Earnings release
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May 17 , 2021 SUPER LEAGUE Super League Gaming Reports First Quarter 2021 Results Highest quarterly revenue level in company's history more than triple first quarter 2020 level SANTA MONICA , Calif . , May 17 , 2021 ( GLOBE NEWSWIRE ) -- Super League Gaming ( Super League or the Company ) ( Nasdaq : SLGG ) , a global leader in competitive video gaming and esports entertainment for everyday players around the world , reported recent operational developments and financial results for the first quarter ended March 31 , 2021 . Highlights and Recent Operational Developments • First quarter revenues reach record $ 788,000 in 2021 , up 224 % compared to 2020 ; • First quarter gross profit margins increased 475 basis points to 57 % ; • First quarter views and impressions reached 578.0 million vs. 199.0 million in Q1 2020 ; • Registered users increased to 3.7 million in Q1 2021 , up from 1.3 million in Q1 2020 ; • Total engagement hours climbed to 34.6 million in Q1 2021 compared to 10.0 million in Q1 2020 . • Pending acquisition of Mobcrush greatly expands the Company's technology and audience platform , positioning Company for step - function increase in revenues ; Management Commentary " In the first quarter , we continued to build on the momentum we generated in 2020 , expanding our customer base among both gamers and advertisers , and more than tripling our revenues and nearly all of our KPI's , " said Ann Hand , Chief Executive Officer of Super League Gaming . " We have demonstrated the growing power of our platform for bringing competitive gamers together and generating compelling content . More importantly , the pending acquisition of Mobcrush represents a truly transformative move that we believe will dramatically broaden our revenue opportunities and our ability to accelerate growth . Our future has never been brighter . " First Quarter 2021 Financial Results Revenues in the first quarter of 2021 increased 224 % to $ 788,000 , compared to $ 243,000 in the comparable prior year quarter . Advertising and sponsorships revenues , which includes brand sponsorships and customized brand partner programs , and traditional advertising , comprised approximately 71 % of revenues for the first quarter of 2021 , as compared to 85 % for the comparable prior year quarter , and increased 170 % compared to the prior year quarter . The increase primarily reflects significant increases in advertising revenues on the Company's owned and operated digital channels , reflecting the continued focus on the monetization of its increasing premium advertising inventory . Content sales revenues , which includes esports and entertainment content related revenues and third - party content