Interim report
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FLEXION Q2 Report - 30 June 2021 Flexion hits the USD 10m quarterly revenue milestone as it makes three consecutive monthly revenue records and reports its best ever quarterly performance . Total revenue grows by 19 % quarter on quarter , representing growth of 61 % year on year . April 2021 to June 2021 performance • Total revenue increased by 61 % to GBP 7.8m ( GBP 4.8m ) * • Gross profit increased by 34 % to GBP 0.9m ( GBP 0.7m ) • Adjusted EBITDA * remained flat at GBP 0.03m ( GBP 0.02m ) • Operating loss remained flat at GBP -0.05m ( GBP -0.04m ) • Earnings per share amounted to GBP -0.13 pence ( GBP 0.01 pence ) • Cash amounted to GBP 15.6m ( GBP 3.7m ) Important events during the quarter Signing of Legendary Game of Heroes from N3TWORK and Guardians of Cloudia from NEOCRAFT • Launch of War of Magic from Goat Games , Illusion Connect from Superprism Technology and Clash of Empire from Leme Games Important events after the quarter • Launch of Legendary Game of Heroes and Guardians of Cloudia • Signing of Top Tier title Evony The King's Return from Top Games Inc. • Alignment of the financial year with the calendar year by closing the current financial year after 9 months in December 2021 * Comparable number for the same quarter of the previous financial year in brackets # The Company defines adjusted EBITDA as earnings before interest , tax , depreciation mortiso find costs , impairment loss and other income . Adjusted EBITDA ( adjusting operating profit for several non - cash items ) is used by the Company for internal performance analysis to assess the execution of our strategies Management believe that this adjusted measure is a more appropriate metric to understand the underlying performance of the Company