0 5.0 0.0 01.2024 02.2024 03.2024 04.2024 05.2024 06.2024 07.2024 08.2024 09.2024 10.2024 11.2024 12.2024 01.2025 02.2025 03.2025 12.2% 12.6% 15.1% 17.5% 17.6% 18.8% 17.9% 17.0% 16.7% 20.0% 19.6% 21.8% 23.1% 25.0% 26.1% 97 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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TSG STORE’S SHARE IN HUNTING CLASH BOOKINGS 20.0 18.0 16.0 14.0 12.0 10.0 8.0 6.0 4.0 2.0 0.0 TSG Group teams continued work on two game prototypes. In the case of Trophy Hunter, the results of testing to date have delivered satisfactory metrics. Following the expansion of the project with additional arenas, the introduction of unique features distinguishing the game from its competitors, and improvements to the visual quality of key screens, the decision was made to launch the game on most important global markets. The planned release date in key markets through Apple and Google platforms is scheduled for the turn of Q2 and Q3 2025. The final launch date will depend on arrangements with the major platforms. The company will support the this release with additional marketing activities. The game’s performance on global markets will determine its future development. Real Combat Simulator – a game developed by the Rortos team – is being expanded with new features and aircraft. Following the addition of the M346 and F18 models, a new aircraft – the A10 – has been introduced. The team is currently working intensively on a multiplayer mode, which is planned for release in June 2025. These ongoing efforts are bringing the team closer to developing a fully-fledged, revenue-generating product. 01.2024 02.2024 03.2024 04.2024 05.2024 06.2024 07.2024 08.2024 09.2024 10.2024 11.2024 12.2024 01.2025 02.2025 03.2025 3.5% 4.1% 4.2% 6.0% 7.4% 9.0% 9.7% 8.5% 10.2% 11.2% 12.0% 11.6% 13.7% 18.0% 17.5% 98 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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2. KPIS OF GAMES MONTHLY AVERAGE NUMBER OF ACTIVE USERS OF MAIN GAMES OKRES 1Q 2024 2Q 2024 3Q 2024 4Q 2024 1Q 2025 Fishing Clash 2,425,073 2,901,837 3,403,986 2,605,102 2,396,660 Hunting Clash 3,529,644 2,937,882 2,008,982 1,795,672 1,664,310 Wings of Heroes 341,010 250,631 294,502 284,703 279,340 Evergreen 922,365 789,687 726,737 680,426 609,349 99 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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4. SIGNIFICANT EVENTS AFTER THE END OF THE INTERIM PERIOD THAT ARE NOT REFLECTED IN THE FINANCIAL STATEMENTS FOR THE INTERIM PERIOD In the period between April 1, 2025 and May 19, 2025 no significant events occurred that would impact the financial statement for the period ended March 31, 2025. 3. IDENTIFICATION OF FACTORS AND EVENTS, INCLUDING THOSE OF AN UNTYPICAL NATURE, HAVING A SIGNIFICANT IMPACT ON THE ABBREVIATED FINANCIAL STATEMENTS No other significant events, not described above, have occurred that could impact the financial data included in the report for the period ended March 31, 2025. 100 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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5. INDICATION OF FACTORS WHICH, IN THE ISSUER’S OPINION, WILL AFFECT ITS RESULTS IN THE PERSPECTIVE OF AT LEAST THE NEXT QUARTER In the upcoming quarters of 2025, the pace of change implementation in Ten Square Games Group’s key products – Fishing Clash and Hunting Clash – will play a crucial role in the Group’s financial performance. The first quarter of the year in both projects was a period of focusing on player engagement and laying the groundwork for initiatives planned for the following quarters. In Q2 2025, both teams will concentrate their efforts on implementing more effective segmentation of players, offers, and events – ultimately enhancing personalization of the player expe - rience. Successful execution in this area may significantly improve the performance of the Group’s flagship titles. On the other hand, any mistakes or delays in delivering these changes may have a negative impact on the Group’s financial results. An additional factor that may temporarily affect the Group’s bookings was the decision to limit user acquisition spending in its main titles. For Wings of Heroes, the next stages of development include adding new game modes, introducing a revamped offer system, and expanding the game’s social features. If executed as planned, these initiatives should support the continued growth of both bookings and player engagement. One of the key elements supporting the game’s development was the introduction of the Battle Pass feature on April 1, 2025 – a clear and structured progression system. In Q2 2025, the team has scheduled the rollout of new features aimed at further expanding the game experience. The Group’s performance in the second half of 2025 will also depend on players’ reception of Trophy Hunter following its release on major markets. Based on the results of initial testing, the Company decided to launch Trophy Hunter on main markets via major distribution platforms at the turn of Q2 and Q3 2025. The game’s future development will depend on its monetization potential at global scale. Development of the second prototype – Real Combat Simulator – is progressing according to plan and is currently undergoing closed testing on one platform. One of the key factors that may impact the Group’s performance in the upcoming quarters of 2025 is the geopolitical situation, including the escalation of international tensions related to ongoing armed conflicts, particularly Russia’s invasion of Ukraine. Additionally, disruptions in trade relations between the U.S. and other global economies are negatively affecting market sentiment and the condition of the global economy. These factors may lead to currency fluctuations as well as influence consumer behavior, purchasing power, and willingness to spend on mobile games. As a result, they may directly affect the level of bookings generated by the Group’s games. 101 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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A key factor for the continued development of the Group’s products is the ability to acquire new users. Therefore, changes in the advertising market – including the pricing and availability of ads displayed in the Group’s games, as well as the cost of user acquisition through paid marketing campaigns – will have a significant impact on the Company’s operations. Changes in the policies of major distribution platforms (Google Play and Apple App Store) may also affect distribution costs and the Group’s ability to promote its products. Expanding opportunities to promote the Group’s direct-to-consumer platform (TSG Store) within its game apps may significantly improve the profitability of its operations. Changes initiated by a U.S. federal court ruling regarding App Store applications in the U.S. will allow Ten Square Games to actively direct players to make purchases via TSG Store without incurring the 30% commission. Apple has appealed the ruling, but has already updated its service terms in accordance with the court’s decision. The Group’s performance will also be impacted by increasing competition for player attention, both from other gaming companies and from alternative forms of entertainment. Additional challenges include shifting consumer behavior and the evolving competitive landscape. 102 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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6. 7. OTHER INFORMATION RELEVANT TO THE ASSESSMENT OF THE ISSUER’S PERSONNEL, ASSETS, FINANCIAL SITUATION, FINANCIAL RESULT AND THEIR CHANGES AS WELL AS INFORMATION RELEVANT TO THE ASSESSMENT OF THE ISSUER’S ABILITY TO FULFIL ITS OBLIGATIONS POSITION OF THE ISSUER’S MANAGEMENT BOARD REGARDING THE POSSIBILITY OF FULFILMENT OF PREVIOUSLY PUBLISHED RESULT FORECASTS FOR A GIVEN YEAR IN THE LIGHT OF THE RESULTS PRESENTED IN THE QUARTERLY REPORT IN RELATION TO THE FORECAST RESULTS In the Ten Square Games S.A. Capital Group as of March 31, 2025, there is no other significant information of the above nature. The Management Board of Ten Square Games S.A. has not published financial forecasts for 2025. 103 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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8. 9. SEASONALITY OR CYCLICALITY OF ACTIVITIES INDICATION OF MATERIAL PROCEEDINGS PENDING BEFORE COURT, COMPETENT ARBITRATION AUTHORITY OR PUBLIC ADMINISTRATION AUTHORITY, CONCERNING LIABILITIES AND RECEIVABLES OF THE ISSUER OR ITS SUBSIDIARY There is no seasonality in the Group’s operations. Neither Ten Square Games S.A. nor any of its subsidiaries were, as at 31 March 2025 and as at the date of issuing the financial statements, parties to any court proceedings, arbitration proceedings or proceedings before a public administration body. 104 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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10. LOANS, CREDITS, GUARANTEES The Parent Company grants loans to subsidiaries and associates. Loans are granted on market terms. Ten Square Games S.A., nor any of its subsidiaries, were a party to any other credit or loan agreements as at March 31, 2025 and as at the date of issuance of the financial statements. The Issuer and its subsidiaries did not provide any sureties or guarantees in the period covered by the report. 105 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.
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Wroclaw, May 19, 2025 PRESIDENT OF THE MANAGEMENT BOARD Andrzej Ilczuk MEMBER OF THE MANAGEMENT BOARD Janusz Dziemidowicz MEMBER OF THE MANAGEMENT BOARD Magdalena Jurewicz APPROVAL OF THE FINANCIAL STATEMENT This report for the period from 1 January to 31 March 2025 was signed and approved for publication by the Management Board of Ten Square Games S.A. on 19 May 2025. 106 CONSOLIDATED QUARTERLY REPORT of the Ten Square Games S.A. Group for Q1 2025 This document is a non-binding translation of the graphical version of the official financial statements published by the ESPI channel.