Earnings release
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Roblox Reports Second Quarter 2021 Financial Results Revenue Up 127 % to $ 454.1 Million ; Bookings Increased 35 % to $ 665.5 Million ; and Net Cash from Operations up 64 % to $ 191.2 million SAN MATEO , Calif . , Aug 16 , 2021 - Roblox Corporation ( NYSE : RBLX ) , a global platform bringing millions of people together through shared experiences , released its second quarter 2021 financial results today and separately posted a letter to shareholders and supplemental materials on the Roblox investor relations website at ir.roblox.com . Second Quarter 2021 Financial Highlights Revenue increased 127 % over Q2 2020 to $ 454.1 million • Net Loss for Q2 2021 was $ 140.1 million • • • Net cash provided by operating activities increased 64 % over Q2 2020 to $ 191.2 million Bookings increased 35 % over Q2 2020 to $ 665.5 million Free Cash Flow increased more than 70 % over Q2 2020 to $ 168.0 million Average Daily Active Users ( DAUs ) were 43.2 million , an increase of 29 % year over year driven by : 42 % growth in DAUS outside of the US / Canada compared to Q2 2020 ° о 46 % growth in DAUS over the age of 13 compared to Q2 2020 Hours Engaged were 9.7 billion , an increase of 13 % year over year primarily driven by : ° 27 % growth in engagement in markets outside of the US / Canada compared to Q2 2020 29 % growth from users over the age of 13 compared to Q2 2020 Average Bookings per DAU ( ABPDAU ) was $ 15.41 , a slight increase year over year July 2021 Key Metric Estimates Daily active users were 46.6 million , up 28 % from July of last year , up 8 % compared to 43.3 million in June 2021 Hours engaged were 3.8 billion , up 22 % year over year and up 16 % compared to 3.3 billion in June 2021 Bookings were between $ 221 million and $ 224 million , up 19 % -21 % year over year and up sequentially 10 % - 11 % from June 2021 when bookings were $ 201.7 million Average bookings per DAU were between $ 4.75 - $ 4.81 , down 5 % - 7 % year over year and up 2 % - 3 % sequentially from June 2021 Revenue was between $ 161 million - $ 163 million , up 111 % - 113 % year over year and 2 % - 4 % sequentially from June 2021 " Our continued growth demonstrates the importance of our mission and the power of our platform , " said David Baszucki , Chief Executive Officer of Roblox . “ These results are fueled both by our creator ecosystem and by the millions of people around the globe who want to connect and share new experiences every day on Roblox . " " In the quarter ending June 30 , 2021 , cash from operations and free cash flow continued at record levels . The third quarter is off to a strong start with our highest levels of users and engagement to date , ” said Michael Guthrie , Chief Financial Officer of Roblox . " We will continue to invest in our developer community , hire top engineering talent , and build out the infrastructure required to scale Roblox globally . "